Author Topic: My idea about a possible solution agints shielders and delayers.  (Read 3949 times)

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Offline Momo

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Re: My idea about a possible solution agints shielders and delayers.
« Reply #15 on: May 19, 2011, 07:56:09 pm »
+1
This thread just seems like another "I can't efficiently counter every single player I come across, so please nerf."

The 1h axe and pick have an INCREDIBLY short range. My one problem with the pick is that it's pierce damage is a little too high.

I play a lot of 2h and polearm and just don't have a problem with shielders at all.

You kidding me? They have the most epic ghost range and they always land in your FACE.
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Offline Momo

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Re: My idea about a possible solution agints shielders and delayers.
« Reply #16 on: May 19, 2011, 08:01:06 pm »
+1
so i herd u can swing a 40 pound 5 foot long axe 20 times a second

Seriously your thoughts are flawed. Why can't we have the best 1h/shield when you best 2h exploiters get the same (if not more) damage, and far far more reach, and can swing just as fast, and have decent blocking? Just because we get lucky and catch you mid swing doesn't mean we're OP.

I didn't talk about swing speed... I talked about the "shield completely hides the weapon" thing.
Edit: LOL, you know, 1hs have better stab dmg than 2 handers atm, when the 2 handers are designed for stabbing..
« Last Edit: May 19, 2011, 08:05:42 pm by Momo »
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Offline Momo

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Re: My idea about a possible solution agints shielders and delayers.
« Reply #17 on: May 19, 2011, 08:03:39 pm »
0
There does not need to be a solution against shielders...

I present to you any Axe, really, or a couched lance, or a fast 2Her/Polearm user who spams faster then the shielder can react, or a high Athletic character who can sidestep past the shielder and swing into him (easily done if the shielder is in heavy armour and slow).

Or a well-timed kick, really...

Like I said, there aren't any BALANCED 2h bonus againts shield weapons so I can eat my axe if the enemy outspams me because I can't hit back because of the unbalanced tag. A am not going to drop my style because of that.
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Offline rustyspoon

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Re: My idea about a possible solution agints shielders and delayers.
« Reply #18 on: May 19, 2011, 08:04:16 pm »
-1
You kidding me? They have the most epic ghost range and they always land in your FACE.

LOL. So...how many hours have you played a 1-hander with a huscarl and a steel pick? I would say definitely less than 50 and probably less than 10.

If you are complaining about the range of 1-handers who aren't using say the Long Espada or the Elite Scimitar you aren't using the length of your 2 hander correctly.
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Offline rustyspoon

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Re: My idea about a possible solution agints shielders and delayers.
« Reply #19 on: May 19, 2011, 08:05:37 pm »
+1
Like I said, there aren't any BALANCED 2h bonus againts shield weapons so I can eat my axe if the enemy outspams me because I can't hit back because of the unbalanced tag. A am not going to drop my style because of that.

I see you haven't heard of the Fighting Axe.
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Offline Momo

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Re: My idea about a possible solution agints shielders and delayers.
« Reply #20 on: May 19, 2011, 08:07:13 pm »
0
LOL. So...how many hours have you played a 1-hander with a huscarl and a steel pick? I would say definitely less than 50 and probably less than 10.

If you are complaining about the range of 1-handers who aren't using say the Long Espada or the Elite Scimitar you aren't using the length of your 2 hander correctly.

I tried it once, just for fun. And I have to say it's the biggest easymode thing in the game atm.

Edit:Well I can't really use my lenght when 5 pick/huscarl combo coming at me once LOL. Something have to be wrong with this if everyone uses this como ^^.
« Last Edit: May 19, 2011, 08:09:55 pm by Momo »
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Offline Tears of Destiny

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Re: My idea about a possible solution agints shielders and delayers.
« Reply #21 on: May 19, 2011, 08:15:33 pm »
-1
I tried it once, just for fun. And I have to say it's the biggest easymode thing in the game atm.

Edit:Well I can't really use my lenght when 5 pick/huscarl combo coming at me once LOL. Something have to be wrong with this if everyone uses this como ^^.

I want you dead if five people attack you at once who are well equiped and not pezzies...

Seriously. You deserve to die then, no one should consitently deserve to survive five people. My shielder eats dirt if five two handers attack him at once.
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Offline Cheap_Shot

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Re: My idea about a possible solution agints shielders and delayers.
« Reply #22 on: May 19, 2011, 08:16:43 pm »
+1
I am bored with this playstyle. You may nerf it now. tia!  :lol:
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Offline rustyspoon

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Re: My idea about a possible solution agints shielders and delayers.
« Reply #23 on: May 19, 2011, 08:17:15 pm »
+1
I tried it once, just for fun. And I have to say it's the biggest easymode thing in the game atm.

Edit:Well I can't really use my lenght when 5 pick/huscarl combo coming at me once LOL. Something have to be wrong with this if everyone uses this como ^^.

Shielders used to be easy mode and they still are to a degree. Against a horde of bad players, a shielder can take them apart. Against better players, especially with how popular the long axe is they are at more of a disadvantage. The nerfing of heirlooms hit shielders a lot harder than other players in my opinion.

All-in-all I think the game is pretty damn well balanced at this point. Sure, it's much easier to defend with a shield, but you have to remember that shields slow you down A LOT and you have to invest a lot of points into them to use them. Not to mention the added cost of using one. The incredible cost has also caused there to be much less Huscarls around than there used to be. As it stands, things are playing out a LOT better than they used to.

Edit: most shield users are terrible anyway, because most of the best players play 2H or polearm 'cause 1H & shield is soooo boring to play.
« Last Edit: May 19, 2011, 08:19:10 pm by rustyspoon »
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Offline Momo

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Re: My idea about a possible solution agints shielders and delayers.
« Reply #24 on: May 19, 2011, 08:18:44 pm »
0
I want you dead if five people attack you at once who are well equiped and not pezzies...

Seriously. You deserve to die then, no one should consitently deserve to survive five people. My shielder eats dirt if five two handers attack him at once.

You didn't use the epic facehugging ability of 1 handers then. A pick/huscarl combo can eat a lots of bad guys at once without any problem. Am I just hallucinating when I see 30/4 one hander stats on the screen?
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Re: My idea about a possible solution agints shielders and delayers.
« Reply #25 on: May 19, 2011, 08:24:33 pm »
0
Shielders used to be easy mode and they still are to a degree. Against a horde of bad players, a shielder can take them apart. Against better players, especially with how popular the long axe is they are at more of a disadvantage. The nerfing of heirlooms hit shielders a lot harder than other players in my opinion.

All-in-all I think the game is pretty damn well balanced at this point. Sure, it's much easier to defend with a shield, but you have to remember that shields slow you down A LOT and you have to invest a lot of points into them to use them. Not to mention the added cost of using one. The incredible cost has also caused there to be much less Huscarls around than there used to be. As it stands, things are playing out a LOT better than they used to.

Edit: most shield users are terrible anyway, because most of the best players play 2H or polearm 'cause 1H & shield is soooo boring to play.

I think balance is good too except this shield übereasymode pick thing and the ridiculous polestun. The heirloom nerf hit the 2h s much harder because 1h stab is now superior to 2h stab...and we lost a lot of crushing weapon. Huscarls are still too strong, and they are cheap when you are a dedicated class just don't go hybrid. At this point you are wrong. 2 handers need some BALANCED shield bonus againts shield weps so we will be able to destroy shields, not just the polearms. Look, everyone running with funny swords because the bonus againts shield weps sucks because of the unbalanced thing.
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Offline Bulzur

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Re: My idea about a possible solution agints shielders and delayers.
« Reply #26 on: May 19, 2011, 08:39:37 pm »
+1
The only thing i agree here is the "nerf pick" thing. This 1h weapon is definitely overpowered. Who cares about his short range, shielders characters usually have at least 18 agi, so 6 athletics, and they can facehug you effectively.

Kick them is easier said than done, even if it's a valid solution for noob shielders.
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Offline rustyspoon

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Re: My idea about a possible solution agints shielders and delayers.
« Reply #27 on: May 19, 2011, 08:43:02 pm »
+1
I think balance is good too except this shield übereasymode pick thing and the ridiculous polestun. The heirloom nerf hit the 2h s much harder because 1h stab is now superior to 2h stab...and we lost a lot of crushing weapon. Huscarls are still too strong, and they are cheap when you are a dedicated class just don't go hybrid. At this point you are wrong. 2 handers need some BALANCED shield bonus againts shield weps so we will be able to destroy shields, not just the polearms. Look, everyone running with funny swords because the bonus againts shield weps sucks because of the unbalanced thing.

2H stab did need a nerf. Maybe they went a little overboard, but the nerf was needed. Anyway, a 2H swing or stab STILL outranges a 1h stab anyway, so I don't see what the problem is. The pick doesn't even have a stab.

The 2H weapons that lost crushthrough were overpowered to begin with. You still have the great maul which is a GREAT support weapon.

I agree with polestun to a degree. I don't think things like quarterstaves should have it, but really heavy weapons should have it. Too bad that's hardcoded anyway.

The Huscarl isn't that strong and if you don't have an axe, why are you trying to hit it anyway? You should be killing the player before the shield.  Also, the Fighting Axe is 2h and balanced, so there you go.
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Offline Momo

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Re: My idea about a possible solution agints shielders and delayers.
« Reply #28 on: May 19, 2011, 08:51:20 pm »
0
2H stab did need a nerf. Maybe they went a little overboard, but the nerf was needed. Anyway, a 2H swing or stab STILL outranges a 1h stab anyway, so I don't see what the problem is. The pick doesn't even have a stab.

The 2H weapons that lost crushthrough were overpowered to begin with. You still have the great maul which is a GREAT support weapon.

I agree with polestun to a degree. I don't think things like quarterstaves should have it, but really heavy weapons should have it. Too bad that's hardcoded anyway.

The Huscarl isn't that strong and if you don't have an axe, why are you trying to hit it anyway? You should be killing the player before the shield.  Also, the Fighting Axe is 2h and balanced, so there you go.

Maybe I am blind because I didn't find that thing on the 2h list.
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Offline rustyspoon

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Re: My idea about a possible solution agints shielders and delayers.
« Reply #29 on: May 19, 2011, 09:00:06 pm »
+1
Maybe I am blind because I didn't find that thing on the 2h list.

It's on the 1h list, it has a secondary 2h mode. It's actually quite popular nowadays.
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