Author Topic: Teamkills - penalty?  (Read 4684 times)

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Offline woody

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Teamkills - penalty?
« on: January 08, 2011, 05:31:49 pm »
+1
How about a gold penalty for tks - say 500/1000?

Stop people randomly swinging side to side with polearms/2hs when near teamates and use overheads/stabs and also stop random archer fire into fights.

One round we nearly had flag and 2 guys tked 4 teammates near flag in 10 secs with wild swings.

Could even share penalty gold around non tking teammates? Would mean on average someone who tks occasionally will not suffer.

If not how about tker gets some reflected damage?

Cheers

Woody

Offline Poetrydog

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Re: Teamkills - penalty?
« Reply #1 on: January 08, 2011, 05:46:21 pm »
0
I kinda feel I'm punnished enough when it occasionally happens by getting -1 kill. Anyway golld penalty is IMO not the way to go
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Offline Ledrion

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Re: Teamkills - penalty?
« Reply #2 on: January 08, 2011, 05:49:15 pm »
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There was a gold penalty for tk pre-patch.

Offline Nindur

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Re: Teamkills - penalty?
« Reply #3 on: January 08, 2011, 05:53:38 pm »
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I'll /sign this bring back the tk penalty.

Offline TomMyyY

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Re: Teamkills - penalty?
« Reply #4 on: January 08, 2011, 05:59:10 pm »
0
I kinda feel I'm punnished enough when it occasionally happens by getting -1 kill. Anyway golld penalty is IMO not the way to go

How is that a punishment? You don't care you kill your teammate, you only care about your score getting a bit worse?

Gold/xp penalty is the way to go

Offline Poetrydog

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Re: Teamkills - penalty?
« Reply #5 on: January 08, 2011, 06:09:34 pm »
0
How is that a punishment? You don't care you kill your teammate, you only care about your score getting a bit worse?

Gold/xp penalty is the way to go

I care but I don't think i should be punished further with gold and xp for occasionally TKing. I also hate when i get tk'ed in melee and especially ranged but that's how it is. I as about half of the people who sometimes tk say sry though. What I hate is guys who don't give a sh*t and just play on like nothing happened
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Offline SgtAlex86

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Re: Teamkills - penalty?
« Reply #6 on: January 08, 2011, 06:54:38 pm »
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there should be penalty worth atleast round or 2 of gold +exp  :o
(does whoops = sry?  :wink:)

Offline DejVo

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Re: Teamkills - penalty?
« Reply #7 on: January 08, 2011, 06:59:57 pm »
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prepatch when i tk, web-page count it as enemy! dont know how it is now, but -1 kill in game ladder isnt enough. Big penalty (~1000-1500g and ~5000xp) would force people not to shoot to their teammates and to use right style of attack (stab/head)... almost everyone only wants kills and dont care about teammates, this penalty should force them to care about killing someone from team.

sry fro my english, i hope you understand what i was trying to say :oops:

Offline Dwarden

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Re: Teamkills - penalty?
« Reply #8 on: January 08, 2011, 07:15:54 pm »
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i don't agree with overdone TK penalty
due to unluck hits after victim dies (corpse has no hitpoints (i hate ragdolls for this)

better to make it
A.
not count for first TK in game round (incident)


B. include in many MP games used forgive by victim in chat

if you TK someone and he says NP in chat/teamchat You will be forgiven
so usually if it's just mistake and You apologize the person will forgive You

and small gold and some exp loss if the victim not forgive You
increase loss the more TK you do in same round ...
« Last Edit: January 08, 2011, 07:17:16 pm by Dwarden »

Offline DejVo

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Re: Teamkills - penalty?
« Reply #9 on: January 08, 2011, 07:45:08 pm »
0
....

as i play on eu srv i see lot of frag hunters, who dont care about team and archers/xbows/throwers shoot into crowd of 8 teammates around one enemy to achieve that one frag and 5of that 8 guys is spamming left/right hits to get that kill... this is nonsense. For example, in CS you have will day in next round after tk (optional), but also you lost 3300$ (max is 16000$). Here is more people playing, and avoid tk isnt that easy, but if you are not mindless fraghunter you can avoid it. Your idea A. is good but i dont know if it possible to code it, but B. is totaly useless. Prepatch there was a small penalty and it didnt help, so make those spammers feel the penalty.

btw: i also sometimes kill teammatte by accident, but there have to be done something with those who dont care about tk-ing.
« Last Edit: January 08, 2011, 07:46:20 pm by DejVo »

Offline Dwarden

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Re: Teamkills - penalty?
« Reply #10 on: January 08, 2011, 07:52:23 pm »
0
as i play on eu srv i see lot of frag hunters, who dont care about team and archers/xbows/throwers shoot into crowd of 8 teammates around one enemy to achieve that one frag and 5of that 8 guys is spamming left/right hits to get that kill... this is nonsense. For example, in CS you have will day in next round after tk (optional), but also you lost 3300$ (max is 16000$). Here is more people playing, and avoid tk isnt that easy, but if you are not mindless fraghunter you can avoid it. Your idea A. is good but i dont know if it possible to code it, but B. is totaly useless. Prepatch there was a small penalty and it didnt help, so make those spammers feel the penalty.

btw: i also sometimes kill teammatte by accident, but there have to be done something with those who dont care about tk-ing.

that's why i think the best system is include the forgive, where victim of TK decide if attacker should be punished !

Offline Poetrydog

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Re: Teamkills - penalty?
« Reply #11 on: January 08, 2011, 08:08:54 pm »
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Or people who tks on perpuso could just be banned as they're supposed to?
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Offline zach

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Re: Teamkills - penalty?
« Reply #12 on: January 08, 2011, 08:11:18 pm »
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that's why i think the best system is include the forgive, where victim of TK decide if attacker should be punished !

Always have a penalty would force people to play smarter. Example: not swinging wildly side to side in a group of people, or archers not firing into a large group of friendly melee

HOWEVER, I could see this being abused by people getting in the way of others that they do not like
~cya

Offline Dwarden

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Re: Teamkills - penalty?
« Reply #13 on: January 08, 2011, 09:48:42 pm »
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Always have a penalty would force people to play smarter. Example: not swinging wildly side to side in a group of people, or archers not firing into a large group of friendly melee

HOWEVER, I could see this being abused by people getting in the way of others that they do not like

why always ? most of TK happens in moment N people attacks one target and the target dies
the corpse instantly turns into 'thin air ghost' (because of lame ragdoll system applied to corpse)
and the attack some someone from N group usually teamkills someone from own team ...

that's definitely not on purpose or 'not being careful enough'

for this reason the 'forgive' system is best because the victim decides if it was the case
and usually well said apologize proves it ... (people need learn to apologize)

it works in many FPS and RPG / MMO games ... why not in Warband

another problem is 'damage / repair' caused by deaths from TeamKills ... can it be removed?
« Last Edit: January 08, 2011, 09:55:52 pm by Dwarden »

Offline The_Newer_Wind

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Re: Teamkills - penalty?
« Reply #14 on: January 08, 2011, 10:02:29 pm »
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Hah!, so now if it is like that, no more flambergs, long 2 handers, or swinging pole arms, just archers and turtles, its hard to not tk when somebody runs in the way of your swinging flamberg.