Author Topic: 1hand or shield issue (crpg public server)  (Read 4076 times)

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Offline arowaine

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1hand or shield issue (crpg public server)
« on: April 24, 2014, 02:30:48 am »
0
i would like to have people opinion on that matter. I personally found 1hand really hard to play latetly and would like to have everyone tips/opinion about 1hand/shield so many change has been made lately by tydeus(2hander hero). Pls help me to improve my play style/skill thanks you.

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Offline Sandersson Jankins

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Re: 1hand or shield issue (crpg public server)
« Reply #1 on: April 24, 2014, 02:34:08 am »
+5
With one-hand, the V key is your friend. Nudge folks. With polearm, the only real useful nudge is with a pike or longspear to get people out of your face. With two-hand...uh, yeah I wouldn't nudge.
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Offline Tojo

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Re: 1hand or shield issue (crpg public server)
« Reply #2 on: April 24, 2014, 02:43:49 am »
+2
IMO you need to just drop the shield for melee. 1h swashbuckler style has been a good build since the patch awhile ago that fixed their stab animation. Not only will you be faster than all your opponents, but it makes the game much more rewarding than using a shield.

I am not entirely against shield, they are great for defending tight spaces and blocking ranged (bundles of sticks), however using one in melee is not as good as it used to be.

Offline Tydeus

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Re: 1hand or shield issue (crpg public server)
« Reply #3 on: April 24, 2014, 02:56:14 am »
+3
There are a few changes coming for 1hers. Not the changes that I think really need to happen, but some goods things in store, specifically a more usable 1h right swing. You should be able to use it in close quarters without having to worry about it always getting caught on something. It should be about as good as the left swing in tight spaces/when fighting with allies nearby.
« Last Edit: April 24, 2014, 02:59:24 am by Tydeus »
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Offline Wesleysnipes

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Re: 1hand or shield issue (crpg public server)
« Reply #4 on: April 24, 2014, 03:09:49 am »
-1
1h is fine! It's only harder when you get overwhelmed with opponents. You just need to play more!
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Offline HarryCrumb

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Re: 1hand or shield issue (crpg public server)
« Reply #5 on: April 24, 2014, 03:39:14 am »
+1
There are a few changes coming for 1hers. Not the changes that I think really need to happen, but some goods things in store, specifically a more usable 1h right swing. You should be able to use it in close quarters without having to worry about it always getting caught on something. It should be about as good as the left swing in tight spaces/when fighting with allies nearby.

first they ruined 1h stab now they'll ruin my beloved right swing. rip 1h

Offline bavvoz

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Re: 1hand or shield issue (crpg public server)
« Reply #6 on: April 24, 2014, 05:31:15 am »
0
There are a few changes coming for 1hers. Not the changes that I think really need to happen, but some goods things in store, specifically a more usable 1h right swing. You should be able to use it in close quarters without having to worry about it always getting caught on something. It should be about as good as the left swing in tight spaces/when fighting with allies nearby.

Does this mean the right swing will have less reach?

Offline SMEGMAR

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Re: 1hand or shield issue (crpg public server)
« Reply #7 on: April 24, 2014, 05:32:36 am »
+6
There are a few changes coming for 1hers. Not the changes that I think really need to happen, but some goods things in store, specifically a more usable 1h right swing. You should be able to use it in close quarters without having to worry about it always getting caught on something. It should be about as good as the left swing in tight spaces/when fighting with allies nearby.

This sounds like poop, right swing should get stuck in crowded areas. Left and overhead are the up close & personal attacks while right swing is for that extra reach.
Changes like this dumb down the game and negate any reason to use the appropriate swing for the given circumstance.
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Offline Tydeus

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Re: 1hand or shield issue (crpg public server)
« Reply #8 on: April 24, 2014, 06:02:45 am »
+3
Does this mean the right swing will have less reach?
Same reach.
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Offline Huscarlton_Banks

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Re: 1hand or shield issue (crpg public server)
« Reply #9 on: April 24, 2014, 06:19:46 am »
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1h + shield is pretty good if you spam the neutral nudge to walk past enemies inside a group, usually causes them to teamwound each other.

You can do the same with shove nudges/1h attack nudge/2h overhead nudge, but the shield neutral nudge seems to be the most forgiving on misses since it has a fast recovery, and you'll always block if you're facing the right direction.

Not a big fan of right swing as it is right now, I mostly use left swing/overhead.

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Re: 1hand or shield issue (crpg public server)
« Reply #10 on: April 24, 2014, 07:51:46 am »
0
This sounds like poop, right swing should get stuck in crowded areas. Left and overhead are the up close & personal attacks while right swing is for that extra reach.
Changes like this dumb down the game and negate any reason to use the appropriate swing for the given circumstance.

No, first off one handers should excel in close quarters and right swing should be usable in those situations. Pole has S key and two hand has those awesome stabs.

Offline Mlekce

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Re: 1hand or shield issue (crpg public server)
« Reply #11 on: April 24, 2014, 04:10:43 pm »
+1
1h with shield sux,i changed to polearms. Too weak,to slow when fighting 2h agi heroes.

Offline Strudog

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Re: 1hand or shield issue (crpg public server)
« Reply #12 on: April 24, 2014, 04:14:35 pm »
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I've played 1h agi shielder for a bit with 4PS with a niuwedao, that shit good
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Offline Wingthor

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Re: 1hand or shield issue (crpg public server)
« Reply #13 on: April 24, 2014, 04:42:32 pm »
+1
shields are garbage.

Offline Harpag

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Re: 1hand or shield issue (crpg public server)
« Reply #14 on: April 24, 2014, 05:10:40 pm »
+2
atm using ... + knigthly kite shield

Try 3kg shield like Knightly Kite Shield  :wink: - it makes your 1h more smooth  + better control / higher chance for sweetspot.
For that I recommend medium armor and Arabian Guard Sword (1.9 kg - almost no glance)
« Last Edit: April 24, 2014, 05:18:42 pm by Harpag »
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