I'm reposting a post I made in a different thread, because this one is more appropriate.
Crime should kill a percentage of troops, or only kill after a period of time...not right away when you enter.
Either way, it should be nerfed, for real.
-Crime kills all your troops because you stepped away from your computer for a few hours (the horror)!
-The way to fix crime is to sell goods to stabalize the S&D, right?
-To stabalize the S&D you have to enter the town.
-You enter the town to help the S&D/Crime rate, and if you are not autistically babysittying your comp at this moment, you lose tons of troops.
The whole thing is a little heavy handed, and I think it should be scaled back a bit in my humble opinion -- to give people a chance at having a life without losing all their troops over night. Especially when there isn't any kind of manual or detailed log and some people aren't even aware of this mechanic.