Poll

Ranged stun

Remove it
47 (30.7%)
Don`t remove it
47 (30.7%)
Nerf it
39 (25.5%)
Buff it
20 (13.1%)

Total Members Voted: 152

Voting closed: February 09, 2014, 01:03:55 pm

Author Topic: Ranged stun..  (Read 5151 times)

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Offline Palurgee

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Re: Ranged stun..
« Reply #45 on: November 02, 2013, 11:19:09 pm »
+2
since some of you splerglings seem not to understand that low damage shots do not cause stagger:


Offline jtobiasm

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Re: Ranged stun..
« Reply #46 on: November 02, 2013, 11:34:20 pm »
0
Always the shit melee players complaining about ranged. I suggest you go play some counter strike and learn some game sense. Maybe you won't get shot as much.

inb4 JTOBIASM UR SHIT ARCHER SRS

Offline Rumblood

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Re: Ranged stun..
« Reply #47 on: November 02, 2013, 11:39:48 pm »
+1
Your kidding right? You could write this in every possible balance thread that has ever been created, so the fact that you only seem to write it in specific balance threads.... derp.

My legitimate response to this request was written in the 18 other threads from the same minority demanding the same thing. After 3 years of "nerf archery" that resulted in every single patch ever done making changes to archery, so much so that there was no more blood to be squeezed from that rock, now the whining is to reduce their effectiveness by removing the feature that makes archery one of the best team play classes in game. Nobody can save a teammate from being ganked like they can. Nobody. I'm sick of the damn whining and demands to nerf the class, so Waaa fucking Waaa is the only response this kind of shit deserves anymore.
"I don't think much of a man who is not wiser today than he was yesterday" – Abraham Lincoln

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Offline XyNox

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Re: Ranged stun..
« Reply #48 on: November 03, 2013, 12:31:16 am »
0
My legitimate response to this request was written in the 18 other threads from the same minority demanding the same thing. After 3 years of "nerf archery" that resulted in every single patch ever done making changes to archery, so much so that there was no more blood to be squeezed from that rock, now the whining is to reduce their effectiveness by removing the feature that makes archery one of the best team play classes in game. Nobody can save a teammate from being ganked like they can. Nobody. I'm sick of the damn whining and demands to nerf the class, so Waaa fucking Waaa is the only response this kind of shit deserves anymore.

Well said friend, although I am afraid some people wont understand even if they get told in another 18 threads. Actually, as you are an admin, I can hardly imagine how hard it must be for you to not instantly ban certain people for excessive stupidity.
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Offline Ras_FrenzYYY

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Re: Ranged stun..
« Reply #49 on: November 03, 2013, 12:32:36 am »
0
Σκατα στον ταφο του Φυσσα, μαλακισμενο γαμω το μουνι της μανας σου, θα υπαρξουν αντιποινα, να το θυμασαι αυτο..

Pou tha iparksoun antipoina re xazouli?sta mpravilikia?pliromeni dolofonoi apo palikarakia tis nixtas itan i doulia..

Den exeis idea ti einai ta tipakia pou psifises?

Den exeis idea pou itan mpravoi kai se pious?

Panouli ksipna ta idola sou pezei kai na pernoun ekini to call gia to hit...Min anisixeis i Kasidiara tha paei gia Prothipourgos.
"Don't cry because it's over. Smile because it happened"

Offline Panos_

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Re: Ranged stun..
« Reply #50 on: November 03, 2013, 12:58:25 am »
+2
Always the shit melee players complaining about ranged. I suggest you go play some counter strike and learn some game sense. Maybe you won't get shot as much.

inb4 JTOBIASM UR SHIT ARCHER SRS

you just went full retard..
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Offline San

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Re: Ranged stun..
« Reply #51 on: November 03, 2013, 01:04:35 am »
+4
My legitimate response to this request was written in the 18 other threads from the same minority demanding the same thing.

Minority = 60% of the votes in favor of at least reducing it in some way?

I don't really care about the ranged stagger too much; in some ways it's annoying because if an enemy gets hit by it, he starts phasing through objects and swings. I only think it should be removed to line them up with polearms. The normal stagger is already great and the long ranged stagger is a rarity anyways.

Offline Xant

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Re: Ranged stun..
« Reply #52 on: November 03, 2013, 01:17:21 am »
+1
Rumblood's math isn't very stronk.
Meaning lies as much
in the mind of the reader
as in the Haiku.

Offline Zlisch_The_Butcher

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Re: Ranged stun..
« Reply #53 on: November 03, 2013, 01:34:19 am »
+3
My legitimate response to this request was written in the 18 other threads from the same minority demanding the same thing. After 3 years of "nerf archery" that resulted in every single patch ever done making changes to archery, so much so that there was no more blood to be squeezed from that rock, now the whining is to reduce their effectiveness by removing the feature that makes archery one of the best team play classes in game. Nobody can save a teammate from being ganked like they can. Nobody. I'm sick of the damn whining and demands to nerf the class, so Waaa fucking Waaa is the only response this kind of shit deserves anymore.
By saving a teammate from being ganked you mean shooting him in the back and getting him stunlocked to death when he's easily winning a 3v1 due to superior footwork (and stacking ath hard), right? If it encourages you to shoot into melee then I hope it gets removed/nerfed to death.
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.

Offline Rumblood

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Re: Ranged stun..
« Reply #54 on: November 03, 2013, 05:09:14 am »
+1
Minority = 60% of the votes in favor of at least reducing it in some way?

60% of cRPG players do NOT come to the boards making "nerf ranged" posts. It is the same very vocal minority who think (for very good historical reasons) that as long as they fill the boards with the same request, eventually the dev/balancers will capitulate to shut them up.
Seeing as over 60% of the player base is non-ranged, I am not surprised by the poll. In point of fact, that very disparity is why ranged has been the victim of so many changes to the class over the years.

By saving a teammate from being ganked you mean shooting him in the back and getting him stunlocked to death when he's easily winning a 3v1 due to superior footwork (and stacking ath hard), right? If it encourages you to shoot into melee then I hope it gets removed/nerfed to death.

Not by me. I don't think it is your "superior footwork" anyhow that lets you win a 3vs1. It is whatever overpowered build and weapon you use. Spit out out so we can make a nerf thread for it why don't you?
"I don't think much of a man who is not wiser today than he was yesterday" – Abraham Lincoln

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Offline Tzar

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Re: Ranged stun..
« Reply #55 on: November 03, 2013, 09:38:43 am »
+2
Im not taking sides here, since logic is out the window when it comes to stagger...

If u get hit by a giant two handed sword an dont get staggered, then a tiny arrow should´nt get u staggered either..  So i can understand the melee crowd reasoning for removing it.

How ever i still think there should be a tiny stagger, since it would also look silly if people just ran in a straight line taking hits without getting slowed down..
I've never played a server where people split up as much or as often as on EU1.  No wonder range is having a field day.

Offline Molly

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Re: Ranged stun..
« Reply #56 on: November 03, 2013, 09:45:09 am »
0
Removing stun is not a good solution. It should be fixed.
Below some amount of dmg there shouldn`t be a stun, with rising dmg player get with a missile, stun should be longer, but with defined maximum duration time. 
Let`s say that maximum stun duration is one we have atm after getting shot from  strongest x-bow. Rest should be  lower than it.
Im not taking sides here, since logic is out the window when it comes to stagger...

If u get hit by a giant two handed sword an dont get staggered, then a tiny arrow should´nt get u staggered either..  So i can understand the melee crowd reasoning for removing it.

How ever i still think there should be a tiny stagger, since it would also look silly if people just ran in a straight line taking hits without getting slowed down..

Makes sense to me...
When west germany annexed east germany, nobody moved a finger too.

Offline Paul

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Re: Ranged stun..
« Reply #57 on: November 03, 2013, 10:15:40 am »
+4
Better poor and proud, rather hailing from a nazee murdering past,  :wink:

Besides, we maybe poor now, but no matter what, sooner or later, we are gonna be ok, Greeks always survive, but you Germans on the other hand, you will always have that nazee stench on you no matter what you do, and besides, if Germans actually were to pay the war  reparations to Greece, things would be quite different.

We might have a nazi past and are ashamed of it but at least we don't have a nazi present.

Offline Berserkadin

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Re: Ranged stun..
« Reply #58 on: November 03, 2013, 12:31:47 pm »
0
Panos, germans aren't the chocolate chip cookies no more, you greeks are taking that place. Who gives a fuck about what happened 70 years ago, it's the present that counts.
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Offline Tibe

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Re: Ranged stun..
« Reply #59 on: November 03, 2013, 01:13:40 pm »
+1
Panos, germans aren't the chocolate chip cookies no more, you greeks are taking that place. Who gives a fuck about what happened 70 years ago, it's the present that counts.
Your sig and avatarcombo is pretty disturbing.