I don't even consider valor (broken or not) when determining how much gear I can carry. Rarely get valor, so it being broken doesn't effect me. What effects me the most is the [broken] multiplier system and the will of the team balancer.
I'm not exaggerating, really:
visitors can't see pics , please
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loginThe gold expenditure you see in the beginning is me buying gear for gold and loom points after retiring. The rest is what I've been playing on for about two weeks. Mostly even, which is sad, but with a big dip at the end, which prompted me to "complain."
visitors can't see pics , please
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loginHow can I see people run around in heavy armor or on fast horses indefinitely, but I can barely scrape together some medium armor, a shield, and a decently sharp blade?
What gives?
I'm sorry I'm not LOLPRO, I don't get valor. I can't ride perma x5. I'm not part of a huge banner stack that can rule the server either.
I'm just an average player that wants to have some fun, but the more I look into it, the more I feel the system is stacked against new and average players. The multiplier system is probably the biggest problem. Either get valor or win the coin flip.