Hi there!
Although I am not really happy about the new patch it's still better than it was before. Only some minor tweaks need to be done. I will concentrate on nerfs now, as buffs never are that urgent
So now let's see:
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- Lance of compensation:
(Long Great Lance)
5387
weight 5
requirement 9
spd rtng 55
weapon length 382
swing damage 0, cut
thrust damage 24 pierce
Couchable
Penalty with Shield
I think this item should simply be removed somehow. Set its difficulty to 40 first, and after a week or two, where every owner had time to sell it, simply remove the item. Due to the insane model lenght there is no other solution, as it is simply inacceptable that you can kill pikemen with this who are aware of you!
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- Morningstar
3978
weight 3.8
requirement 13
spd rtng 92
weapon length 82
swing damage 38, pierce
thrust damage 0 pierce
Crushtrhough
Unbalanced
I think the crushthrough in combination with the rather high speed is IMBA. Solutions would be to lower the speed or remove the crushthrough. I would tend to latter. This would also justify the really low price!
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- Maul
- Studded Warclub
- Mallet
- Bar Mace
- Great Maul
- Long Maul
You can already guess what I am aiming at: maybe the crushthrough is balanced on Native servers, but as you can increase you strength and WPF to a high level in cRPG, even with the lvl30 softcap, those weapons become unbalanced, as you can run around with them and spam overheadswings everywhere. Yeah yeah yeah, I know it's soooooo easy to counter... in theory!
I have an all AGI 1hd 100speed build, and even with this I can stop them only with about 50% chance. Due to the reach my other polearm build can stop them by about 60-70% chance. If you miss him, your hit bounces off their armour (and those guys have always best possible armour for this reason), you are dead. Simply dead. Because even if you lower the damage by blocking it, you will be knocked down most likely, which is equal to instant death. And no, neither kicking nor sidestepping works against such guys. They just run arund, facehug everyone and then kill everyone.
I think the amount of your frags should be equal to the amount of your effort. And overhead spamming is no effort (or skill) at all, but you can collect shitloads of frags with it, even if you get killed every round. So do something about it. Increase their speed, but lower their crushthrough chance to 25% at the most for the great maul. Make them just some knockdown-bluntweapons with high damage but lower speed. No "Oh! A shield! *switch to hammer*"-weapons. That's just lame. Get used to deal with a shield properly, instead of just using an imbalance to bypass the shield.
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Also I think the Long Poleaxe (Looney Toons Axe) is kind of "marginal"... to be honest I wouldn't mind if it disappeared ;)
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I will soon open a seperate thread for horses, as my suggestions will probably provoke a lot of emotional reactions ;)
Now what do you think?