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Removing bushes is cheating?

Yes
No

Author Topic: Is removing bushes ingame something we should consider cheating?  (Read 13112 times)

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Offline Dooz

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Offline Grumbs

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Re: Is removing bushes ingame something we should consider cheating?
« Reply #91 on: September 16, 2014, 04:20:41 pm »
+1
lol Raylin what the heck is that, how is that going to help someone in battle?   :shock:

How will a wallhack help someone? Does it need asking?
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Offline _Tak_

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Re: Is removing bushes ingame something we should consider cheating?
« Reply #92 on: September 16, 2014, 04:27:20 pm »
+2
How will a wallhack help someone? Does it need asking?

Interesting, never thought about that

Offline cup457

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Re: Is removing bushes ingame something we should consider cheating?
« Reply #93 on: September 16, 2014, 04:44:47 pm »
+3
ITT slavshits have no morals(susprise susprise) and shitlord crpg players with no friends irl to judge them do whatever they want because all they have is the kdr and the multi
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Offline McKli_PL

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Re: Is removing bushes ingame something we should consider cheating?
« Reply #94 on: September 16, 2014, 05:51:02 pm »
0
Got question for some moders/devs its possible(legal?) to remove night effect on some siege maps, because some weapons like steelpick/dadao/miadao are same color as floor (dark grey) and its hard to see them fighting in dark?

Offline Krex

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Re: Is removing bushes ingame something we should consider cheating?
« Reply #95 on: September 16, 2014, 06:09:23 pm »
0
Got question for some moders/devs its possible(legal?) to remove night effect on some siege maps, because some weapons like steelpick/dadao/miadao are same color as floor (dark grey) and its hard to see them fighting in dark?
Possible=yes,but I think you would have to do it for all maps,dont thinks its possible to just do it for some.
legal=hell no.
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Offline Jacko

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Re: Is removing bushes ingame something we should consider cheating?
« Reply #96 on: September 17, 2014, 01:18:17 pm »
+8
Both buildings and bushes serves a gameplay purpose, one forcing movement and the other lowering visibility (and to some extent movement as well). Same goes for neon weapons. Shouldn't there be skill involved in spotting your opponents gear or remembering where you missed that arrow? We praise blocking, but there are many more ways to be skillful in a game.

Games strive to be equal, in the sense that everyone has the same starting conditions. Regardless of skill I can always assume that my opponent sees what I sees and have to obey to the same rules as I do. When you start altering this to your own benefit, being able to ignore various visibility issues (which are core elements in any competitive game), you're cheating, for the simply reason that not everyone has the ability do the same (within the frame of the game).

Now, that being said, the game allows you to alter it without any real consequences, and currently there is no way for us to enforce rules about this. You can't ban people on speculations and hearsay. 

In short, it's cheating but we can't do anything about it.
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Offline Leesin

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Re: Is removing bushes ingame something we should consider cheating?
« Reply #97 on: September 17, 2014, 02:00:13 pm »
+2
Well I've said it before and I'll say it again, neon weapons etc don't bother me that much, but anyone removing foliage bushes etc is a shitcunt. As already said they serve a gameplay purpose and anyone that has removed them has an advantage over people that have not removed them. Either everyone playing CRPG should have foliage or everyone should not, half and half doesn't make a fair playing field.

Offline BlindGuy

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Re: Is removing bushes ingame something we should consider cheating?
« Reply #98 on: September 17, 2014, 02:38:08 pm »
+3
Both buildings and bushes serves a gameplay purpose, one forcing movement and the other lowering visibility (and to some extent movement as well). Same goes for neon weapons. Shouldn't there be skill involved in spotting your opponents gear or remembering where you missed that arrow? We praise blocking, but there are many more ways to be skillful in a game.

Games strive to be equal, in the sense that everyone has the same starting conditions. Regardless of skill I can always assume that my opponent sees what I sees and have to obey to the same rules as I do. When you start altering this to your own benefit, being able to ignore various visibility issues (which are core elements in any competitive game), you're cheating, for the simply reason that not everyone has the ability do the same (within the frame of the game).

Now, that being said, the game allows you to alter it without any real consequences, and currently there is no way for us to enforce rules about this. You can't ban people on speculations and hearsay. 

In short, it's cheating but we can't do anything about it.

Is there no way to enforce it at all Jacko? I know Mount and Blade has always been an engine in which you mod what you want, and thats part of what made it great, but is there no way to compile all files needed for crpg into a single directory then have an app run with the launcher that checks that directory for any edits and excludes the user untill they revert to the original compilation? I havent coded since the 80's, literally, and I know chadz and co. are busy-busy atm, but surely it cannot be beyond the abilities of all of you together to write such a check?

And while this would surely alienate a large portion of our slavic playerbase, it would be for the greater good
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Offline Molly

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Re: Is removing bushes ingame something we should consider cheating?
« Reply #99 on: September 17, 2014, 04:07:44 pm »
+3
What about something like a checksum file (crc or something) compiled by the launcher for certain directories. While not being 100% reliable, it could make the effort for customs files high enough to scare off a few cheaters at least... or make those banable who don't know about it.

But I simply dunno enough about Warband, its engine and functionality to actually suggest anything.
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Offline Grumbs

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Re: Is removing bushes ingame something we should consider cheating?
« Reply #100 on: September 17, 2014, 06:35:04 pm »
+2
Now, that being said, the game allows you to alter it without any real consequences, and currently there is no way for us to enforce rules about this. You can't ban people on speculations and hearsay. 

In short, it's cheating but we can't do anything about it.

Declaring it as cheating is a start. You can't always enforce rules but that doesn't mean the rule shouldn't be stated in the first place. People that currently cheat don't even think they are cheating until you set the rules out

You don't have to be able to enforce it. Only a certain sub player actually wants to cheat in games, but I bet we have a lot of people using dodgy stuff just because the devs don't actually say what is and what isn't cheating. In fact I'd suggest previous attitudes from devs actually will have made the matter worse
« Last Edit: September 17, 2014, 06:39:25 pm by Grumbs »
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Offline MURDERTRON

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Re: Is removing bushes ingame something we should consider cheating?
« Reply #101 on: September 17, 2014, 07:01:40 pm »
+3
The only real conversation left to have in this thread is:  punk buster or battle eye?
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Offline jtobiasm

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Re: Is removing bushes ingame something we should consider cheating?
« Reply #102 on: September 17, 2014, 07:17:46 pm »
+2
The only real conversation left to have in this thread is:  punk buster or battle eye?

I choose VAC

Offline matt2507

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Re: Is removing bushes ingame something we should consider cheating?
« Reply #103 on: September 17, 2014, 11:17:10 pm »
0
The only real conversation left to have in this thread is:  punk buster or battle eye?

Talk about real anticheat please !
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Offline lombardsoup

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Re: Is removing bushes ingame something we should consider cheating?
« Reply #104 on: September 17, 2014, 11:22:29 pm »
0
Talk about real anticheat please !

There is no such thing as real anti cheat.  Any such measures will be circumvented eventually