Author Topic: Great lances  (Read 3417 times)

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Offline Wookimonsta

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Re: Great lances
« Reply #15 on: August 09, 2011, 11:53:11 am »
+1
BRING BACK THE LANCE OF COMPENSATION!
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Offline Overdriven

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Re: Great lances
« Reply #16 on: August 10, 2011, 05:16:40 am »
0
HELL YEAH

Offline vinnytk

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Re: Great lances
« Reply #17 on: August 10, 2011, 04:54:31 pm »
0
BRING BACK THE LANCE OF COMPENSATION!
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Offline KING_UGBERT

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Re: Great lances
« Reply #18 on: August 10, 2011, 05:01:57 pm »
+1
BRING BACK THE LANCE OF COMPENSATION!

Agreed
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Offline Vlad007

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Re: Great lances
« Reply #19 on: August 12, 2011, 01:19:48 am »
0
Yes but i think LoC should out range every thing else accept a pike. This includes the long spare that is stabbed.

At the moment If you want to play couch lance cav you are only viable by being nija,
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Offline vinnytk

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Re: Great lances
« Reply #20 on: August 13, 2011, 12:26:17 am »
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Yes but i think LoC should out range every thing else accept a pike. This includes the long spare that is stabbed.

At the moment If you want to play couch lance cav you are only viable by being nija,

I think a 270 length LoC could work.  I'm not sure what the length of a stabbed LS is but they would still have the advantage because of horse length.
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Offline gazda

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Re: Great lances
« Reply #21 on: August 13, 2011, 02:34:47 pm »
0
no, it should be atleast 300, couse if the lance is 300 , you wont get full 300 usable legnht, you will get less, so its

lenght of lance-(the part behind elbow+the part from elbow to horses front end)=actual usable lenght
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Offline vinnytk

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Re: Great lances
« Reply #22 on: August 19, 2011, 05:56:43 pm »
0
Bumping because i want a bigger lance :(
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Offline gazda

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Re: Great lances
« Reply #23 on: August 19, 2011, 08:48:02 pm »
0
Score of my post with the suggestion has been reset to 0(it had many +, zero -), maybe its a forum bug, or maybe its a sign from upper force  :wink:
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Offline Overdriven

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Re: Great lances
« Reply #24 on: August 19, 2011, 08:51:51 pm »
0
I added a +1 again :D

Offline Karmazyn

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Re: Great lances
« Reply #25 on: August 24, 2011, 09:06:32 am »
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The animation shows while you couche a lance you use a shield as protection but the game think the shield is down, head-on attacks with a couched lance or great lance = suicide, another brocken system.
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Offline Vlad007

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Re: Great lances
« Reply #26 on: August 27, 2011, 08:25:50 am »
+1
Really? I thought the shield was actually blocking like it should.  Man this sux

Bring back the LoC
« Last Edit: August 27, 2011, 08:27:22 am by Vlad007 »
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Offline Philippe

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Re: Great lances
« Reply #27 on: September 28, 2011, 07:38:30 pm »
+1
I dont know what the Lance of compensation was exactly, but I was about to start a thread about couching and great lances.

The great lance is very weak, and couching is both really uneffective and impratical to use

Cons :
-very easy to dodge when aware of it, and dangerous to use in that situation
-you are helpless at close range
-cannot be used on foot
-takes 2 slots
-loses 100% of the time against heavy lance no matter what ! (biggest issue, its both unrealistic and making the item worthless)
-difficult to aim and dangerous to allies
-big cooldown
-needs speed, open map and flat ground
-slow animation
-only type of defense you can have is a shield, and it doesnt work when couching
-two slots
-no stab animation

Pros :

-doesnt need any wpf to be "effective"
-low cost
-cant be parried
-smash shields
-damage when it hits in the right conditions

Compared to heavy lance the only advantage is : 40 more couching lengh, and its only relevent against infantry

I m fine with almost all the cons, lots of them makes perfect sense and are needed for balance reasons. It should stay to difficult to use and situational. But right now the only reason to use a great lance is for roleplaying, it should at the very least offer one edge on a particular field. And adding a bit of trouble to polearm lancers would not hurt in my opinion, since they are king in almost all fields.

Suggestions :

-make the great lance or other added couching weapons long enough to put heavy lance and other polearm cavalry at risk, but short enough to be countered by timed pikes and long spear stabs

and/or :
-make the animation last as long as you stay fast enough to maintain it
-add various lances with various ranges (but still longer than the one offered at the moment) with different couching speed animation
-lower the couching cooldown
-raise the item prices (prevents every 1wpf user to use it all the time and makes wpf at least a bit relevent to the weapon usage)
-make them one slot, 2h cavalry will be able to use them with a shield if they can, and polearm cavalry who want to use them will be able to keep an infantry weapon (at the expense of the shield).
-make the shield raise work
-remove the couching option from other lances ?

Offline Ryke

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Re: Great lances
« Reply #28 on: October 03, 2011, 07:47:29 am »
0
I agree, great lance needs to be looked at.  It really needs some more length to even be viable anymore.

Offline awesomeasaurus

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Re: Great lances
« Reply #29 on: October 04, 2011, 05:18:12 am »
0
I agree, great lance needs to be looked at.  It really needs some more length to even be viable anymore.

+1