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1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.
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Nice to see they made good progress on the combat side. But not sure about having any block direction able to stop any attack as long as the weapon intercepts. Might be that people just get rewarded eventhough they make mistakes with their blocks. Will it actually improve the gameplay or just make it easier to block?Also did they decide to not use the motion capture for attacks?
When west germany annexed east germany, nobody moved a finger too.
Nobody broke NDA....all the Dev Blogs are publicly available on YouTube. The previous ones were posted on here as well.
4 videos are available on YouTube, but the dev blogs are not.