Author Topic: Implement roll after dehorse?  (Read 2399 times)

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Offline Kafein

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Re: Implement roll after dehorse?
« Reply #15 on: August 01, 2014, 06:32:14 pm »
+2
The downed rider animation is already a million times longer than the second longest stun animation, this would hardly be gamebreaking.

Offline Eugen

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Re: Implement roll after dehorse?
« Reply #16 on: August 01, 2014, 06:35:51 pm »
0
My opinion on this: rolls should be possible for eveyrone in light or medium armor even if bumped, even if dehoresed - BUT - rolls should NOT BE POSSIBLE for guys in heavy armor (at least much slower and not so far).

Rolling in full plate armor is utter bullshit im my blind eyes.

EDIT:
maybe even tie it to agility somehow or make an atheltic skill for rolling, jumping, kicking, nudging, s-keying and all the other fancy moves no one likes.
« Last Edit: August 01, 2014, 06:44:52 pm by Eugen »
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Offline Eugen

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Re: Implement roll after dehorse?
« Reply #17 on: August 01, 2014, 06:46:17 pm »
0
My opinion on this: rolls should be possible for eveyrone in light or medium armor even if bumped, even if dehoresed - BUT - rolls should NOT BE POSSIBLE for guys in heavy armor (at least much slower and not so far).

Rolling in full plate armor is utter bullshit im my blind eyes.

EDIT:
maybe even tie it to agility somehow or make an atheltic skill for rolling, jumping, kicking, nudging, s-keying and all the other fancy moves no one likes.

EDIT EDID:
Honestly until this day I have not once managed to pull of that damned roll  :evil:

(and damnit I cant even push the modify button instead quoting myself  :evil: :evil: :evil: :rolleyes:
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Offline Ulter

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Re: Implement roll after dehorse?
« Reply #18 on: August 01, 2014, 06:57:11 pm »
0
Rolling in full plate armor is utter bullshit im my blind eyes.
Why, what's wrong with that?

Offline Gravoth_iii

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Re: Implement roll after dehorse?
« Reply #19 on: August 01, 2014, 06:58:14 pm »
0
i dont consider cav to be strong, i consider players to be unaware.

Well then if you get dismounted you are just playing greedy. No need for rolls.
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Offline Butan

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Re: Implement roll after dehorse?
« Reply #20 on: August 01, 2014, 08:34:19 pm »
+1
Implementing the roll after dehorse can not be combined with the horse corpse hit soak since you must roll the micro second you touch the ground, putting distance between you and the dead horse.

It would only serve to give skilled players a quick way to get up and continue fighting. Like it does for infantry being bumped or thrown to the ground.

The horse corpse is actually the only thing that protects the fact that cavalry players can not roll after a dismount, without being hugely in a disadvantage compared to barrel rolling infantry.

Offline MURDERTRON

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Re: Implement roll after dehorse?
« Reply #21 on: August 01, 2014, 09:01:16 pm »
+3
Honestly, rolling is too fast and covers too much distance.  Right now you are essentially guaranteed to not get hit if you roll.  I've seen swings go through rolling people to no effect.  It needs to be slowed down and shortened to two body widths, not the 5-8 it is now.
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Offline Tojo

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Re: Implement roll after dehorse?
« Reply #22 on: August 01, 2014, 09:11:15 pm »
+1
Honestly, rolling is too fast and covers too much distance.  Right now you are essentially guaranteed to not get hit if you roll.  I've seen swings go through rolling people to no effect.  It needs to be slowed down and shortened to two body widths, not the 5-8 it is now.

You don't like rolling at 2000 rpms?  I do agree with Murder on the roll speed it's too fast.

I think that all players should be able to roll if knocked down not just infantry.

Offline Gravoth_iii

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Re: Implement roll after dehorse?
« Reply #23 on: August 02, 2014, 12:14:37 am »
0
Honestly, rolling is too fast and covers too much distance.  Right now you are essentially guaranteed to not get hit if you roll.  I've seen swings go through rolling people to no effect.  It needs to be slowed down and shortened to two body widths, not the 5-8 it is now.

I think rolling is fine, it makes you invinsible for the rolling time, which is what its made for, its takes some reactions to pull off and stop bullshit like bumps and knockdowns. You can take a chance and swing at before the roll, or predict it, hold and then attack when the roll is at the end.
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Offline F i n

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Re: Implement roll after dehorse?
« Reply #24 on: August 02, 2014, 12:45:13 am »
0


U mean the horse is rolling? :O
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Offline MURDERTRON

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Re: Implement roll after dehorse?
« Reply #25 on: August 02, 2014, 05:11:31 am »
+3
I think rolling is fine, it makes you invinsible for the rolling time, which is what its made for, its takes some reactions to pull off and stop bullshit like bumps and knockdowns. You can take a chance and swing at before the roll, or predict it, hold and then attack when the roll is at the end.

Literally nothing else in this game has invincibility frames, why does this crap?  The roll should give you a chance to survive a knockdown's follow up hit, not a guaranteed getaway. 
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Offline Vengt037

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Re: Implement roll after dehorse?
« Reply #26 on: August 02, 2014, 05:22:03 am »
0
hmm i dont really see corpse hit absorbation as a big factor here.

of course you don't. the thing is, i do.
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Offline Eugen

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Re: Implement roll after dehorse?
« Reply #27 on: August 02, 2014, 10:08:00 am »
0
Quote from: Eugen on August 01, 2014, 06:35:51 pm

    "Rolling in full plate armor is utter bullshit im my blind eyes."

Why, what's wrong with that?

 :mrgreen:

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Offline Tydeus

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Re: Implement roll after dehorse?
« Reply #28 on: August 02, 2014, 02:45:49 pm »
+1
Not going to happen. It would take far more work to get this implemented than what it took with the current rolls. I don't enjoy animating nearly enough to make 3x the roll animations that are all mostly the same thing.
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Offline Byrdi

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Re: Implement roll after dehorse?
« Reply #29 on: August 02, 2014, 06:21:36 pm »
0
Not going to happen. It would take far more work to get this implemented than what it took with the current rolls. I don't enjoy animating nearly enough to make 3x the roll animations that are all mostly the same thing.

Nice.
Would be stupid to implement anyway. Cavalry would almost have two lives (one for the horse and one for the rider) if they weren't more or less guaranteed a hit or two when they are dehorsed.