Author Topic: MBG Dev Blog #4  (Read 1824 times)

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Offline Life

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MBG Dev Blog #4
« on: December 18, 2013, 05:45:07 am »
+4
In-case you dont follow chadz.. here is December's dev blog. its made quite a bit of improvement since the other ones  :mrgreen:


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Since I'm not getting any answer on IRC, and anyone can follow chadz' twitter account (https://twitter.com/chadzius) I don't believe it to be breaking the NDA.
« Last Edit: December 18, 2013, 05:43:31 pm by Tennenoth »
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Offline pingpong

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Re: MBG Dev Blog #4
« Reply #1 on: December 18, 2013, 05:51:17 am »
+1
IM PRETTY SURE THIS IS AGAINST THE NDA, EXPECT TO HEAR FROM DONKEY LEGAL TEAM SOON.

Offline SixThumbs

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Re: MBG Dev Blog #4
« Reply #2 on: December 18, 2013, 06:11:04 am »
+12
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« Last Edit: December 18, 2013, 06:18:35 am by SixThumbs »
And how!

Offline Zlisch_The_Butcher

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Re: MBG Dev Blog #4
« Reply #3 on: December 18, 2013, 06:19:26 am »
+4
The way chadz says dethblog is so cute.
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.

Offline Latvian

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Re: MBG Dev Blog #4
« Reply #4 on: December 18, 2013, 06:44:50 am »
0
someone broke NDA, we finaly get to see what happens in this case.
people are like potatoes, they come in different shapes and sizes and they all are beautifull
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Offline TheAppleSauceMan

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Re: MBG Dev Blog #4
« Reply #5 on: December 18, 2013, 07:23:25 am »
+4
Nobody broke NDA....all the Dev Blogs are publicly available on YouTube. The previous ones were posted on here as well.
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Offline Grumbs

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Re: MBG Dev Blog #4
« Reply #6 on: December 18, 2013, 09:43:38 am »
0
Nice to see they made good progress on the combat side. But not sure about having any block direction able to stop any attack as long as the weapon intercepts. Might be that people just get rewarded eventhough they make mistakes with their blocks. Will it actually improve the gameplay or just make it easier to block?

Also did they decide to not use the motion capture for attacks?
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Offline Molly

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Re: MBG Dev Blog #4
« Reply #7 on: December 18, 2013, 09:49:31 am »
0
Nice to see they made good progress on the combat side. But not sure about having any block direction able to stop any attack as long as the weapon intercepts. Might be that people just get rewarded eventhough they make mistakes with their blocks. Will it actually improve the gameplay or just make it easier to block?

Also did they decide to not use the motion capture for attacks?
Maybe you should ask that in the actual thread chadz opened... :wink:
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Offline Apsod

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Re: MBG Dev Blog #4
« Reply #8 on: December 18, 2013, 09:53:39 am »
0
Nobody broke NDA....all the Dev Blogs are publicly available on YouTube. The previous ones were posted on here as well.
4 videos are available on YouTube, but the dev blogs are not.

Offline TheAppleSauceMan

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Re: MBG Dev Blog #4
« Reply #9 on: December 18, 2013, 02:16:00 pm »
0
4 videos are available on YouTube, but the dev blogs are not.

I assumed they were the dev blogs, as this thread was called Dev Blog #4, and it is the 4th video in this series, so I assumed these were considered the dev blogs. I retract my statement if these aren't and there are dev blogs out that I am unable to view.
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Offline [ptx]

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Re: MBG Dev Blog #4
« Reply #10 on: December 18, 2013, 02:21:23 pm »
+1
The videos are available, since his twitter is public and it's all there, you don't get to see the rest of the info and discussions, however.

Offline Life

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Re: MBG Dev Blog #4
« Reply #11 on: December 18, 2013, 02:40:17 pm »
-1
4 videos are available on YouTube, but the dev blogs are not.
from the videos description:
Decembers Dev Blog about Melee: Battlegrounds
showing again lots of Work in Progress, Focus on some visuals and the early prototype of the combat system. Enjoy!
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Offline okiN

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Re: MBG Dev Blog #4
« Reply #12 on: December 18, 2013, 03:41:18 pm »
+2
Yes, in this case the dev blog was in the form of a video. Not really sure what people are arguing about, there's clearly no question of NDA here.
Don't.

Offline Lennu

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Re: MBG Dev Blog #4
« Reply #13 on: December 18, 2013, 07:01:26 pm »
0
NDA or not, I'm slightly hyped about this now. Something to look forward for, even if it is a long wait. Don't screw this up devs!

Offline Kafein

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Re: MBG Dev Blog #4
« Reply #14 on: December 18, 2013, 08:25:44 pm »
+1
We the chosen people could ask questions, and we liked the answers.

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