Author Topic: Thrower changes  (Read 921 times)

0 Members and 1 Guest are viewing this topic.

Offline Aulisia

  • Peasant
  • *
  • Renown: 7
  • Infamy: 0
  • cRPG Player
    • View Profile
  • Game nicks: Aulisia - Thracian_Peltast - Skip_the_Detergent
Thrower changes
« on: February 16, 2014, 10:37:22 pm »
0
Well i came back to cRPG after a couple of months and noticed that i had a free respec and that stuff changed. I tried to recreate my old character but i couldn't...
visitors can't see pics , please register or login


Now i only have 97 in both Throwing and Polearm and i pretty much suck at both but especially throwing which is ultra inaccurate now. I understand this happens because i have low agility and that now it's a big trend and stuff but i cannot play the kind of character i want...

I think that power throw penalty lowered from 13 to 11 but i still suck. it's like 7*11=77. So i'm left with only 20 wpf plus any weight penalties that apply (i have about 10.8 weighted equipment).

Has anyone figured out how to play a proper thrower who can also alt-attack with his throwing lance without being totally useless?

Offline Boerenlater

  • Marshall
  • ********
  • Renown: 728
  • Infamy: 204
  • cRPG Player
  • Jebem ti život!
    • View Profile
  • Game nicks: Boerenlater
Re: Thrower changes
« Reply #1 on: February 16, 2014, 10:41:34 pm »
+1
Take more wm.
Or what I would do (and I'm doing actually) all wpf in throwing. You don't really need it anyway with the alt mode of the thr lance being that good.
visitors can't see pics , please register or login

Offline Aulisia

  • Peasant
  • *
  • Renown: 7
  • Infamy: 0
  • cRPG Player
    • View Profile
  • Game nicks: Aulisia - Thracian_Peltast - Skip_the_Detergent
Re: Thrower changes
« Reply #2 on: February 16, 2014, 10:54:13 pm »
0
for more WM i need 3 more agility, meaning i have to go lvl 33  :shock:

[edit] Maybe i will go for 33 and just put the rest of the skill points in throwing, like 100 in polearms and rest in throwing...
« Last Edit: February 16, 2014, 11:50:36 pm by Aulisia »

Offline oreshy

  • Count
  • *****
  • Renown: 169
  • Infamy: 30
  • cRPG Player
    • View Profile
  • Game nicks: Braxli
Re: Thrower changes
« Reply #3 on: February 17, 2014, 02:05:45 am »
+3
..don't go (dedicated) thrower ..neither bow, it's a pain in the a*s nowadays, i tell you.

...unless you're idealist.
visitors can't see pics , please register or login

Offline Rico

  • King
  • **********
  • Renown: 1021
  • Infamy: 158
  • cRPG Player
    • View Profile
  • Game nicks: Rico, Mila
Re: Thrower changes
« Reply #4 on: February 17, 2014, 02:10:51 am »
0
At least for archers, hybrid is even worse than dedicated builds.

Throwing hybrid is playable and fun. Especially with MW Throwing Daggers.
Streaming cRPG, Supreme Commander and Age of Empires II on YouTube: https://www.youtube.com/c/HeavenTV

Offline Kamirane

  • Count
  • *****
  • Renown: 217
  • Infamy: 18
  • cRPG Player
    • View Profile
Re: Thrower changes
« Reply #5 on: February 17, 2014, 02:12:52 am »
0
Pure throwers kinda more fun. At least imo. Also your higher WPF prevents teamhitting too much.

Offline oreshy

  • Count
  • *****
  • Renown: 169
  • Infamy: 30
  • cRPG Player
    • View Profile
  • Game nicks: Braxli
Re: Thrower changes
« Reply #6 on: February 17, 2014, 02:14:05 am »
+1
..as you both mean.
visitors can't see pics , please register or login

Offline Aulisia

  • Peasant
  • *
  • Renown: 7
  • Infamy: 0
  • cRPG Player
    • View Profile
  • Game nicks: Aulisia - Thracian_Peltast - Skip_the_Detergent
Re: Thrower changes
« Reply #7 on: February 17, 2014, 12:40:16 pm »
0
Hmm..ok. But i will never go lvl 33, needs a shit of patience. Guess i'll just stay hybrid support class and get overpowered at duels ;)

Thanks all for answering.

Offline CrazyCracka420

  • Minute Valuable Contributor
  • Strategus Councillor
  • **
  • Renown: 1950
  • Infamy: 794
  • cRPG Player Sir White Pawn A Gentleman and a Scholar
  • Welp
    • View Profile
  • Faction: Vaegirs
  • Game nicks: Huseby
  • IRC nick: Steam name: crazycracka420
Re: Thrower changes
« Reply #8 on: February 18, 2014, 11:50:47 pm »
0
Hybrid thrower is the only way to go IMO.  There's no reason to ever be pure thrower (again, IMO, I know many disagree). 

With the free respec, they changed how WM works.  At 6 WM you will see about no change (maybe slight improvement in melee skills if you are splitting WPF between melee proficiencies).  At 5 you will see less WPF total to go around, and more than 6 WM you will see more WPF than you had before.
visitors can't see pics , please register or login
 - Stolen from Macropussy

Offline Jarlek

  • King
  • **********
  • Renown: 1173
  • Infamy: 307
  • cRPG Player Sir White Pawn A Gentleman and a Scholar
  • The walking wiki
    • View Profile
  • Game nicks: Jarlek_The_Blue, Jarla, Jarlen, Jarler, Jarlec, Jarled OH GOD ALL THESE ALTS
  • IRC nick: Jarlek
Re: Thrower changes
« Reply #9 on: February 19, 2014, 07:38:05 pm »
+1
Hybrid thrower is the only way to go IMO.  There's no reason to ever be pure thrower (again, IMO, I know many disagree). 

With the free respec, they changed how WM works.  At 6 WM you will see about no change (maybe slight improvement in melee skills if you are splitting WPF between melee proficiencies).  At 5 you will see less WPF total to go around, and more than 6 WM you will see more WPF than you had before.
Actually, a pure thrower with 6 WM will have more wpf now since they changed the PT requirement from 13 to 11 per PT.
This game isn't about being skillful as much as its about saying things in general chat that enrage people who then go to murder you but in their rage they make dumb mistakes which gets them killed.
In memory of Jarlek_zeh_Blue, ruler of Ilvia