Hi guys,
Before you start agreeing/disagreeing, I'd appreciate it if any new players who think they know what the mod was like 3 years ago but don't, or have never played Native, would leave without contributing. You can't compare what you haven't experienced.
I'm sure you all agree that compared to Native, cRPG combat is slow, to top it off the devs keep nerfing the shit out of all the gear. This makes the mod about as fun as a broken water-gun. It's not the devs fault that children who learn to access the forums have a whinge when they die because a player is better than them. It really misrepresents the issues of the game balance, as the devs rarely play themselves.
But really, I suggest that more wpf is allocated to all characters, or make the combat speed a bit more respectable. The vast majority of us aren't brain damaged, so don't alter the game to treat us so.
For all the people who say "mods dying" - I can assure you, this is a key reason. Combat these days is drier than a nuns nasty.