Author Topic: 0.3.3.9.1  (Read 52033 times)

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Offline jtobiasm

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Re: 0.3.3.9.1
« Reply #180 on: July 23, 2014, 02:16:45 pm »
0
Will the hotfix be today?

Offline BlindGuy

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Re: 0.3.3.9.1
« Reply #181 on: July 23, 2014, 04:13:13 pm »
+1
I could quit playing forever and there would be no downsides for anyone, infact rejoicing because the community improved by my absence...

Fixed, for free, your welcome.
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Offline Spoony

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Re: 0.3.3.9.1
« Reply #182 on: July 23, 2014, 04:25:45 pm »
+2
Wow, this patch has f**ked archers royally lol.  :-)

In light of this patch I'm leaving cRPG - many will say "yay" I'm sure - but I loved playing with all of you! (that sounds so wrong!) :) (although I haven't played for a while as I was in South Africa for 2 weeks (Great White shark documentary - Shark Week in August I'll be on TV lelz) and Egypt for another 2 weeks (chilling with gf)).

Offline Molly

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Re: 0.3.3.9.1
« Reply #183 on: July 23, 2014, 04:29:13 pm »
-3
Honestly don't know what people talk about.
Today I made a STF archer. The last time I played archer it was pre-upkeep xp barn times. Archer was harder back then to level - you actually had to be close to the fighting. Anyway...

I easy hit targets half way across the map, I do kill people closer to round end, shooting into melee takes good timing but is not too hard to do... Archery is fine really :?

Slow running speed is annoying but I am still faster than STR oriented melee. Seriously, not trolling, I don't get the problem.

EDIT: maybe every archer should play 1 week a throwing STF and then come back to talk about accuracy and missile speed. :|
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Offline Nebun

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Re: 0.3.3.9.1
« Reply #184 on: July 23, 2014, 04:41:50 pm »
+1
my build in archery got totally fucked like i have 60 wpf or something :)
its either bug or biggest nerf i've seen

so the more PD u have the more fucked u are?
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Offline San

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Re: 0.3.3.9.1
« Reply #185 on: July 23, 2014, 05:50:33 pm »
+3
It's another bug that's set to be fixed next patch. Hopefully that's the last of them, since the code is like a maze. Tydeus is looking at which bows need additional accuracy increases as well. I expected that the ones most hurt by the change outside of HA/armored archers to notice a loss of like 10 wpf with most other builds unchanged, but this messed a lot of things up. It might take until the weekend before we can see the fix, since the devs are so busy with recent updates.

@NTWa
The accuracy increase from PD is only slightly lower than the wpf penalty from PD at the upper end of PD values, so PD values with the same wpf will experience quite similar accuracies. The problem is that the (1.35^PD) and -35 were supposed to give back wpf, but is being reverted to 0. An 18-24 with 184wpf should have 141wpf, but instead has 100, assuming there are no other odd errors out there. If PD didn't increase accuracy, we probably wouldn't need all of these weird functions :(

Offline BlindGuy

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Re: 0.3.3.9.1
« Reply #186 on: July 23, 2014, 05:58:57 pm »
0
It's another bug that's set to be fixed next patch. Hopefully that's the last of them, since the code is like a maze. Tydeus is looking at which bows need additional accuracy increases as well. I expected that the ones most hurt by the change outside of HA/armored archers to notice a loss of like 10 wpf with most other builds unchanged, but this messed a lot of things up. It might take until the weekend before we can see the fix, since the devs are so busy with recent updates.

@NTWa
The accuracy increase from PD is only slightly lower than the wpf penalty from PD at the upper end of PD values, so PD values with the same wpf will experience quite similar accuracies. The problem is that the (1.35^PD) and -35 were supposed to give back wpf, but is being reverted to 0. An 18-24 with 184wpf should have 141wpf, but instead has 100, assuming there are no other odd errors out there. If PD didn't increase accuracy, we probably wouldn't need all of these weird functions :(

You could...just....you know....remove... archery.... altogether?

Jtob stop posting then deleting we all saw your whine.
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Offline jtobiasm

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Re: 0.3.3.9.1
« Reply #187 on: July 23, 2014, 06:07:19 pm »
+1
Jtob stop posting then deleting we all saw your whine.

u mirin?

Offline Mr.K.

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Re: 0.3.3.9.1
« Reply #188 on: July 23, 2014, 06:37:52 pm »
0
An 18-24 with 184wpf should have 141wpf, but instead has 100

Really? Is that before or after the 40wpf or so penalty I get from HA on skill on my horse archer? I still hit okay with it, please don't buff my build! :(

Offline Macropus

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Re: 0.3.3.9.1
« Reply #189 on: July 23, 2014, 06:40:45 pm »
+1
please don't buff my build! :(

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Offline BlindGuy

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Re: 0.3.3.9.1
« Reply #190 on: July 23, 2014, 06:56:03 pm »
0
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I think you need this

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u mirin?


Well first I was fucking pissed cause the "Insert Quote" button wasn't working for shit, cause u deleted as I was spammin shit in this thread... but now yeah im mirin that you managed to read some san posts :D
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Offline Dalfador

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Re: 0.3.3.9.1
« Reply #191 on: July 23, 2014, 07:11:53 pm »
+1
I don't really believe the long axe needed a buff. It's god speed right now, and now it has the capability of a decent thrust? So you can spam all day with it, and even thrust without having to worry about glancing.
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Offline Grumbs

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Re: 0.3.3.9.1
« Reply #192 on: July 23, 2014, 07:20:05 pm »
0
I don't really believe the long axe needed a buff. It's god speed right now, and now it has the capability of a decent thrust? So you can spam all day with it, and even thrust without having to worry about glancing.

24 cut, wow, such stab. Thats like 14 pierce.

Same with the other "buffs". I'm not really seeing it. Polestab still worst stab.
« Last Edit: July 23, 2014, 07:23:44 pm by Grumbs »
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Offline Tojo

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Re: 0.3.3.9.1
« Reply #193 on: July 23, 2014, 07:25:48 pm »
0
Wow, this patch has f**ked archers royally lol.  :-)

In light of this patch I'm leaving cRPG - many will say "yay" I'm sure - but I loved playing with all of you! (that sounds so wrong!) :) (although I haven't played for a while as I was in South Africa for 2 weeks (Great White shark documentary - Shark Week in August I'll be on TV lelz) and Egypt for another 2 weeks (chilling with gf)).

Cool story bro.

Buff wooden sticks and torches!!!

Offline Tydeus

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Re: 0.3.3.9.1
« Reply #194 on: July 23, 2014, 07:55:13 pm »
+4
Cool story bro.

Buff wooden sticks and torches!!!
Apply flaming katana debuff to torches? Allow wooden sticks to be lit by fires?
chadz> i wouldnt mind seeing some penis on my character