Author Topic: WPP Sum and Cost Formula Rework(Includes WM)  (Read 50320 times)

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Offline Elindor

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Re: WPP Sum and Cost Formula Rework(Includes WM)
« Reply #405 on: November 13, 2013, 08:22:56 pm »
+9
I loathe the thought that cRPG balance decisions are affected by Strategus.

At least in my mind - and probably 90% of the population's - cRPG is Battle, Siege, DTV, and Duel
Strategus is a side element that needs work (and most people just play it for XP)

I hope that the devs always would solve balance issues limited to Strategus by *changing Strategus*, and NOT by changing cRPG.
Balance cRPG for cRPG and balance Strat for Strat...keep them separate.

Even make them two different characters entirely if need be to accomplish balance and keep them from affecting each other.
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Offline Dooz

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Re: WPP Sum and Cost Formula Rework(Includes WM)
« Reply #406 on: November 14, 2013, 12:49:38 am »
+5
Can someone be so kind and "Cliff Note" the 27 pages, thanks in advance

v/r
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yeah. read the first post. then imagine the community responding to it. should be pretty accurate.
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Offline Butan

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Re: WPP Sum and Cost Formula Rework(Includes WM)
« Reply #407 on: November 14, 2013, 03:07:21 am »
0
At least in my mind - and probably 90% of the population's - cRPG is Battle, Siege, DTV, and Duel
Strategus is a side element that needs work (and most people just play it for XP)

Given that we have 50v50 strat fights without problems (some even get refused) all the time (this scenario is decreasing with the playerbase), I think Strategus battles have been more or less played by the same 90%, thus there should be as much incentive to balance out all those gamemodes.
« Last Edit: November 14, 2013, 03:40:56 am by Butan »

Offline Hoppster

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Re: WPP Sum and Cost Formula Rework(Includes WM)
« Reply #408 on: November 14, 2013, 05:35:39 am »
+2
meh, i can fight with 121 wpf, cant bully me into changing a build ive used for 2 years...

Offline Kalp

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Re: WPP Sum and Cost Formula Rework(Includes WM)
« Reply #409 on: November 14, 2013, 07:47:45 am »
+2
Can we have less 6 AGI too ?  :rolleyes:
« Last Edit: November 14, 2013, 08:25:25 am by Kalp »
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The goal of Strategus battles shouldnt be to deprive your enemies of players, but to have full roster both sides and have the gear/tactics/strategy win the day rather than lack of merc support.

Offline Butan

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Re: WPP Sum and Cost Formula Rework(Includes WM)
« Reply #410 on: November 14, 2013, 01:47:04 pm »
+6
Can we have less 6 AGI too ?  :rolleyes:


Would be hella cool

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Offline Tydeus

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Re: WPP Sum and Cost Formula Rework(Includes WM)
« Reply #411 on: November 14, 2013, 02:23:50 pm »
+1
Can we have less 6 AGI too ?  :rolleyes:
3 should suffice, why do you need more than that?

OP Updated with some mechanics stuff.
chadz> i wouldnt mind seeing some penis on my character

Offline Molly

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Re: WPP Sum and Cost Formula Rework(Includes WM)
« Reply #412 on: November 14, 2013, 02:27:19 pm »
0
[...]
Edit 3: WPF per PT requirement reduced from 13 to 11. Putting wpf into any melee type will grant bonus wpf to the other melee proficiencies.
What's the ratio for those global wpf?
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Offline Kalp

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Re: WPP Sum and Cost Formula Rework(Includes WM)
« Reply #413 on: November 14, 2013, 02:30:51 pm »
+2
3 should suffice, why do you need more than that?

OP Updated with some mechanics stuff.
I will be very grateful even for 3  :D
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The goal of Strategus battles shouldnt be to deprive your enemies of players, but to have full roster both sides and have the gear/tactics/strategy win the day rather than lack of merc support.

Offline Rebelyell

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Re: WPP Sum and Cost Formula Rework(Includes WM)
« Reply #414 on: November 14, 2013, 02:55:03 pm »
0
Quote
Putting wpf into any melee type will grant bonus wpf to the other melee proficiencies.
dont play with us and explain it
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Hey, I just met you,
And this is crazy,
You just killed me
Nerf you maybe?

Offline Tydeus

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Re: WPP Sum and Cost Formula Rework(Includes WM)
« Reply #415 on: November 14, 2013, 03:12:34 pm »
+5
dont play with us and explain it
How can I properly nerf your items if I never play on EU?
chadz> i wouldnt mind seeing some penis on my character

Offline Rebelyell

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Re: WPP Sum and Cost Formula Rework(Includes WM)
« Reply #416 on: November 14, 2013, 03:27:41 pm »
0
How can I properly nerf your items if I never play on EU?
made my day

but If you need halp here is my set up

Longsword/danisch/morningstar

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Hey, I just met you,
And this is crazy,
You just killed me
Nerf you maybe?

Offline Osiris

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Re: WPP Sum and Cost Formula Rework(Includes WM)
« Reply #417 on: November 14, 2013, 03:31:35 pm »
-1
nerf Rebelyells door shield plz :D
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Offline Tydeus

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Re: WPP Sum and Cost Formula Rework(Includes WM)
« Reply #418 on: November 14, 2013, 03:39:57 pm »
+9
What's the ratio for those global wpf?
Not releasing that yet. One important thing to note about it though, is that it was created to be beneficial for all sorts of splits that a person could do. So a 3:1 melee/melee, and 1:1 melee/melee, a triple melee hybrid, 2 melee +1 ranged, etc. Basically how it works, is that when you put wpf into one melee proficiency, you gain a certain amount of points to both of your other melee proficiencies. So you'll still need to have WM and you'll have to raise the wpf of any type of melee you're serious about using, it just won't be so costly. I might end up giving the exact formula at a later time, but for now, you're going to have to rely on the above text. And because I've already been asked; No, ranged receives no bonus from this what-so-ever.
chadz> i wouldnt mind seeing some penis on my character

Offline Elindor

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Re: WPP Sum and Cost Formula Rework(Includes WM)
« Reply #419 on: November 14, 2013, 03:47:00 pm »
+2
Tydeus, can we possibly have 8 Strength refunded instead of 6?  :mrgreen:

At higher levels (33, 34, 35), 6 might not be enough to adjust to a new build that the user might prefer....

Can't hurt to ask, right?
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