Author Topic: New castle/village suggestion (NA)  (Read 1413 times)

0 Members and 2 Guests are viewing this topic.

Offline zoecoco1992

  • Noble
  • **
  • Renown: 21
  • Infamy: 17
  • cRPG Player
  • Earth is too tiny
    • View Profile
  • Faction: Human
  • Game nicks: I_Kalonice_I
  • IRC nick: What is IRC?
New castle/village suggestion (NA)
« on: March 05, 2014, 07:20:23 pm »
+4
I found many bridges lying on the river that none will like to be there.
What's the point to have a bridge on a empty land? Bridge means road,and road means someone would walk on there. If there is no castle or village why people would go there?
visitors can't see pics , please register or login

The north side of NA strategus map is a huge empty area ( red circle)

visitors can't see pics , please register or login

Same as South-East
Many empty mountains with bridges on the river
Let life be beautiful like summer flowers and death like autumn leaves

Offline naduril

  • Count
  • *****
  • Renown: 278
  • Infamy: 101
  • cRPG Player Sir White Knight A Gentleman and a Scholar
    • View Profile
  • Faction: Druzhina
  • Game nicks: Druzhina_Naduril
  • IRC nick: Naduril
Re: New castle/village suggestion (NA)
« Reply #1 on: March 05, 2014, 07:23:05 pm »
+1
I found many bridges lying on the river that none will like to be there.

These bridges are for hunters. Your troops should eat something, don't they?

So it seems fine as it is  :)
visitors can't see pics , please register or login

Offline zoecoco1992

  • Noble
  • **
  • Renown: 21
  • Infamy: 17
  • cRPG Player
  • Earth is too tiny
    • View Profile
  • Faction: Human
  • Game nicks: I_Kalonice_I
  • IRC nick: What is IRC?
Re: New castle/village suggestion (NA)
« Reply #2 on: March 05, 2014, 07:40:27 pm »
+2
These bridges are for hunters. Your troops should eat something, don't they?

So it seems fine as it is  :)
It's still too empty, Also, hunter would not go this far to hunt. It's hard to believe a hunter would like to walk across half of the country to get such a little prey he can carry.
My suggestion is to add some villages and castles on the empty land.
Let life be beautiful like summer flowers and death like autumn leaves

Offline CrazyCracka420

  • Minute Valuable Contributor
  • Strategus Councillor
  • **
  • Renown: 1950
  • Infamy: 794
  • cRPG Player Sir White Pawn A Gentleman and a Scholar
  • Welp
    • View Profile
  • Faction: Vaegirs
  • Game nicks: Huseby
  • IRC nick: Steam name: crazycracka420
Re: New castle/village suggestion (NA)
« Reply #3 on: March 05, 2014, 08:10:17 pm »
+1
Yes it's empty..because NA has less people playing than EU...so they removed some fiefs that would normally be in those parts of the map...
visitors can't see pics , please register or login
 - Stolen from Macropussy

Offline imisshotmail

  • Permanently Banned
  • **
  • Renown: 504
  • Infamy: 428
  • cRPG Player
    • View Profile
Re: New castle/village suggestion (NA)
« Reply #4 on: March 06, 2014, 05:34:21 am »
+2
NA needs more fiefs removed if anything too.

Remove the steppe, desert and snow areas and it would probably still be big enough for the NA playerbase.

Offline Stabb

  • Knight
  • ***
  • Renown: 74
  • Infamy: 20
  • cRPG Player
  • Stabbing People, One Noob at a Time.
    • View Profile
  • Faction: FCC / Black Company
  • Game nicks: Pro_Stabby_Black_Company
Re: New castle/village suggestion (NA)
« Reply #5 on: March 06, 2014, 09:14:11 pm »
+1
NA needs more fiefs removed if anything too.

Remove the steppe, desert and snow areas and it would probably still be big enough for the NA playerbase.

I don't think so, we have like 6 clans all trying to cramp into the North right now... Needs more fiefs above that river in my opinion.
Stabby Stab Stab Time

Offline imisshotmail

  • Permanently Banned
  • **
  • Renown: 504
  • Infamy: 428
  • cRPG Player
    • View Profile
Re: New castle/village suggestion (NA)
« Reply #6 on: March 06, 2014, 09:47:50 pm »
+1
I don't think so, we have like 6 clans all trying to cramp into the North right now... Needs more fiefs above that river in my opinion.

Factions which don't have the troops/players to support the fiefs (if they were attacked) that they currently own on NA-

BIRD CLAN
LL
Order of Saints
"Mangos Mexican Farm"
"Placeholder"
"Ganners Wild and Crazy Love Shack of Debauchery"
Free Peasants of Fisdnar
The Super Friends

Not to mention the fact that not even all AI villages have been taken yet and that I have probably missed out a few more factions from that list. Also I am aware obviously some of these are just friends of big factions so you would get their ire by attacking them but honestly most of them are not.

I don't have anything against these factions but if the map was the right size, real sized clans would be attacking these guys for fiefs instead of not caring because there are more than enough to go around.

Offline Stabb

  • Knight
  • ***
  • Renown: 74
  • Infamy: 20
  • cRPG Player
  • Stabbing People, One Noob at a Time.
    • View Profile
  • Faction: FCC / Black Company
  • Game nicks: Pro_Stabby_Black_Company
Re: New castle/village suggestion (NA)
« Reply #7 on: March 06, 2014, 10:16:19 pm »
+2
Factions which don't have the troops/players to support the fiefs (if they were attacked) that they currently own on NA-

BIRD CLAN
LL
Order of Saints
"Mangos Mexican Farm"
"Placeholder"
"Ganners Wild and Crazy Love Shack of Debauchery"
Free Peasants of Fisdnar
The Super Friends

Not to mention the fact that not even all AI villages have been taken yet and that I have probably missed out a few more factions from that list. Also I am aware obviously some of these are just friends of big factions so you would get their ire by attacking them but honestly most of them are not.

I don't have anything against these factions but if the map was the right size, real sized clans would be attacking these guys for fiefs instead of not caring because there are more than enough to go around.

Well I'd rather have 10 small factions constantly fighting on the map than 2 large ones that just ignore everyone else. With a large map it is open for anyone including new players to start their own legacy.
Stabby Stab Stab Time

Offline Knute

  • Strategus Councillor
  • **
  • Renown: 682
  • Infamy: 21
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: Free Peasants of Fisdnar
Re: New castle/village suggestion (NA)
« Reply #8 on: March 06, 2014, 10:27:55 pm »
+5
It's still too empty, Also, hunter would not go this far to hunt. It's hard to believe a hunter would like to walk across half of the country to get such a little prey he can carry.
My suggestion is to add some villages and castles on the empty land.

Or better yet, add half the fiefs and give those areas to the Chinese if they ever find a way to host/paying for/moderate a Chinese strategus server.  Do it for ken45678.

Offline CrazyCracka420

  • Minute Valuable Contributor
  • Strategus Councillor
  • **
  • Renown: 1950
  • Infamy: 794
  • cRPG Player Sir White Pawn A Gentleman and a Scholar
  • Welp
    • View Profile
  • Faction: Vaegirs
  • Game nicks: Huseby
  • IRC nick: Steam name: crazycracka420
Re: New castle/village suggestion (NA)
« Reply #9 on: March 06, 2014, 11:09:26 pm »
+4
Yeah honestly China should have a section of NA maps that when attacked are fought on Chinese servers.  They have a large enough player base that it should be warranted. 
visitors can't see pics , please register or login
 - Stolen from Macropussy

Offline Sandersson Jankins

  • King
  • **********
  • Renown: 1450
  • Infamy: 223
  • cRPG Player Sir White Bishop
    • View Profile
  • Faction: CSA Apologists
  • Game nicks: fnord
  • IRC nick: "There's always a bigger nerd"- Qui-Gong Jim, Star Trek IV: Electric Boogalo
Re: New castle/village suggestion (NA)
« Reply #10 on: March 06, 2014, 11:14:43 pm »
+1
I don't think so, we have like 6 clans all trying to cramp into the North right now... Needs more fiefs above that river in my opinion.

Conversely, there are extremely large swaths of territory that are uncontested or even worse, unoccupied. Seems as though everyone wanted a piece of FCC's magic homeland near Sargoth this strat and forsook the desert.

Really, there are too many fiefs on the map for NA's much smaller and less active playerbase.
visitors can't see pics , please register or login

the administrator of this forum is the Internet Keyboard man? Can only play "authority" in the virtual world?Can you tell me why?

Offline CrazyCracka420

  • Minute Valuable Contributor
  • Strategus Councillor
  • **
  • Renown: 1950
  • Infamy: 794
  • cRPG Player Sir White Pawn A Gentleman and a Scholar
  • Welp
    • View Profile
  • Faction: Vaegirs
  • Game nicks: Huseby
  • IRC nick: Steam name: crazycracka420
Re: New castle/village suggestion (NA)
« Reply #11 on: March 06, 2014, 11:51:45 pm »
+2
Conversely, there are extremely large swaths of territory that are uncontested or even worse, unoccupied. Seems as though everyone wanted a piece of FCC's magic homeland near Sargoth this strat and forsook the desert.

Really, there are too many fiefs on the map for NA's much smaller and less active playerbase.

Yeah the East desert is a ghost town it appears.  The west desert has the biggest alliance of clans set up shop there. 
visitors can't see pics , please register or login
 - Stolen from Macropussy

Offline BaleOhay

  • Marshall
  • ********
  • Renown: 789
  • Infamy: 229
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: BS
Re: New castle/village suggestion (NA)
« Reply #12 on: March 07, 2014, 12:33:58 am »
+6
Factions which don't have the troops/players to support the fiefs (if they were attacked) that they currently own on NA-


The Super Friends


I do not think you get just how super and friendly we are
Leader of BS

Offline KaMiKaZe_JoE

  • Marshall
  • ********
  • Renown: 904
  • Infamy: 117
  • cRPG Player
    • View Profile
  • Faction: Cavalieres
  • Game nicks: KaMiKaZe _______
Re: New castle/village suggestion (NA)
« Reply #13 on: March 07, 2014, 05:02:48 am »
+1
Not enuf player mod ded
"I don't think I'd want to meet anyone from cRPG. Sorry no offense lol" -TG

Offline Taser

  • King
  • **********
  • Renown: 1447
  • Infamy: 82
  • cRPG Player Sir Black Rook
    • View Profile
  • Faction: TKoV
  • Game nicks: Alfred_Taser_of_TKoV
Re: New castle/village suggestion (NA)
« Reply #14 on: March 07, 2014, 05:36:46 am »
+1
Factions which don't have the troops/players to support the fiefs (if they were attacked) that they currently own on NA-

BIRD CLAN
LL
Order of Saints
"Mangos Mexican Farm"
"Placeholder"
"Ganners Wild and Crazy Love Shack of Debauchery"
Free Peasants of Fisdnar
The Super Friends

Not to mention the fact that not even all AI villages have been taken yet and that I have probably missed out a few more factions from that list. Also I am aware obviously some of these are just friends of big factions so you would get their ire by attacking them but honestly most of them are not.

I don't have anything against these factions but if the map was the right size, real sized clans would be attacking these guys for fiefs instead of not caring because there are more than enough to go around.

I will be there....






visitors can't see pics , please register or login
visitors can't see pics , please register or login