Author Topic: Thrower changes  (Read 1021 times)

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Offline Aulisia

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Thrower changes
« on: February 16, 2014, 10:37:22 pm »
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Well i came back to cRPG after a couple of months and noticed that i had a free respec and that stuff changed. I tried to recreate my old character but i couldn't...
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Now i only have 97 in both Throwing and Polearm and i pretty much suck at both but especially throwing which is ultra inaccurate now. I understand this happens because i have low agility and that now it's a big trend and stuff but i cannot play the kind of character i want...

I think that power throw penalty lowered from 13 to 11 but i still suck. it's like 7*11=77. So i'm left with only 20 wpf plus any weight penalties that apply (i have about 10.8 weighted equipment).

Has anyone figured out how to play a proper thrower who can also alt-attack with his throwing lance without being totally useless?

Offline Boerenlater

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Re: Thrower changes
« Reply #1 on: February 16, 2014, 10:41:34 pm »
+1
Take more wm.
Or what I would do (and I'm doing actually) all wpf in throwing. You don't really need it anyway with the alt mode of the thr lance being that good.
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Offline Aulisia

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Re: Thrower changes
« Reply #2 on: February 16, 2014, 10:54:13 pm »
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for more WM i need 3 more agility, meaning i have to go lvl 33  :shock:

[edit] Maybe i will go for 33 and just put the rest of the skill points in throwing, like 100 in polearms and rest in throwing...
« Last Edit: February 16, 2014, 11:50:36 pm by Aulisia »

Offline oreshy

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Re: Thrower changes
« Reply #3 on: February 17, 2014, 02:05:45 am »
+3
..don't go (dedicated) thrower ..neither bow, it's a pain in the a*s nowadays, i tell you.

...unless you're idealist.
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Offline Rico

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Re: Thrower changes
« Reply #4 on: February 17, 2014, 02:10:51 am »
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At least for archers, hybrid is even worse than dedicated builds.

Throwing hybrid is playable and fun. Especially with MW Throwing Daggers.
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Offline Kamirane

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Re: Thrower changes
« Reply #5 on: February 17, 2014, 02:12:52 am »
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Pure throwers kinda more fun. At least imo. Also your higher WPF prevents teamhitting too much.

Offline oreshy

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Re: Thrower changes
« Reply #6 on: February 17, 2014, 02:14:05 am »
+1
..as you both mean.
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Offline Aulisia

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Re: Thrower changes
« Reply #7 on: February 17, 2014, 12:40:16 pm »
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Hmm..ok. But i will never go lvl 33, needs a shit of patience. Guess i'll just stay hybrid support class and get overpowered at duels ;)

Thanks all for answering.

Offline CrazyCracka420

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Re: Thrower changes
« Reply #8 on: February 18, 2014, 11:50:47 pm »
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Hybrid thrower is the only way to go IMO.  There's no reason to ever be pure thrower (again, IMO, I know many disagree). 

With the free respec, they changed how WM works.  At 6 WM you will see about no change (maybe slight improvement in melee skills if you are splitting WPF between melee proficiencies).  At 5 you will see less WPF total to go around, and more than 6 WM you will see more WPF than you had before.
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Offline Jarlek

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Re: Thrower changes
« Reply #9 on: February 19, 2014, 07:38:05 pm »
+1
Hybrid thrower is the only way to go IMO.  There's no reason to ever be pure thrower (again, IMO, I know many disagree). 

With the free respec, they changed how WM works.  At 6 WM you will see about no change (maybe slight improvement in melee skills if you are splitting WPF between melee proficiencies).  At 5 you will see less WPF total to go around, and more than 6 WM you will see more WPF than you had before.
Actually, a pure thrower with 6 WM will have more wpf now since they changed the PT requirement from 13 to 11 per PT.
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