Author Topic: Buff katana stab.  (Read 5643 times)

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Offline Ujio

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Re: Buff katana stab.
« Reply #30 on: April 10, 2014, 11:54:54 pm »
-3
Balancers have expressed too many times that Katanas pay a weaboo tax in performance, presumably to stop too many from using them for performance reasons.

Successfully I'd say. Like I said in the first post, the only reason people use it is for style. What I'm asking for is not a proper balance for it since that will simply not happen.

I'm just asking for a buff to stab that will not bring it even close to better alternatives, but at least dig it up a bit from the hole it is in now. It should still be a fun and reliable weapon, even if it will not compete in the top.

To quote from another thread.

Weapons need to be priced on their effectiveness, not some dork's prejudice.

I've expressed my opinion many times about this subject, the cut damage needs to be reduced and the speed increased. It's niche should be a fast average hitting weapon. A shorter blade and less weight directly means a faster weapon, so having the BS sword being able to swing faster despite being longer and heavier is silly.

Which would take it right back to the way it was before.
A cheap spamming weapon.
The weapon every xenophobe loved to hate.

They complained about it like they hated it,
but really... they loved having that "weeaboo" weapon they could moan about. It meant they could give Japanese themed characters a lot of shit, and laugh them off as a bunch of cheap spammers.

The reduce in speed made it a viable weapon.

Make it a cheap, spamming weapon again?
Hell no!
« Last Edit: April 11, 2014, 01:08:37 am by Ujio »
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Offline Joseph Porta

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Re: Buff katana stab.
« Reply #31 on: April 12, 2014, 01:29:28 am »
+1
To quote from another thread.

Which would take it right back to the way it was before.
A cheap spamming weapon.
The weapon every xenophobe loved to hate.

They complained about it like they hated it,
but really... they loved having that "weeaboo" weapon they could moan about. It meant they could give Japanese themed characters a lot of shit, and laugh them off as a bunch of cheap spammers.

The reduce in speed made it a viable weapon.

Make it a cheap, spamming weapon again?
Hell no!

Thats just a spot on choice of words good chap
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Offline Gmnotutoo

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Re: Buff katana stab.
« Reply #32 on: April 12, 2014, 02:28:46 am »
0
Thats just a spot on choice of words good chap

His message read to me like this: We need to cater to xenophobes instead of properly balancing a weapon because some people can't block.
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Offline Thomek

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Re: Buff katana stab.
« Reply #33 on: April 12, 2014, 02:50:37 am »
+1
I'm not saying I personally like their way of thinking. I've been using the katana for almost 4 years! :)

I'm just stating how it is. It's better to ask for something within their lines of reason, than to ask for something which is (in the balancers eyes) impossible to do.

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Offline Ujio

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Re: Buff katana stab.
« Reply #34 on: April 12, 2014, 04:02:22 am »
-1
His message read to me like this: We need to cater to xenophobes instead of properly balancing a weapon because some people can't block.

What planet are you on?

The old stats catered to xenophobes.

The new stats made the Katana a viable weapon,
that required the same amount of skill as any other 2-hander did.

Not some agi-whore, spamming like fook.

I don't understand your arguement.
You're saying, making a weapon stupidly fast doesn't
cater to people who can't block?

The Katana is in a good place right now, balance wise.
It just needs bit more oomph on it's thrust.

A far cry from the 103 speed, 36 cut, 16 pierce,
Katana of old.
« Last Edit: April 12, 2014, 04:31:44 am by Ujio »
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Offline Kafein

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Re: Buff katana stab.
« Reply #35 on: April 12, 2014, 12:38:20 pm »
0
Katana not folded 10000000000 times = racism

Offline Tindel

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Re: Buff katana stab.
« Reply #36 on: April 12, 2014, 02:28:55 pm »
0
Just give it the same stats as the longsword. Problem solved.

Who gives a fuck really? I dont see a reason why we have 100 different swords and shit, makes balancing a nightmare.

I would like to chose weapons purely on style without stats interfering.

Offline Kafein

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Re: Buff katana stab.
« Reply #37 on: April 12, 2014, 03:00:17 pm »
0
Just give it the same stats as the longsword. Problem solved.

Who gives a fuck really? I dont see a reason why we have 100 different swords and shit, makes balancing a nightmare.

I would like to chose weapons purely on style without stats interfering.

That's not possible. Weapon models very much influence balance too. This is the reason the scimitar doesn't have stats in line with other 1h : it's curved. This isn't the reason the katana is inferior to the longsword though. But if the stats were the same including length I'd always use the katana over the longsword, and not for style reasons.

Offline Lemon

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Re: Buff katana stab.
« Reply #38 on: April 18, 2014, 03:45:51 am »
0
That's not possible. Weapon models very much influence balance too. This is the reason the scimitar doesn't have stats in line with other 1h : it's curved. This isn't the reason the katana is inferior to the longsword though. But if the stats were the same including length I'd always use the katana over the longsword, and not for style reasons.
Then why would you use it, if it was the EXACT same in EVERYTHING including LENGTH, why would anybody choose one over another? Looks. Soooo... 'not for style reasons'... please.
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Re: Buff katana stab.
« Reply #39 on: April 22, 2014, 10:07:43 am »
0
I disconcur, death to playable wapaneese gear.
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Offline Kafein

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Re: Buff katana stab.
« Reply #40 on: April 22, 2014, 05:15:25 pm »
+2
Then why would you use it, if it was the EXACT same in EVERYTHING including LENGTH, why would anybody choose one over another? Looks. Soooo... 'not for style reasons'... please.

I have trouble answering without feeling like I'm insulting your intelligence. To put it more simply, some weapon models are objectively better than others in combat due to colors that blend in, smaller size (e.g. sword width), and unusual shape. Curved weapons have the advantage over straight ones as their actual reach is less apparent and they make feints harder to track.

Offline Joxer

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Re: Buff katana stab.
« Reply #41 on: April 29, 2014, 09:50:12 am »
+2
I have trouble answering without feeling like I'm insulting your intelligence. To put it more simply, some weapon models are objectively better than others in combat due to colors that blend in, smaller size (e.g. sword width), and unusual shape. Curved weapons have the advantage over straight ones as their actual reach is less apparent and they make feints harder to track.

Also the hitbox on curved weapons is still straight so it doesn't follow the model at all. That makes for fun "ghost reach" situations.
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Offline Khako

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Re: Buff katana stab.
« Reply #42 on: June 07, 2014, 11:26:44 pm »
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Why is there such hate for the katana? I'm korean myself and like to use the eastern equipment available. Immersion is a pretty sore argument for a game well past it's prime.
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Offline Panos_

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Re: Buff katana stab.
« Reply #43 on: June 07, 2014, 11:54:25 pm »
+1
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Your arguement is invalid.
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Offline Khako

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Re: Buff katana stab.
« Reply #44 on: June 08, 2014, 03:17:14 am »
+4
heh yeah, guess it would be tough to take Dear Leader seriously. I didn't think I would use the forums much when I made it all Best Korea. I have noticed that immersion complaints are taken pretty seriously with the forced banner changes recently. Why is immersion taken so seriously? It's out the window as soon as you join a public server, as everyone is in various types of gear from different ages. Sorry for bringing something so offtopic in, but that seems to be the number one complaint aside from something containing the word "gay".
« Last Edit: June 08, 2014, 03:24:42 am by Khako »
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