Hmmm... I wonder who made that map? *whistles*
So what would you like different about it (other than moving the spawn points)? You want the spawn points on the same side of the river? Maybe some objects to provide cover? Data! Data! Data! I can't make bricks without clay!
Whenever I play it, I see many ppl do complain in general but never anything specific about it. I was aiming for a balanced map when I made it, which I might have achieved too well, as every time I've played the map, no team dominates. Each team wins every other round, which I admit makes the map stay in play for a very long time and kills everyones multis.
I assumed most of the fighting to take place to the far right of the map where the ground is smoother for crossing, and the log bridge to be used by sneaky cav. I did not expect that most people would run straight through.
As for the flag spawning in the water, I thought about placing ONE of the three flags there, but decided it would be too annoying. If you look at the picture, you'll see where the Master of the Field flags SHOULD be (and I just checked the file that is in rotation, and they are where they should be). I have no idea why it's spawning in the water, and I'm using the correct entry points (67, 68, 69).
On a side note, I sometimes see people who complain about maps just for the sake of complaining. They never have any real reason as to why they dislike a map, nor do they ever give suggestions to improve a map, or at least, never any serious suggestion. MY suggestion is that if you don't like the current maps, try making your own map. That's exactly what I did 4 years ago. I thought there wasn't enough variety (and there wasn't because all but 3 maps at the time were native maps, and they all played the same, and only 2 other people at the time were making maps and they didn't have the free time I had, so I like to think the golden age of horrible maps was mostly my doing since 50% of the non-native maps at that time were mine. Anyone remember Ice Age? The ships frozen in ice with the pointless gatehouse in the center?
), so I tried different things, different themes, and I pushed the limits (mostly the wrong limits, but I pushed limits). And I had fun doing it, and since there were
no other new maps at the time, people actually gave feedback to me and made suggestions (in the midst of all the "This map sucks dragon ballz" and "Whoever made this map should die"....). There's a lot less serious feedback nowadays.
If map making isn't your cup of tea (and even if it is), if you don't like a map, please explain why. Try and be detailed. Give suggestions. It's why the scene editing thread exists. I assure you, it's main purpose isn't for map makers to inflate their already over-inflated egos (mine is quite full, let me tell you), but to receive suggestions, show current projects, and take feedback. HELP US TO HELP YOU NOT HAVE TO PLAY SHITTY MAPS!
Oh, and Horns, yes, that was funny as hell to watch. I only regret I wasn't a part of it.