Poll

Should there be a ranged cap???

Yes
No

Author Topic: ADD A FUCKING RANGED CAP ALREADY  (Read 23708 times)

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Offline Swaggart

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Re: ADD A FUCKING RANGED CAP ALREADY
« Reply #360 on: July 13, 2014, 03:21:02 pm »
0
Remove the fucking 1 class Bullshit and bring back hybrids.

Ever since we removed hybrids, everything has sucked. Good thing I'm high level and can hybrid as much as I want.

Why would the mod increase the further gap between high level players and the rest when it's in dire need of new players?

Offline Macropus

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Re: ADD A FUCKING RANGED CAP ALREADY
« Reply #361 on: July 13, 2014, 03:46:18 pm »
+5
Awesome suggestion, Panos. And here are my suggested stats:

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Offline Chasey

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Re: ADD A FUCKING RANGED CAP ALREADY
« Reply #362 on: July 13, 2014, 04:11:56 pm »
0
The server population is so bad recently, especially considering all the new players were apparently getting. I don't even think its because of ranged because when I've been playing there hasn't been that many on the server and yet its still dead :(
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Re: ADD A FUCKING RANGED CAP ALREADY
« Reply #363 on: July 13, 2014, 04:49:51 pm »
+1
The server population is so bad recently, especially considering all the new players were apparently getting. I don't even think its because of ranged because when I've been playing there hasn't been that many on the server and yet its still dead :(
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Offline Herezy92

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Re: ADD A FUCKING RANGED CAP ALREADY
« Reply #364 on: July 13, 2014, 07:32:25 pm »
+4
Pretty simple solutions.


[...]
5. HX can only reload if they stay stationary.
[...]
It's working perfectly on M&b : Napoleonic Wars.
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Offline Gravoth_iii

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Re: ADD A FUCKING RANGED CAP ALREADY
« Reply #365 on: July 13, 2014, 07:40:05 pm »
0
HX reloading while stationary would be really nice, but then they should probaby get the regular reload speed, the pre-nerf one.
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Offline Trikipum

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Re: ADD A FUCKING RANGED CAP ALREADY
« Reply #366 on: July 14, 2014, 05:10:26 pm »
0
Agreed. The way ranged works is not really that unique, it is seen in countless other games, but the melee system in this game is by far more unique.
The combat system of this game is basically a rip off of a mod for Half life1 called "Pirates, Vikings and knights". It also has a source version that is pretty cool. But the original mod is like... 10 years old?. Anyway, Ranged sucks, its unrealistic and its in a thousand more games. The melee mechanis arent half as exploited. Playing this game using a bow or a xbow is like dumping your time in a sinker. Its bad as a ranged game. I would play something else where your "range skills" are really challenged, not this shitty spam fest.
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Offline jtobiasm

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Re: ADD A FUCKING RANGED CAP ALREADY
« Reply #367 on: July 14, 2014, 05:45:15 pm »
+1
Good thread, wouldn't read again.

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Offline Joseph Porta

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Re: ADD A FUCKING RANGED CAP ALREADY
« Reply #368 on: July 14, 2014, 08:16:39 pm »
0
The server population is so bad recently, especially considering all the new players were apparently getting. I don't even think its because of ranged because when I've been playing there hasn't been that many on the server and yet its still dead :(

I think we need to start selectively nerfing pro players because they are the reason no newbie stays around, they just scared shitless 2 rounds into the game =\
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Offline BlindGuy

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Re: ADD A FUCKING RANGED CAP ALREADY
« Reply #369 on: July 18, 2014, 02:29:16 pm »
+1
I think we need to start selectively nerfing pro players because they are the reason no newbie stays around, they just scared shitless 2 rounds into the game =\

That's relative. The only REALLY pro players... well, Fuma kotaro: got good enought that he plays with a stick and a pitchfork and robe. Likewise a few others. I try same most days. It's easy to be good once we have thousands of hours and you minmax and wear your 60+ armor with a massive weapon. It really is. Eventually, get good enough, you will transcend that plane, to the area where you play like Fin, or Kotaro, or Tommy, or myself tbh: Grab a peasant weapon and a shitty shirt. Hit ppl over and over untill they eventually die, Laugh at how hard they tried. Die in 1 hit to an archer, a crossbow, a backstab, a cavbump, who cares at this point, lols were had, tryhards were killed with joke weapons and a joke build, point was made :D
I don't know enough

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Offline Prpavi

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Re: ADD A FUCKING RANGED CAP ALREADY
« Reply #370 on: July 18, 2014, 05:24:14 pm »
+2
Why in this sort of discussions nobody is ever mentioning xbow, the worst most broken bs class of the game?
And now he can't play because of "common sense" and he doesn't understand how this common sense works
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Offline PsychoTwins

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Re: ADD A FUCKING RANGED CAP ALREADY
« Reply #371 on: July 18, 2014, 05:55:21 pm »
0
Why in this sort of discussions nobody is ever mentioning xbow, the worst most broken bs class of the game?

Because, for now, we are lucky enough to not have it spammed as badly in the server.
Here, dear crpg folk, we have an honest man who doesn't conceal the truth out of the fear of getting nerfed. He surely deserves a round of heartfelt applause.

Offline Combaticus

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Re: ADD A FUCKING RANGED CAP ALREADY
« Reply #372 on: July 18, 2014, 09:29:11 pm »
0
EVERY LITTLE UNSKILLED FUCK, WHO CANT BLOCK MORE THAN 2 HITS IN A ROW, GRABS A BOW AND BECOMES A HERO OF THE BATTLEFIELD

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EU1 PRIME TIME, 32 PLAYERS, AND THE MAJORITY IS FUCKING RANGED.


JESUS FUCKING CHRIST ADD A RANGED CAP ALREADY

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Offline YnScN

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Re: ADD A FUCKING RANGED CAP ALREADY
« Reply #373 on: July 18, 2014, 09:37:13 pm »
+3
Add a new server with minimum asset requirement of 10$ so not a single greek can enter.

Offline Thryn

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Re: ADD A FUCKING RANGED CAP ALREADY
« Reply #374 on: July 18, 2014, 11:57:20 pm »
0
Why don't we have a testing server yet?

We could actually do some good for the mod.
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