Author Topic: Strategus drama Penios  (Read 7828 times)

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Offline Panos_

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Re: Strategus drama Penios
« Reply #60 on: February 22, 2014, 11:31:58 am »
+4
I`m laughing at the retards who say that I called Khorin  :lol:
In my 3+ years of playing this mod, I never went crying to an admin.

But it`s good to see that Nords are so butthurt over 19 wooden statues  :lol:

This whole thing makes me think what would`ve happened if it was the opposite situation, me riding the sumpter away  :rolleyes:

probably I would`ve been permabanned by now
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Offline Paul

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Re: Strategus drama Penios
« Reply #61 on: February 22, 2014, 11:57:45 am »
+10
You would have made an even more whiny thread.

Offline Harpag

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Re: Strategus drama Penios
« Reply #62 on: February 22, 2014, 12:36:49 pm »
+2
Regulations, standards, rules - are necessary, but in unregulated or precedential cases (as now) in my opinion admin should refrain from any action and let the game moving at more or less common sense but own way. Delaying is annoying for anyone who is waiting, but how much time it should take to catch a guy on a horse, even if you have over 9000 professional runners? BlueKnight +1 Khorin -1 Panos fu  :wink:

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Offline Ronin

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Re: Strategus drama Penios
« Reply #63 on: February 22, 2014, 01:06:08 pm »
+4
I believe this is a bug in game design.

Defenders should have been able to escape with crates and equipment only 1 people can carry. 19 crates should have been left, so it really is delaying since defenders would have no means of protecting those 19 crates.

Attackers and defenders should be able to have some valid forms of retreat. Like leaving crates and equipment behind, to save troops. I know it must be carefully thought out, but the work is underdone in that department most of the time in our crpg/strategus. Such is one of the cases here...
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Re: Strategus drama Penios
« Reply #64 on: February 22, 2014, 01:45:43 pm »
+1
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Both sides end up being retarded at the end of the day. Carry on.

Offline Butan

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Re: Strategus drama Penios
« Reply #65 on: February 22, 2014, 01:54:50 pm »
+3
Blueknight, look at your profile comment and you will have the answer to your complaint :

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Also, unreachable = unatackable

No ranged weapons + constantly fleeing without attacking = unatackable = unreachable = delaying = punishable.


Khorin did the good thing, maybe think out of your clan tag next time... It was a nice fun trolling, but it was supposed to end like this.

Offline Wiltzu

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Re: Strategus drama Penios
« Reply #66 on: February 22, 2014, 02:04:20 pm »
0
Oh Butan..
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Offline BlueKnight

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Re: Strategus drama Penios
« Reply #67 on: February 22, 2014, 02:55:31 pm »
+1
Next time just make a 1 vs 70+ automatically a lost battle because someone may be clever enough to actually win it, or just outsmart the attackers...

It was super gay tactic but I just can't think of any other that could bring a victory in that situation.

Defenders win the battle by staying alive until the timer is at 0:00 without abuse of unreachable places etc. and that's what it looks like currently and it's the only requirement, isn't it? No matter how gay it is, it is still a valid tactic leading to the goal which is defender's survival. Being on horseback isn't unreachable. It's only unreachable for tremendously brainless people who don't equip themselves with proper tools like ranged weapons or horses and then whine that they can't catch a cav guy... omg... 1 short bow and 1 bag of arrows would be enough. Attackers wouldn't probably need these if only they organised themselves a bit.

Just update the strat rules. So people know what is allowed and what isn't so the defender doesn't get kicked for doing his job.
« Last Edit: February 22, 2014, 03:14:10 pm by BlueKnight »
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Offline Thovex

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Re: Strategus drama Penios
« Reply #68 on: February 22, 2014, 03:00:57 pm »
+1
We're still winning the + - war boys!!
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Offline Macropus

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Re: Strategus drama Penios
« Reply #69 on: February 22, 2014, 03:16:32 pm »
+1
Defenders win the battle by staying alive until the timer is at 0:00 without abuse of unreachable places etc. and that's what it looks like currently and it's the only requirement, isn't it?
No, there's one more which you were told of several times by now. Defenders have to kill the attackers who are alive even after the timer is 00:00.
So imagine this: battle time ended, no more spawns, both sides are alive. What's next? How on Earth could that sumpter rider kill the attackers? Or would he delay till the end of the world?

Offline BlueKnight

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Re: Strategus drama Penios
« Reply #70 on: February 22, 2014, 03:19:19 pm »
+1
No, there's one more which you were told of several times by now. Defenders have to kill the attackers who are alive even after the timer is 00:00.
So imagine this: battle time ended, no more spawns, both sides are alive. What's next? How on Earth could that sumpter rider kill the attackers? Or would he delay till the end of the world?
WELL WE DON'T KNOW BECAUSE THE RIDER GOT KICKED BEFORE WE COULD SEE THAT.
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Offline Utrakil

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Re: Strategus drama Penios
« Reply #71 on: February 22, 2014, 03:22:08 pm »
0
He could bore the attackers to death.
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Offline BlueKnight

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Re: Strategus drama Penios
« Reply #72 on: February 22, 2014, 03:23:23 pm »
0
He could bore the attackers to death.
On the other hand the laughter of the spectators could cure cancer   :mrgreen:
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Offline Macropus

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Re: Strategus drama Penios
« Reply #73 on: February 22, 2014, 03:36:48 pm »
0
WELL WE DON'T KNOW BECAUSE THE RIDER GOT KICKED BEFORE WE COULD SEE THAT.
Such a shame, it would be a wonderful show...
Oh well we do know however.  Either attackers would get bored after another hour or two of delaying and leave the server letting Nords win, or the defender would get kicked anyway. I'm not really sure how can you be quite serious on that matter.

Now tell me that making your enemy quit because of boredom is a good winning tactic and should be legitimate.

Offline BlueKnight

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Re: Strategus drama Penios
« Reply #74 on: February 22, 2014, 03:47:21 pm »
0
Such a shame, it would be a wonderful show...
Oh well we do know however.  Either attackers would get bored after another hour or two of delaying and leave the server letting Nords win, or the defender would get kicked anyway. I'm not really sure how can you be quite serious on that matter.

Now tell me that making your enemy quit because of boredom is a good winning tactic and should be legitimate.
Tbh it was planned for the rider just to ride until the army retreats at 0:00 and then he'd just leave the server. Also there was a weapon on the ground when Panos got kicked for poll-abuse but the plan was to ride till the retreat message,  assuming that a retreat is a win-sign. Now at least I know it's not and it's just a message of no more spawning for the attackers. The riding would take additional ~1:30 more I guess. Don't exaggerate it going for hours, who the fuck would do that for 19 goods or whatever amount there was. The even't was mostly a nice gift for Panos.

I still think the defender shouldn't get kicked until the battletime is actually over.
« Last Edit: February 22, 2014, 03:54:30 pm by BlueKnight »
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