30% more turn rate, meaning more damage, ...
lol, rufio are you tripping? 1-handers have much less effective spots in sideswings, compared to your favorite class -- aren't you 2h? talking about
turn-speed? jesus christ, man, stop smoking, no offense.
the only reason at all to nerf 1h imo, would be when ALL WEAPONS together get a speed and dmg nerf, to level out some of the crazy damage bursts that make even upper-middle-tier armor kinda useless -- which won't happen, because people like the "action", and most of us can still keep up, reaction-wise.
really, I wouldn't mind using slower weapons when everyone else uses slower weapons too. fuck I could even bear less swing and stab damage and more glances as long as it's
equally shared across the board. 90% of the more rage-worthy deaths I experience are by 2h-users like you, who circle, kick and spam me while my mouse movement can't keep up with turning and blocking at the same time. not to speak of the crazy damage you guys deal, even with katanas. as far as my playing goes, 2h glances are very rare even with as little as 15 STR. (and I shouldn't exclude polearms from this, all the same for them)
these are all flaws of the engine mostly, but what you're telling us is totally counter-productive. the balancing is there to make it fair, not to give advantages, mind you.