So, if this were removed and I were to get hurt by a ranged weapon, I would be hit but still able to move?
It would probably be like with melee weapons, you would get slowed down a bit depending on the damage. Just not rooted to the spot for a sec regardless what hits you or what you're doing (it even stops you mid flight while jumping)
About xbows...The issue here is people wanting their cake and eating it. If you want such good ranged damage/accuracy you should sacrifice more in melee for that. ATM you can use whatever armour, have no skill sink and have great melee weapons. You can use a shield with 1 hand even.
The ease of use of xbows should really interact badly with your melee potential for balance reasons
Just the usual backwards stuff we get here in cRPG