Author Topic: New castle/village suggestion (NA)  (Read 1425 times)

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Offline zoecoco1992

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New castle/village suggestion (NA)
« on: March 05, 2014, 07:20:23 pm »
+4
I found many bridges lying on the river that none will like to be there.
What's the point to have a bridge on a empty land? Bridge means road,and road means someone would walk on there. If there is no castle or village why people would go there?
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The north side of NA strategus map is a huge empty area ( red circle)

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Same as South-East
Many empty mountains with bridges on the river
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Offline naduril

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Re: New castle/village suggestion (NA)
« Reply #1 on: March 05, 2014, 07:23:05 pm »
+1
I found many bridges lying on the river that none will like to be there.

These bridges are for hunters. Your troops should eat something, don't they?

So it seems fine as it is  :)
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Offline zoecoco1992

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Re: New castle/village suggestion (NA)
« Reply #2 on: March 05, 2014, 07:40:27 pm »
+2
These bridges are for hunters. Your troops should eat something, don't they?

So it seems fine as it is  :)
It's still too empty, Also, hunter would not go this far to hunt. It's hard to believe a hunter would like to walk across half of the country to get such a little prey he can carry.
My suggestion is to add some villages and castles on the empty land.
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Offline CrazyCracka420

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Re: New castle/village suggestion (NA)
« Reply #3 on: March 05, 2014, 08:10:17 pm »
+1
Yes it's empty..because NA has less people playing than EU...so they removed some fiefs that would normally be in those parts of the map...
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Offline imisshotmail

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Re: New castle/village suggestion (NA)
« Reply #4 on: March 06, 2014, 05:34:21 am »
+2
NA needs more fiefs removed if anything too.

Remove the steppe, desert and snow areas and it would probably still be big enough for the NA playerbase.

Offline Stabb

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Re: New castle/village suggestion (NA)
« Reply #5 on: March 06, 2014, 09:14:11 pm »
+1
NA needs more fiefs removed if anything too.

Remove the steppe, desert and snow areas and it would probably still be big enough for the NA playerbase.

I don't think so, we have like 6 clans all trying to cramp into the North right now... Needs more fiefs above that river in my opinion.
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Offline imisshotmail

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Re: New castle/village suggestion (NA)
« Reply #6 on: March 06, 2014, 09:47:50 pm »
+1
I don't think so, we have like 6 clans all trying to cramp into the North right now... Needs more fiefs above that river in my opinion.

Factions which don't have the troops/players to support the fiefs (if they were attacked) that they currently own on NA-

BIRD CLAN
LL
Order of Saints
"Mangos Mexican Farm"
"Placeholder"
"Ganners Wild and Crazy Love Shack of Debauchery"
Free Peasants of Fisdnar
The Super Friends

Not to mention the fact that not even all AI villages have been taken yet and that I have probably missed out a few more factions from that list. Also I am aware obviously some of these are just friends of big factions so you would get their ire by attacking them but honestly most of them are not.

I don't have anything against these factions but if the map was the right size, real sized clans would be attacking these guys for fiefs instead of not caring because there are more than enough to go around.

Offline Stabb

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Re: New castle/village suggestion (NA)
« Reply #7 on: March 06, 2014, 10:16:19 pm »
+2
Factions which don't have the troops/players to support the fiefs (if they were attacked) that they currently own on NA-

BIRD CLAN
LL
Order of Saints
"Mangos Mexican Farm"
"Placeholder"
"Ganners Wild and Crazy Love Shack of Debauchery"
Free Peasants of Fisdnar
The Super Friends

Not to mention the fact that not even all AI villages have been taken yet and that I have probably missed out a few more factions from that list. Also I am aware obviously some of these are just friends of big factions so you would get their ire by attacking them but honestly most of them are not.

I don't have anything against these factions but if the map was the right size, real sized clans would be attacking these guys for fiefs instead of not caring because there are more than enough to go around.

Well I'd rather have 10 small factions constantly fighting on the map than 2 large ones that just ignore everyone else. With a large map it is open for anyone including new players to start their own legacy.
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Offline Knute

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Re: New castle/village suggestion (NA)
« Reply #8 on: March 06, 2014, 10:27:55 pm »
+5
It's still too empty, Also, hunter would not go this far to hunt. It's hard to believe a hunter would like to walk across half of the country to get such a little prey he can carry.
My suggestion is to add some villages and castles on the empty land.

Or better yet, add half the fiefs and give those areas to the Chinese if they ever find a way to host/paying for/moderate a Chinese strategus server.  Do it for ken45678.

Offline CrazyCracka420

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Re: New castle/village suggestion (NA)
« Reply #9 on: March 06, 2014, 11:09:26 pm »
+4
Yeah honestly China should have a section of NA maps that when attacked are fought on Chinese servers.  They have a large enough player base that it should be warranted. 
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Offline Sandersson Jankins

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Re: New castle/village suggestion (NA)
« Reply #10 on: March 06, 2014, 11:14:43 pm »
+1
I don't think so, we have like 6 clans all trying to cramp into the North right now... Needs more fiefs above that river in my opinion.

Conversely, there are extremely large swaths of territory that are uncontested or even worse, unoccupied. Seems as though everyone wanted a piece of FCC's magic homeland near Sargoth this strat and forsook the desert.

Really, there are too many fiefs on the map for NA's much smaller and less active playerbase.
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Offline CrazyCracka420

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Re: New castle/village suggestion (NA)
« Reply #11 on: March 06, 2014, 11:51:45 pm »
+2
Conversely, there are extremely large swaths of territory that are uncontested or even worse, unoccupied. Seems as though everyone wanted a piece of FCC's magic homeland near Sargoth this strat and forsook the desert.

Really, there are too many fiefs on the map for NA's much smaller and less active playerbase.

Yeah the East desert is a ghost town it appears.  The west desert has the biggest alliance of clans set up shop there. 
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Offline BaleOhay

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Re: New castle/village suggestion (NA)
« Reply #12 on: March 07, 2014, 12:33:58 am »
+6
Factions which don't have the troops/players to support the fiefs (if they were attacked) that they currently own on NA-


The Super Friends


I do not think you get just how super and friendly we are
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Offline KaMiKaZe_JoE

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Re: New castle/village suggestion (NA)
« Reply #13 on: March 07, 2014, 05:02:48 am »
+1
Not enuf player mod ded
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Offline Taser

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Re: New castle/village suggestion (NA)
« Reply #14 on: March 07, 2014, 05:36:46 am »
+1
Factions which don't have the troops/players to support the fiefs (if they were attacked) that they currently own on NA-

BIRD CLAN
LL
Order of Saints
"Mangos Mexican Farm"
"Placeholder"
"Ganners Wild and Crazy Love Shack of Debauchery"
Free Peasants of Fisdnar
The Super Friends

Not to mention the fact that not even all AI villages have been taken yet and that I have probably missed out a few more factions from that list. Also I am aware obviously some of these are just friends of big factions so you would get their ire by attacking them but honestly most of them are not.

I don't have anything against these factions but if the map was the right size, real sized clans would be attacking these guys for fiefs instead of not caring because there are more than enough to go around.

I will be there....






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