Poll

Will it be better than bannerlord?

Yeah, way better
97 (43.1%)
Don't think so
128 (56.9%)

Total Members Voted: 225

Author Topic: Kingdom Come: Deliverance  (Read 71119 times)

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Offline Molly

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Re: Kingdom Come: Deliverance
« Reply #120 on: January 29, 2014, 11:08:30 am »
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He said in the interview that there are 18 different ways to "attack"... That's quite a lot of options.

I just hope that you actually have to use them and not just stand there and spam 2 or 3 combos cuz they always work. Quality of combat depends a lot on how good the AI will be, I guess.
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Offline Kafein

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Re: Kingdom Come: Deliverance
« Reply #121 on: January 29, 2014, 11:13:09 am »
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Yeah but even in WoW there are more than 18 ways to attack (after thinking twice about it, that's probably not true, but I hope you see my point). Unless the defense mechanics are effective and varied too, the diversity of attacks doesn't mean much by itself.

Offline Logen

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Re: Kingdom Come: Deliverance
« Reply #122 on: January 29, 2014, 11:25:06 am »
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Well, he didnt say that there are 18 different ways to attack, he said there are 18 different moves with any weapon, and I'm guessing that he sees a cut to the leg and a cut to the head as different moves.

Offline Molly

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Re: Kingdom Come: Deliverance
« Reply #123 on: January 29, 2014, 12:02:07 pm »
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That would still be way more than any given RPG realizes, at least those I know of.
Compared to Witcher, Elder Scrolls and Dark Souls it would still be a huge leap forward if realized properly. I am certainly looking forward to a proper attack/defence-system for a RPG.

Nonetheless, it stands and falls with the AI and that's the actual thing worrying me. But it's pointless to talk about it as long as there hasn't been any proper in-depth explanation of the combat system. Iirc they said that they would provide a video during their campaign at Kickstarter. Looking forward to it.
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Offline Xant

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Re: Kingdom Come: Deliverance
« Reply #124 on: January 29, 2014, 01:00:37 pm »
+5
For a singleplayer game, I'd rather have good looking combat that's fun than combat like Warband's. Pretty pointless for a SP game to have a really deep skill-based combat system.
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Offline Varadin

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Re: Kingdom Come: Deliverance
« Reply #125 on: January 29, 2014, 01:20:55 pm »
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For a singleplayer game, I'd rather have good looking combat that's fun than combat like Warband's. Pretty pointless for a SP game to have a really deep skill-based combat system.

Read what chadz said , limited combat , just as i said. suck it now
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Offline Logen

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Re: Kingdom Come: Deliverance
« Reply #126 on: January 29, 2014, 01:25:06 pm »
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For a singleplayer game, I'd rather have good looking combat that's fun than combat like Warband's. Pretty pointless for a SP game to have a really deep skill-based combat system.
Said the guy who complained about assassins creed combat :P
And yeah, from that combat scene on a battlefield you really can get the impression that its going to be like AC, enemies waiting for their turn. But Kato said that 1-vs-many situations will be difficult to win and I'd rather be optimistic on this one and trust his info. Remains to be seen anyway, I guess they'll release a video about the combat system in 4-5 days.
« Last Edit: January 29, 2014, 01:34:36 pm by Logen »

Offline Xant

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Re: Kingdom Come: Deliverance
« Reply #127 on: January 29, 2014, 01:32:43 pm »
+1
Read what chadz said , limited combat , just as i said. suck it now
What are you talking about?

Said the guy who complained about assassins creed combat :P

I said good looking combat that's fun.
« Last Edit: January 29, 2014, 01:41:10 pm by Xant »
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Offline Leesin

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Re: Kingdom Come: Deliverance
« Reply #128 on: January 29, 2014, 05:42:54 pm »
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Read what chadz said , limited combat , just as i said. suck it now

Erm isnt all combat in any game limited? I really dont get what point youre trying to make.

Offline Xant

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Re: Kingdom Come: Deliverance
« Reply #129 on: January 29, 2014, 06:17:12 pm »
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I doubt he gets what point he's trying to make either. chadz hasn't seen any material that the rest of us haven't seen, and chadz wasn't even talking about the same thing as Waradin was.
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Offline Varadin

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Re: Kingdom Come: Deliverance
« Reply #130 on: January 30, 2014, 03:13:28 pm »
+2
I doubt he gets what point he's trying to make either. chadz hasn't seen any material that the rest of us haven't seen, and chadz wasn't even talking about the same thing as Waradin was.

Shut ur mouth :D
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Offline Xant

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Re: Kingdom Come: Deliverance
« Reply #131 on: January 30, 2014, 04:39:29 pm »
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Touché
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Offline bilwit

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Re: Kingdom Come: Deliverance
« Reply #132 on: January 31, 2014, 06:33:52 am »
+1
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Offline Leesin

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Re: Kingdom Come: Deliverance
« Reply #133 on: January 31, 2014, 10:54:47 am »
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The only negative thing I have to say so far is that I don't like all those sparks when the weapons/armour collide.

Offline Xant

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Re: Kingdom Come: Deliverance
« Reply #134 on: January 31, 2014, 11:19:01 am »
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Yeah, that is really early in development footage, though. Like way, back when it didn't even have a name.
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