Author Topic: All melee players should show understanding to each other.  (Read 5049 times)

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Offline XyNox

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Re: All melee players should show understanding to each other.
« Reply #15 on: December 14, 2013, 05:01:26 am »
+8
This kind of behaviour is the case for like 2 years now anyway no ? That is actually the reason why I got 9 ath after the respec, so I can outrun my melee my old friendmates who are trying to leave me to the enemy. With 9 ath I can leave them to the enemy instead and lol at their patheticness while their plan backfires :lol:
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Offline Zlisch_The_Butcher

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Re: All melee players should show understanding to each other.
« Reply #16 on: December 14, 2013, 05:14:42 am »
+15
This kind of behaviour is the case for like 2 years now anyway no ? That is actually the reason why I got 9 ath after the respec, so I can outrun my melee my old friendmates who are trying to leave me to the enemy. With 9 ath I can leave them to the enemy instead and lol at their patheticness while their plan backfires :lol:
You should always nudgenknockdown a ranged player before abandoning him.
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.

Offline Auphilia

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Re: All melee players should show understanding to each other.
« Reply #17 on: December 14, 2013, 05:30:45 am »
-3
I think everything in this game should be super deadly. One arrow = wound or kill. One cut from a sword = wound or kill.
Heavy weapons should not only break through smaller ones, but they should destroy them after one successful block.

One good two-hander could theoretically cut down a room of archers, if they missed.
Alternatively, one really good archer could shoot down a room of melee (unless they had shields or HEAVY armor).

If everything were so deadly and everyone just died for the smallest mistakes, the community would be forced to use teamwork and protect teammates from their weaknesses.
Battles would be much faster paced and min-maxing wouldn't be so necessary. No one would care about nerfing this or buffing that because everything would be OP.

Right now there is just this migration of min-maxers who take advantage of circulating class population. I mean at this point everything in the game has been buffed and nerfed many times over. Maybe it is time to try something new.  :|

Offline Butan

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Re: All melee players should show understanding to each other.
« Reply #18 on: December 14, 2013, 05:45:43 am »
+7
Maybe it is time to try something new.  :|

Play a different game, because on c-RPG if you add 1% to a weapon's base damage output, the whole community jump at your throat and devour your guts; your suggestions are too game-changing to even dream about going this way. But it has merits. Except when you take into account real-life armour penetration and other things, which causes damage to be nullified or reduced in certain situations. But if a game chose to forbid or heavily restrict the usage of heavy armor and shields, it could become like you think.


Well guess what, from now on, everytime I see a fellow melee player hunting or duelling a ranged my old friendhomosexual player, I won`t do jack shit.

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« Last Edit: December 14, 2013, 05:58:25 am by Butan »

Offline oreshy

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Re: All melee players should show understanding to each other.
« Reply #19 on: December 14, 2013, 05:57:01 am »
+3
oh look .. a panos fred.
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Offline Zlisch_The_Butcher

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Re: All melee players should show understanding to each other.
« Reply #20 on: December 14, 2013, 07:01:25 am »
+8
If you see an enemy melee player hunting a ranged player of your team, leave him be. How many times you tried to slash a ranged my old friendhomosexual player, but a fellow melee enemy killed you?? It sucked right?? It made you wish that the enemy melee player couldve let you kill the ranged my old friendhomosexual player and then kill you.

Well guess what, from now on, everytime I see a fellow melee player hunting or duelling a ranged my old friendhomosexual player, I won`t do jack shit.

Ranged, you are the reason that servers are half dead peak time.

I beg all the melee players to do the same thing with me.
If you was a real melee enthusiast you'd tk the ranged my old friend.
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.

Offline Macropus

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Re: All melee players should show understanding to each other.
« Reply #21 on: December 14, 2013, 08:56:55 am »
+3
If everything were so deadly and everyone just died for the smallest mistakes, the community would be forced to use teamwork and protect teammates from their weaknesses that would suck.
Battles would be much faster paced and min-maxing wouldn't be so necessary completely random. No one would care about nerfing this or buffing that because everything would be OP everyone would just quit.
Fixed.


On topic:
I suggest to start the Great Epic War Melee Vs Ranged.
No matter what team you are, fight any ranged you find. No matter what team you are, shoot any melee you see.
Whoever get's banned last wins.
« Last Edit: December 14, 2013, 09:00:16 am by Macropus »

Offline zagibu

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Re: All melee players should show understanding to each other.
« Reply #22 on: December 14, 2013, 09:11:46 am »
+4
I think everything in this game should be super deadly. One arrow = wound or kill. One cut from a sword = wound or kill.

You hope you can get your first kill by getting lucky after this is implemented?
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 Why am I beswung by sharpe and pointed utensyls?

Offline Thomek

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Re: All melee players should show understanding to each other.
« Reply #23 on: December 14, 2013, 11:03:18 am »
+3
I pray for balancers to hear the whine..

But since this is a different approach, I would ask ranged players to reconsider their choice. But they probably won't change to a class where they just get shot all the time so yeah.. Nerf.  Gameplay sucks hard atm.
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That Thomeck-delay-kicking bussiness is like that asshole-retard dude that fucks your sister sometimes.

Offline Gnjus

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Re: All melee players should show understanding to each other.
« Reply #24 on: December 14, 2013, 11:06:08 am »
+3
I would ask ranged players to reconsider their choice


It's like asking Panos not to troll, insult & rage at other people. What do you thing the answer would be ?  :wink:
Do you honestly think you have any sort of moral authority, Reyiz? Go genocide some more armenians and deny it ever happened, please, and stay in the middle east.
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Offline Thomek

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Re: All melee players should show understanding to each other.
« Reply #25 on: December 14, 2013, 11:39:09 am »
+2
Well as player numbers drop we are getting to the point where we have to realize we are a small and vulnerable community. Let's make crpg fun for ourselves..  But yeah, I'm a naive idiot. :D
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That Thomeck-delay-kicking bussiness is like that asshole-retard dude that fucks your sister sometimes.

Offline Panos_

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Re: All melee players should show understanding to each other.
« Reply #26 on: December 14, 2013, 11:41:26 am »
+5

It's like asking Panos not to troll, insult & rage at other people. What do you thing the answer would be ?  :wink:

When you play like a bitch, expect to be treated as one.

Players like you and Pandor, who hide and prefer to pew pew or run like hell when it`s time to melee fight make me rage , a lot.

But as I said already, when you play like a bitch, I`ll treat you as one, as long as you keep doing what you do now, I`ll keep taunting/insulting you evertyime I kill you.

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Offline Thomek

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Re: All melee players should show understanding to each other.
« Reply #27 on: December 14, 2013, 11:48:44 am »
+3
Shit just got personal!
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That Thomeck-delay-kicking bussiness is like that asshole-retard dude that fucks your sister sometimes.

Offline Umbra

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Re: All melee players should show understanding to each other.
« Reply #28 on: December 14, 2013, 11:50:31 am »
+3
Buff HA please
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Offline bavvoz

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Re: All melee players should show understanding to each other.
« Reply #29 on: December 14, 2013, 11:57:04 am »
+7
Ill do my part to decrease flying objects. xbav is lvl 30 and when hitting the next lvl ill retire and change it into a meleebuild. Until i hit 31 ill only bring the arbalest to dtv or if theres a ton of horse archers on eu1.