Author Topic: Pain Renforcement Based Gaming  (Read 2978 times)

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Offline engurrand

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Pain Renforcement Based Gaming
« on: February 07, 2014, 12:45:32 am »
+5
Video rant by me on said topic.

Main points: We need a way to feel pain in games to increase their enjoyment. The time is now to begin the development. Who wants to work together?

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Offline Xant

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Re: Pain Renforcement Based Gaming
« Reply #1 on: February 07, 2014, 12:48:32 am »
+3
Meaning lies as much
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Offline engurrand

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Re: Pain Renforcement Based Gaming
« Reply #2 on: February 07, 2014, 12:50:17 am »
0

Lol not in a very innovated mood are you?
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Offline Life

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Re: Pain Renforcement Based Gaming
« Reply #3 on: February 07, 2014, 12:55:02 am »
+1
sorry, didnt watch the video for more than 15 seconds.  :D

I stopped it after he said "THE TIME, The time has come!"
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Offline engurrand

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Re: Pain Renforcement Based Gaming
« Reply #4 on: February 07, 2014, 12:57:15 am »
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sorry, didnt watch the video for more than 15 seconds.  :D

I stopped it after he said "THE TIME, The time has come!"

I wasn't expected a good reception but i was at least expecting some of the gay men in this community to enjoy the idea of pain based gaming.
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Offline Nightmare798

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Re: Pain Renforcement Based Gaming
« Reply #5 on: February 07, 2014, 12:58:40 am »
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I think the reason why people play some video games is that they want to enjoy the otherwise dangerous experience without being affected by negative outcomes and conditions.

I mean, why the fuck would I play games like tekken while feeling every hit my in-game avatar suffers?
Tseng: Used to the bitter taste of refusal, this only serves to reinforce his greatest life lession yet.
Cloud: And that is?
Tseng: Bitches, man.

Offline Tomas_Miles_again

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Re: Pain Renforcement Based Gaming
« Reply #6 on: February 07, 2014, 01:03:29 am »
+1
As you opened that video I thought you were going to burst straight into Marvin K. Mooney...

Offline Butan

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Re: Pain Renforcement Based Gaming
« Reply #7 on: February 07, 2014, 01:14:05 am »
+1
I think the reason why people play some video games is that they want to enjoy the otherwise dangerous experience without being affected by negative outcomes and conditions.

I mean, why the fuck would I play games like tekken while feeling every hit my in-game avatar suffers?


Because immersion is a part of the enjoyment,

Also the "negative" outcome could be very minor as long as the pain we talk about is a minor one, doubling immersion for some tingling sensation or something alike doesnt seem a bad idea.

Offline Nightmare798

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Re: Pain Renforcement Based Gaming
« Reply #8 on: February 07, 2014, 01:43:35 am »
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Because immersion is a part of the enjoyment,

Also the "negative" outcome could be very minor as long as the pain we talk about is a minor one, doubling immersion for some tingling sensation or something alike doesnt seem a bad idea.

Immersion can be achieved by better ways than that.
Tseng: Used to the bitter taste of refusal, this only serves to reinforce his greatest life lession yet.
Cloud: And that is?
Tseng: Bitches, man.

Offline Rumblood

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Re: Pain Renforcement Based Gaming
« Reply #9 on: February 07, 2014, 02:17:34 am »
+1
Maybe a tingle to tell you what direction a bullet came from, but pain? People disable FOG because it causes them too much pain.
"I don't think much of a man who is not wiser today than he was yesterday" – Abraham Lincoln

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Offline Xant

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Re: Pain Renforcement Based Gaming
« Reply #10 on: February 07, 2014, 02:46:16 am »
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Maybe they could sell different versions of games. One, The Little Girl Edition where there's no pain, and two, the Real Men Edition where you feel pain.
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Offline engurrand

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Re: Pain Renforcement Based Gaming
« Reply #11 on: February 07, 2014, 02:53:26 am »
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Maybe a tingle to tell you what direction a bullet came from, but pain? People disable FOG because it causes them too much pain.

I feel like the pvp aspect and the whole "leet crew" mentality bullshit will be enough to get people to accept it..

Why just duel someone and win when you can actually cause them pain?

It brings a whole new domain to trolling...
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Offline Nightmare798

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Re: Pain Renforcement Based Gaming
« Reply #12 on: February 07, 2014, 12:11:20 pm »
+1
Maybe they could sell different versions of games. One, The Little Girl Edition where there's no pain, and two, the Real Men Edition where you feel pain.

Real men dont need video games to experience things like war, street fights etc.

I play video games to relax and have fun.
Tseng: Used to the bitter taste of refusal, this only serves to reinforce his greatest life lession yet.
Cloud: And that is?
Tseng: Bitches, man.

Offline Leesin

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Re: Pain Renforcement Based Gaming
« Reply #13 on: February 07, 2014, 12:29:56 pm »
+3
CRPG already does this, they have a lot of night time maps that make my eyes hurt, so real.

Offline AntiBlitz

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Re: Pain Renforcement Based Gaming
« Reply #14 on: February 07, 2014, 03:37:56 pm »
+1
http://www.telegraph.co.uk/news/uknews/1581233/Computer-combat-jacket-simulates-being-shot.html

Idk if it causes pain, but im i remember this coming out ages ago.