People don't like siege because, while agility builds and light armor *can* flourish on it, it does take a certain degree of situational awareness to successfully fight in siege with those builds.
Also, I'll be the first to admit that the current siege layouts cater more to strength builds more so than Agility builds.
Personally, I believe a large determinant of the general siege hate comprise of 2 related, but distinctly separate issues:
#1. It's a different "game." [The problem with the Player]
Siege can be a meat-grinder or your own personal slaughterhouse-playground, depending on your experience.
cRPG battle exclusive fighters tend to rail on siege a whole lot more than Strategus participants or even the occassional siege-goer. I believe this is due to a low variation in their repertoire or skill base. They lack the situational awareness required to fight in close quarters combat (CQC), as well as being unable or unwilling to adapt their combat styles or weapons to fit the tight space fighting that is inevitable when engaging on a wall or on a chokepoint.
I personally have started carrying a dagger due to the fact I basically got it for freesies (and who doesn't like free shit). As a side effect, I've found a lot of utility with the knife on siege because it allows me to swing the thing like a maniac unimpeded. I see many people using their Halberds, Claymores, and other large and/or long weapons in close combat. Naturally, these weapons jam on backswings, overheads when they connect with teammates.
Finally, people are not sure how to deal with siege. The NA community as a whole is pretty shit at Siege because of our inexperience with the game mode. We need time to cultivate the proper battle etiquette (someone should really make a list for this). ie Don't stand directly behind the front line, don't report a teamwound JUST because it happened (assess the circumstances before reporting, no one on your team is trying to beat your shit in) etc.
#2. " Teamwork, Cohesion and Synergy™ " [Role warfare]
Siege catches a ton of flak because of the "single mindedness" or the "dumb knuckle dragging str
builds" who traverse the server *cough* kutt *cough*
As I've mentioned, *ALL* builds can thrive in siege, but it takes the mental fortitude and will of each individual combatant to implicitly TRUST each other combatant on the team to play their role (Going to make a separate post for the details).
- In a nutshell, STR builds do frontline combat.
- Shielders quit fucking hiding behind those shields and USE the shields as a linebreaker.
- Agi builds, fuck around with the fatties on the other team; lure them out of their defensive line. Particularly focus on breaking through the line that we try to open for you.
- Balanced builds fortify the line or break through as you see fit. You're the sweepers
- Archers, don't fucking stand around and shoot when the flag is going down. If you can put your face between the flag and my bardiche, just do it. It might save your x5.
- Crossbows, same thing as archers, except that siege might actually be a really great place to practice shotgun tactics.
- Anyone using long weapons; just put them away for now and use something else in CQC.