Author Topic: Duelling experience  (Read 1654 times)

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Offline Ujio

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Duelling experience
« on: March 15, 2014, 01:11:38 am »
+3
Hey there,

Haven't been able to play C-rpg consistently for about 2 years.
Just got back into it.

I like the new experience system, as it encourages teamwork.
I feel this system is better for battles and the like.

Last time I played, the experience system seemed more based on individual skills/kills.
(At least on the duelling servers. Didn't play much else)
The amount of experience and gold gained, was relative to your level and your opponents level. Basically if you were level x, and defeated someone much higher level than you, you'd gain a lot
more experience and gold. Where as, if you defeated someone of roughly the same level,
you would gain an average amount. And defeating someone of lower level, would give you a small amount.

My suggestion is to bring back this experience system for Duelling, as I feel the multiplier system is great for Battle, sieges and other team based games, as it encourages teamwork, which is what they are all about.

But Duelling is about individual skill, and I feel the old xp system encourages and rewards individual skill/individuality.

I also think, with this system, there would be less people in heavy armor with high quality weapons, challenging people in a robe with wooden sword/sticks/clubs.
Which there seems to be a lot of, at the moment, most likely because they're obsessed with having high kill/death ratios, regardless of there being any skill, challenge or fun in it.

EDIT:
XP and gold would only be gained through ranked duels.
Basically, the system as a whole, including Duel deposits, would only apply
to ranked duels.
« Last Edit: April 12, 2014, 05:12:51 am by Ujio »
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Offline Ujio

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Re: Duelling experience
« Reply #1 on: March 25, 2014, 05:02:53 am »
-1
No opinions on this?
Be it positive or negative.
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Offline Life

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Re: Duelling experience
« Reply #2 on: March 25, 2014, 05:30:07 am »
0
Make this topic in general discussion and people will pay attention to it
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Offline Ujio

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Re: Duelling experience
« Reply #3 on: March 25, 2014, 05:44:02 am »
+3
My suggestion is to bring back this experience system for Duelling, as I feel the multiplier system is great for Battle, sieges and other team based games, as it encourages teamwork, which is what they are all about.

But Duelling is about individual skill, and I feel the old xp system encourages and rewards individual skill/individuality.
« Last Edit: March 25, 2014, 07:20:28 am by Ujio »
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Offline Life

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Re: Duelling experience
« Reply #4 on: March 25, 2014, 06:35:32 am »
-3

ok? already read that in your first post
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Offline Ujio

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Re: Duelling experience
« Reply #5 on: March 25, 2014, 07:21:40 am »
-1
It's in bold, man. Do I have to spell it out?
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Offline Life

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Re: Duelling experience
« Reply #6 on: March 25, 2014, 08:03:51 am »
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It's in bold, man. Do I have to spell it out?
Damn, trying to talk to you is like arguing with an autistic child.
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Offline IR_Kuoin

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Re: Duelling experience
« Reply #7 on: March 25, 2014, 08:48:50 am »
+5
Bringing out the autistic card already? :D


But on topic, old XP-system on duel was always pretty fun for me personally. Actually feel like getting rewarded for your kill rather than having to wait for a multi on duel. But duel isn't really about grinding levels and gold anyway, but still more rewarding than a multi.
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Offline Teeth

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Re: Duelling experience
« Reply #8 on: March 25, 2014, 10:24:26 am »
0
Well duelling has always been terrible for gaining xp/gold both in the old system and the new. The current xp rate was just added to at least give you something. Whether it gets changed or not does not really matter as you get trivial amounts of xp and gold in either case, so I doubt the devs would be willing to expend dev time on this.

Offline HarunYahya

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Re: Duelling experience
« Reply #9 on: March 26, 2014, 04:21:54 am »
0
I duel very rarely and when I do , it is either for fun or testing somethings.
Duels give experience to you which is priceless,it doesn't have to give any to your in-game character aswell in my opinion.

Yet,I know there are people who enjoy dueling more than any other game modes and therefore I suggest your idea if we keep the option "training duel" which has no effect on your dueling rank or someshit.

But can't help thinking how easy it would be to exploit that old system. Sorry, can't help it , im a Turk when I find out a new thing all I can think is how to exploit it. It's in our genes you know.

As exploiting I mean boosting your low level and ill equipped friend by losing duels on purpose.

So as conclusion,If there will be an individual reward system,it should have been looked over precisely to avoid such exploits . Otherwise there will be shitstorm about it. So think over it. Suggest a better rewarding system and pray for devs to care about it.

Offline Ujio

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Re: Duelling experience
« Reply #10 on: March 26, 2014, 04:41:12 am »
-1
Damn, trying to talk to you is like arguing with an autistic child.
The feeling's mutual.

But on topic, old XP-system on duel was always pretty fun for me personally. Actually feel like getting rewarded for your kill rather than having to wait for a multi on duel. But duel isn't really about grinding levels and gold anyway, but still more rewarding than a multi.

Yeah, not really about grinding. As Teeth said, you didn't get much xp or gold in duelling. Just that feeling of reward for your victory.
Also, as I said in my original post, I feel it will help discourage people in heavy armor with high quality weapons, challenging people in a robe with wooden sword/sticks/clubs.

I also think it might be good for beginners with their low level character, as a way to gain Xp and gold before going into battles and the like, giving the chance to build their character's skills up a bit and get some okay gear.
As, although the Xp and gold gained in duelling isn't considered to be much, it's probably a good amount for low level players. Once you get up to higher levels it's probably a pretty trivial amount, especially compared to what you'll be getting out of battles and such.

I duel very rarely and when I do , it is either for fun or testing somethings.
Duels give experience to you which is priceless,it doesn't have to give any to your in-game character as well in my opinion.

Yet,I know there are people who enjoy dueling more than any other game modes and therefore I suggest your idea if we keep the option "training duel" which has no effect on your dueling rank or someshit.

I know what you mean. Duelling is the best way to learn how to fight, learn techniques etc.
But at the same time, it would nice to have some sort reward, and incentive towards more skilled duels,
rather than plate vs robe duels, for a high Kill/Death ratio (Where's the skill in that?)

And like I said earlier, it would be a good place for low level characters to gain some XP and gold, in preparation for bigger battle-like events.

Yeah, that's a given. The training duel would have to stay.

But can't help thinking how easy it would be to exploit that old system. Sorry, can't help it , im a Turk when I find out a new thing all I can think is how to exploit it. It's in our genes you know.

As exploiting I mean boosting your low level and ill equipped friend by losing duels on purpose.

So as conclusion,If there will be an individual reward system,it should have been looked over precisely to avoid such exploits . Otherwise there will be shitstorm about it. So think over it. Suggest a better rewarding system and pray for devs to care about it.

That's a good point, I never thought of that. I'll need to give it some thought.

At the same time, a lot of people on the Duelling servers seem so Kill/death ratio obsessed, that I wonder if they'd be willing to do that.
Training duel wouldn't work because, although it won't effect their K/d ratio, their opponent/partner in crime :P won't gain any XP or gold either.
« Last Edit: March 26, 2014, 05:42:31 am by Ujio »
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Offline MURDERTRON

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Re: Duelling experience
« Reply #11 on: March 26, 2014, 06:39:16 am »
+4
This simply won't work.  What's to stop me from consistently dueling my buddy who's only on there to lose to me and let me run a constant 5x?  Changing to ranked duels as the only ones that count is just as worthless, since anyone can make a new character to lose I'm ranked duels.  I mean, even Shik abused that to artificially get himself ranked in the top 10 for dueling,
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Offline Ujio

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Re: Duelling experience
« Reply #12 on: March 27, 2014, 02:42:46 pm »
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This simply won't work.  What's to stop me from consistently dueling my buddy who's only on there to lose to me and let me run a constant 5x?
Are you referring to the current multiplier system?
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Offline MURDERTRON

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Re: Duelling experience
« Reply #13 on: March 27, 2014, 05:10:04 pm »
+1
Are you referring to the current multiplier system?

It doesn't matter what system it is, as long as it's one that rewards anyone for winning duels.  It will be abused.
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Offline CrazyCracka420

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Re: Duelling experience
« Reply #14 on: March 27, 2014, 06:08:57 pm »
0
Duelling is about practice, and it would be too easily abused to have someone macro an "accept duels" character for someone else to duel against.  If you want to grind gold and experience go to battle server, and get valor.  Or sign up for some of the AI defense strategus battles (or wait a few months to get in some of the larger PvP strat battles)
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