I have no idea whether such thing has ever been proposed before so sorry if I repeat what may have been said a long time ago but here is the thing. I usually play on EU2 and due to the banner stack and mass clan RQs in one turn there appears often the situation when one of the teams has for example 10 players while the other has 20. So the stronger team wins the round and the text "no multiplier - teams could not be justified" appears. One would assume that in order to make the end of the turn justified it would put all the players to the position they were before the teams got unbalanced, which would presumably be the same multi for both teams, instead only the winning team which obviously won thanks to having twice as many ppl keeps the multi while the losing team loses it anyway. This makes me feel like there is still a reward for the "stronger" team after all, either all should lose their multi or all should keep their multi, I cannot see a way of how this could be abused since nobody gains any extra multi. Thank you.