Poll

Should training lessons and the respec system be reformed to provide less game constrain?

Yes
No
My opinion is (comment's on thread)

Author Topic: Training lessons for 1 loom point: Official petition  (Read 27044 times)

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Offline Harpag

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Re: Training lessons for 1 loom point: Official petition
« Reply #315 on: June 25, 2014, 11:09:48 am »
+4
..., but level 36 should be at least 5lps...

no... 3 lps maximum ... in gold it will be soon about 1,5 - 1,8 mil - enough is enough  :wink:
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Offline Kalp

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Re: Training lessons for 1 loom point: Official petition
« Reply #316 on: June 25, 2014, 12:38:10 pm »
-1
why don't u just play stf lol
For me playing STF is like waste of time.

I have a birthday today, can I get a cookie free respec ?  :)
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Offline Grumbs

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Re: Training lessons for 1 loom point: Official petition
« Reply #317 on: June 25, 2014, 12:44:34 pm »
-3
Don't know how lp prices would be affected from this, but level 36 should be at least 5lps. The price could skyrocket up to 400-500k, but it would be less than the absurd price that it is now.

Not too big of a fan of lps since it won't really be removing gold from the market but rather devalue it even more, but lps could work.

lv 30 and below should get free respecs at any time or a small cooldown.

I still think the issue is simply that the game allows you to go to such a high level as 36. It unbalances the game, you can't test 35/36 builds and people would rather stop playing than retire when they get bored. Respecing easily at 35 will result in more OP high level builds as you will be able to specialise without worrying about getting bored of the build. People will jump from OP build to OP build rather than stick with something too

Top level should be around 31/32 and then refund people over that level in the form of loom points
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Offline Novamere

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Re: Training lessons for 1 loom point: Official petition
« Reply #318 on: June 25, 2014, 06:12:23 pm »
+1
Have CMP or any of those guys looked at this thread or seen the votes or anything? I mean this could help the mod alot.

Offline Knitler

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Re: Training lessons for 1 loom point: Official petition
« Reply #319 on: June 25, 2014, 06:36:20 pm »
0
31 - 1
32 - 2
33 - 3
34 - 5
35 - 8
36 - 13

I like it but dont get me wrong ~ on lvl36 13lps are nearly as much worth it as the free respec auction ~ It should have some base value and a percantage increase of something per level
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Offline San

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Re: Training lessons for 1 loom point: Official petition
« Reply #320 on: June 25, 2014, 06:43:53 pm »
+4
I still think the issue is simply that the game allows you to go to such a high level as 36. It unbalances the game, you can't test 35/36 builds and people would rather stop playing than retire when they get bored. Respecing easily at 35 will result in more OP high level builds as you will be able to specialise without worrying about getting bored of the build. People will jump from OP build to OP build rather than stick with something too

Top level should be around 31/32 and then refund people over that level in the form of loom points

I don't think 5lps are going to be easy to acquire in an environment where they become much more valuable, but maybe 6 would be better for 36. LP prices will rise after the initial respec wave that will most likely occur. 6, 4, 3, 2, 1, and free sequentially for 36 and lower. Most people already create optimized builds or are forced into good hybridized builds once they reach that level regardless Most high levels won't be able to afford more than 1 in a reasonable time.

Personally, I'm satisfied with stf. I think that not being able to test certain level 35/36 builds to be a poor excuse, especially since one can simply test individual components for what X ath, wpf, shield, etc. feels like. The only thing you will have to estimate is the increased damage from higher level builds, though, since you'll never be able to reach high PS/PD/PT + high wpf + high ath at the same time. Damage is invisible anyways, so most of the time it's simply perception that's changed.

Offline Grumbs

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Re: Training lessons for 1 loom point: Official petition
« Reply #321 on: June 25, 2014, 07:27:36 pm »
0
I don't think 5lps are going to be easy to acquire in an environment where they become much more valuable, but maybe 6 would be better for 36. LP prices will rise after the initial respec wave that will most likely occur. 6, 4, 3, 2, 1, and free sequentially for 36 and lower. Most people already create optimized builds or are forced into good hybridized builds once they reach that level regardless Most high levels won't be able to afford more than 1 in a reasonable time.

Personally, I'm satisfied with stf. I think that not being able to test certain level 35/36 builds to be a poor excuse, especially since one can simply test individual components for what X ath, wpf, shield, etc. feels like. The only thing you will have to estimate is the increased damage from higher level builds, though, since you'll never be able to reach high PS/PD/PT + high wpf + high ath at the same time. Damage is invisible anyways, so most of the time it's simply perception that's changed.

I like Tydeus's ideas:

Ideally, I'd like to do one o the following. Rescale XP level requirements such that level 33 or 34 only requires 8-10 mil xp total, but any levels past that point require roughly the same as what they require now. The other idea would be to stop giving attribute points after level 30/31, so that when you level up, you only get the one skill point. This I think, would be the most effective over time.

If we get something that levels the playing field between average level and lvl 35/36 (preferably weakening high level) we won't see people feeling they have to stay at such a level, and the respec issue will be much less apparent. I think high level messes up the retirement system as it is and respecing would be less of a disadvantage

I don't see why there would be a cash requirement for respecing btw. It kind of limits who can respec when you could just have like a 1 month cooldown or something which would be more fair for everyone. People that are high level typically don't have as much cash anyway without retiring

I don't think you will get the same feel for a build by testing weaker STF versions. Try making an STF that can use a Longbow with IF, 24 agi, 6 PS and 8 WM. Its just not going to be the same. Xbow characters can be even better as hybrid ranged with melee
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Offline Algarn

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Re: Training lessons for 1 loom point: Official petition
« Reply #322 on: June 25, 2014, 07:51:24 pm »
0
1 loompoint, nothing less, nothing more !

Offline MURDERTRON

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Re: Training lessons for 1 loom point: Official petition
« Reply #323 on: June 25, 2014, 10:38:29 pm »
0
I like it but dont get me wrong ~ on lvl36 13lps are nearly as much worth it as the free respec auction ~ It should have some base value and a percantage increase of something per level

That's the point.  Respecing at 35 and 36 should be super expensive, but 33 or 34 should be cheaper.
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Offline Rico

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Re: Training lessons for 1 loom point: Official petition
« Reply #324 on: June 26, 2014, 12:45:23 am »
0
Hey San, you get +1 cuz you are the first council member who posts a statement about this. However:

Quote
Personally, I'm satisfied with stf.

STF might be ok for already OP classes. Cav, Polearm and Twohand do not require a high level to be competitive. A high level simply turns something good into something reaaalllly strong. But archers, crossbow hybrids, inf/cav hybrids and throwers need high level to have even chances compared to the "masterraces". That's why I would like to see cheap respecs implemented, since a fair balance seems unattainable.
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Offline Xscizorx

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Re: Training lessons for 1 loom point: Official petition
« Reply #325 on: June 26, 2014, 01:08:14 am »
+1
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Offline Pandemona

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Re: Training lessons for 1 loom point: Official petition
« Reply #326 on: June 30, 2014, 02:56:41 am »
+3
Bump after 3-4 days.
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Offline karasu

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Re: Training lessons for 1 loom point: Official petition
« Reply #327 on: June 30, 2014, 04:44:12 pm »
+5
Well, took us a full year to get a couple more new admins in Siege back in my "pester the devs into orbit" days, let's hope it takes less with your petition.



Offline Algarn

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Re: Training lessons for 1 loom point: Official petition
« Reply #328 on: July 01, 2014, 01:25:16 pm »
0
Le bump.

Offline //saxon

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Re: Training lessons for 1 loom point: Official petition
« Reply #329 on: July 01, 2014, 02:25:06 pm »
+3
Well, took us a full year to get a couple more new admins in Siege back in my "pester the devs into orbit" days, let's hope it takes less with your petition.


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