Author Topic: Teamkills - penalty?  (Read 4687 times)

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Offline Elmetiacos

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Re: Teamkills - penalty?
« Reply #15 on: January 08, 2011, 10:21:37 pm »
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... and because throwing weapons go even slower now, it's easy for someone to run in front of a javelin you just threw at an enemy, plus there's the issue of an ally killing your enemy a fraction of a second before you would have killed him, so your weapon goes through the ragdoll and kills your ally. However, I agree that teamkilling ought to bring a penalty - I've noticed more of it now.
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Offline DejVo

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Re: Teamkills - penalty?
« Reply #16 on: January 09, 2011, 02:20:57 am »
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yes, bringing forgive/punnishment menu will be probably better than big penalty, but i dont if it is possible to code it (maybe it will need some modification in core). Anyway, it will take a time and lot of efford to do it, and both solutions should do it, big penalty with significant less time. imho

btw: what should be punnishment if player decide not forgive tk?

Offline Erika_Furudo

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Re: Teamkills - penalty?
« Reply #17 on: January 09, 2011, 02:29:47 am »
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B. include in many MP games used forgive by victim in chat

if you TK someone and he says NP in chat/teamchat You will be forgiven
so usually if it's just mistake and You apologize the person will forgive You

and small gold and some exp loss if the victim not forgive You
increase loss the more TK you do in same round ...

I agree with this one.

I remember a game which was like that.

If you got teamkilled by someone so did you get the option if he should be punished or not.
Since it is you yourself that knows if it was an accident or if he clearly just stood and hitted you over and over.

However; It requires some coding to do and is not as simple as the normal TK penality.

Offline Dwarden

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Re: Teamkills - penalty?
« Reply #18 on: January 09, 2011, 09:17:45 am »
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btw: what should be punnishment if player decide not forgive tk?

some loss of gold and bigger loss of xp

e.g.
10xp * level of victim
5g * level of victim
* number of TKs per round

so the more You TK the more You loose ...

Offline SgtAlex86

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Re: Teamkills - penalty?
« Reply #19 on: January 09, 2011, 09:48:55 am »
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add 0 to those numbers and maby the team killer would start to care  :rolleyes:

Offline Ginosaji

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Re: Teamkills - penalty?
« Reply #20 on: January 09, 2011, 11:55:58 am »
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What about a subname shown in the game statistics if the "kill/teamkill"-ratio gets too high?
e.g. "XY the reckless teamkiller"?

That way people would see that he's known for his teamkills and kick/ban him as soon as it's clear that he hasn't changed his behaviour.

Offline Quake

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Re: Teamkills - penalty?
« Reply #21 on: January 09, 2011, 01:09:41 pm »
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Heck yeah. Then I can go around as a peasant and purposely run in front of peoples swings and grief them. Great suggestion OP!  :mrgreen:

Offline Lamix

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Re: Teamkills - penalty?
« Reply #22 on: January 09, 2011, 01:40:13 pm »
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Just add an auto kick system after say 3-4 tk's auto kick, no bans no gold loss just a kick after a set amount on the round. not too harsh noones losing anything but possible a multiplyer. irritating to get back on if the passwords set :D

Offline ScotTFO

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Re: Teamkills - penalty?
« Reply #23 on: January 09, 2011, 01:46:55 pm »
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On my server I added in a 20% ff damage reflection. Some people don't even notice but I get 0 complaints about it and it seems to do the job wonderfully. Only proem is that the system doesn't take into account horse bump so that's still a small issue

Offline Wench

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Re: Teamkills - penalty?
« Reply #24 on: January 09, 2011, 01:55:42 pm »
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Add a flat gold penalty. This is the price you have to pay the family. Way to go killing daddy, how is little Timmy supposed to have his leech therapy now.

you douche
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Offline Leshma

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Re: Teamkills - penalty?
« Reply #25 on: January 09, 2011, 02:55:19 pm »
-1
On my server I added in a 20% ff damage reflection. Some people don't even notice but I get 0 complaints about it and it seems to do the job wonderfully. Only proem is that the system doesn't take into account horse bump so that's still a small issue

I like your solution of this problem.

+1

Offline Radix

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Re: Teamkills - penalty?
« Reply #26 on: January 09, 2011, 02:59:25 pm »
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gold penalty is a bad idea, especialy so big one and when upkeep became 1st aim for everyone, it would cause ppl making one swing a minute cose they would be so scared to get 1k gold penalty. And everyone would just forget about range weapons, to much risk... dmg reflection is a good idea.

Offline Grey

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Re: Teamkills - penalty?
« Reply #27 on: January 09, 2011, 03:33:22 pm »
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I would F***ING LOVE to have PENALTIES: 100g/lvl of TEAMKILLER, so lvl 30's pay 3k per teamkill. We should know better. OR, STOP this discussion and implement the EASIEST and BEST way:

REFLECT TEAM DAMAGE 100%


Seriously, this IS what we need. People will cry and moan, and cry some more, but hey: Dont wanna kill yourself? WATCH YOUR FUCKING HITS! Stop hitting teammates guys, its SO easy not to do it, and I admit, in a big fight, I used to teamhit sometimes, now, if I'm fighting a guy, and 3 greedy twats come running in to "help me", I just run off and leave them to it, they deserve it if they teamkill each other, its SO easy to kill everyone now, I do it with 1h knives now, I dont need or want anyones help in melee, so if you barge in, Im gonna leave you to die or win BY YOURSELF, you greedy cunt.


gold penalty is a bad idea, especialy so big one and when upkeep became 1st aim for everyone, it would cause ppl making one swing a minute cose they would be so scared to get 1k gold penalty. And everyone would just forget about range weapons, to much risk... dmg reflection is a good idea.

Upkeep is a joke to anyone with skills. Its NEVER stopped me from using anything I want, except now I have so much more money than before, I tend to use plate armour and lvl 4 horses, since money now is like air, its free. If upkeep is SERIOUSLY stopping you, then you need to rethink your actions: You may well NOT be cut out to be a melee guy, be an archer or crossbow, its very cheap gearwise....OR become one of the GODLIKE players of the BF now, THROWERS. They will get nerfed soon I imagine, since the whine threads from cav have already started...
« Last Edit: January 09, 2011, 03:38:54 pm by Grey »
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Offline Torp

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Re: Teamkills - penalty?
« Reply #28 on: January 09, 2011, 07:03:18 pm »
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This should happen if you teamkill:

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Offline Ledrion

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Re: Teamkills - penalty?
« Reply #29 on: January 09, 2011, 09:04:01 pm »
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I dont know if he removed the tk penalty. I would assume its still there. I can count the times I have tked so I have never bother to confirm this but I do think tking hurts your gold.