Author Topic: add knockouts  (Read 1108 times)

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Offline Lichen

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add knockouts
« on: April 21, 2014, 08:42:33 am »
-8
If hit hard by a changing horse or a hard swing from a heavy weapon have a % chance of being knocked out. You would lay on the ground looking dead but not be. The time till you get back up could be random or noise (shout) or something else to wake up. Of course you could easily be killed laying there which would add some interesting depth to gameplay.

Offline HarunYahya

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Re: add knockouts
« Reply #1 on: April 21, 2014, 06:07:06 pm »
+6
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Offline Gravoth_iii

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Re: add knockouts
« Reply #2 on: April 21, 2014, 08:00:12 pm »
0
wat
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Offline Algarn

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Re: add knockouts
« Reply #3 on: April 21, 2014, 08:06:22 pm »
+1
ok, let str whores doing the job and random agi scums killing people on the floor.

Offline Macropus

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Re: add knockouts
« Reply #4 on: April 21, 2014, 08:09:36 pm »
+8
Of course you could easily be killed laying there which would add some interesting depth to gameplay.
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Offline Penitent

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Re: add knockouts
« Reply #5 on: April 21, 2014, 08:13:56 pm »
+5
knockout = death in the game already.

This of it this way: When you die in this game, it means you have 0 hp.  Maybe your character is knocked out, maybe you had a limb cut off and can no longer fight and bleed out on the ground over the next hour and a half.  Maybe you die instantly.

0 hp (death) signifies your player character has been rendered unable to continue fighting.  That's why you can die by getting stabbed in the foot 6 times, or whatever. 

Offline Lichen

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Re: add knockouts
« Reply #6 on: April 22, 2014, 03:18:35 am »
+1
I can see any variety in battle is not desired by the rigid playerbase. I guess no one else gets bored doing the same melee swing/block fest over and over. Most players would also like to play the same map over and over if they could that they have memorized so they can max out their k/d r. Boring. Is an occasional very small chance at KO really going to disrupt your game that much? Apparently. Ah well, no new ideas to make the game more interesting are wanted. I will remember so as to not suggest any anymore.

Offline Penitent

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Re: add knockouts
« Reply #7 on: April 22, 2014, 05:14:04 pm »
+2
I can see any variety in battle is not desired by the rigid playerbase. I guess no one else gets bored doing the same melee swing/block fest over and over. Most players would also like to play the same map over and over if they could that they have memorized so they can max out their k/d r. Boring. Is an occasional very small chance at KO really going to disrupt your game that much? Apparently. Ah well, no new ideas to make the game more interesting are wanted. I will remember so as to not suggest any anymore.

Oh, don't take it so hard, Lichen.  Most ideas are met with scrutiny and resistance unless they add something really really good for the game or are really easy to implement.  The idea, even though it has potential, would add marginal depth and could be tough to code.  Just my 2 cents.

Offline WITCHCRAFT

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Re: add knockouts
« Reply #8 on: April 22, 2014, 07:07:36 pm »
+1
Getting knocked down and not rolling is already a death sentence. Why not just ask for rolls to be removed?
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Offline dreadnok

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Re: add knockouts
« Reply #9 on: April 23, 2014, 01:53:33 pm »
-1
If hit hard by a changing horse or a hard swing from a heavy weapon have a % chance of being knocked out. You would lay on the ground looking dead but not be. The time till you get back up could be random or noise (shout) or something else to wake up. Of course you could easily be killed laying there which would add some interesting depth to gameplay.


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Offline Tomas_Miles_again

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Re: add knockouts
« Reply #10 on: April 23, 2014, 02:38:05 pm »
+3
I like the idea of people going round poking rondels into corpses but gameplay wise it's not a fantastic idea. Unless you remove death messages and add the ability to fake death, TF1 style.

Offline CrazyCracka420

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Re: add knockouts
« Reply #11 on: April 23, 2014, 04:48:05 pm »
+2
I have a guilty confession, I've still never once rolled  :oops:
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Offline Joseph Porta

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Re: add knockouts
« Reply #12 on: April 23, 2014, 04:50:29 pm »
+1
I have a guilty confession, I've still never once rolled  :oops:

Same lol
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Offline Penitent

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Re: add knockouts
« Reply #13 on: April 23, 2014, 05:01:17 pm »
+1
I have a guilty confession, I've still never once rolled  :oops:

The roll looks kind of dumb.  I have a hard time bringing myself to do it.  Looking like a little horizontal cyclone there on the ground...it's just...silly.

Offline dreadnok

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Re: add knockouts
« Reply #14 on: April 23, 2014, 06:24:23 pm »
0
Mount and blade grabbed me for its simple gameplay. I'm not a fan of the nudges or shield bash, way to glitchy and takes out anytpe of strategic fun. Shields walls are useless because of them, I never understood kicking  when holding your shield up either or in heavy plate, but I can see its place in the fame. The old kick good except for the blocking while on one leg
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