Author Topic: Mount&Blade II: Bannerlord [Screenshots]  (Read 23318 times)

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Offline okiN

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Re: Mount&Blade II: Bannerlord [Screenshots]
« Reply #105 on: October 07, 2013, 08:54:51 am »
0
but surely even people who know nothing about history would find it jarring to have roman looking gear along side clearly late medieval gear shown in these new screenshots. so I don't get what taleworlds are doing at all.

What would you single out as late medieval there? I'd say it looks more like they're going for early to high medieval. We'll have to see how much they let antiquity seep in.
« Last Edit: October 07, 2013, 08:58:14 am by okiN »
Don't.

Offline Daunt_Flockula

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Re: Mount&Blade II: Bannerlord [Screenshots]
« Reply #106 on: October 07, 2013, 10:28:44 am »
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I will mostly be looking forward to some nice depth effects. The screenshot showing an archer from behind kind of gives a sense of depth but not enough to judge. We will wait and see I guess.

Offline Adamar

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Re: Mount&Blade II: Bannerlord [Screenshots]
« Reply #107 on: October 08, 2013, 09:45:49 am »
+1
We could make it chronologically accurate with mods. Saracens, vikings, and feudal knights, all existed in the eleventh century right? We could go that way and make the calradian units look byzantine if they dont already.

Offline WilliamBerne

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Re: Mount&Blade II: Bannerlord [Screenshots]
« Reply #108 on: October 30, 2013, 04:29:31 pm »
-5
IMO the quality of these "work in progress" is quite pathetic. Shadow and light effects didn't improve much in the past years from what we can see.
In fact I can't figure out what taleworlds were trying to show us, cause there is nothing new in that! Maybe they just want to proof that they are alive.

Offline HappyPhantom

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Re: Mount&Blade II: Bannerlord [Screenshots]
« Reply #109 on: October 30, 2013, 10:08:01 pm »
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Haters gonna hate.
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Offline Daunt_Flockula

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Re: Mount&Blade II: Bannerlord [Screenshots]
« Reply #110 on: October 30, 2013, 10:24:08 pm »
+6
« Last Edit: October 31, 2013, 01:44:39 am by ASGUARDIAN »

Offline Turboflex

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Re: Mount&Blade II: Bannerlord [Screenshots]
« Reply #111 on: October 31, 2013, 02:35:37 pm »
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Why do people want it to be super historically accurate? I like the amalgamation it's interesting and keeps to historical themes without being so limited by it,  and  also harassed by ankle biting armchair historians like those paradox/total war people are.

Offline BASNAK

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Re: Mount&Blade II: Bannerlord [Screenshots]
« Reply #112 on: November 09, 2013, 07:32:19 am »
+1
It's Calradia guys not some Total War game. Who gives a shit about historical accuracy when it comes to M&B.
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Offline Butan

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Re: Mount&Blade II: Bannerlord [Screenshots]
« Reply #113 on: November 09, 2013, 02:05:41 pm »
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Does Bannerlord's devs expect to be historically accurate anyway?

Offline zagibu

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Re: Mount&Blade II: Bannerlord [Screenshots]
« Reply #114 on: November 09, 2013, 08:31:54 pm »
+1
Nah, they will just correct history if there are any mistakes.
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Offline Adamar

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Re: Mount&Blade II: Bannerlord [Screenshots]
« Reply #115 on: November 09, 2013, 10:15:13 pm »
-1
It's Calradia guys not some Total War game. Who gives a shit about historical accuracy when it comes to M&B.

I do. I think 'chronological unrealism' is one reason why these games get so overlooked by gamers. Makes it look cartoonish, just like bad medieval movies.

It's a pity.

Does Bannerlord's devs expect to be historically accurate anyway?

Not historically, but technologically. Mixing different gear that didn't coexist due to the evolution of the millitary makes the game look kind of childish and underdeveloped.
« Last Edit: November 09, 2013, 10:19:02 pm by Adamar »

Offline cmp

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Re: Mount&Blade II: Bannerlord [Screenshots]
« Reply #116 on: November 09, 2013, 10:16:24 pm »
+2
I think 'chronological unrealism' is one reason why these games get so overlooked by gamers.

You're joking, right?

Offline Adamar

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Re: Mount&Blade II: Bannerlord [Screenshots]
« Reply #117 on: November 09, 2013, 10:19:30 pm »
+1
You're joking, right?

No, it does look quite messy, unlike war of roses and chivalry, who happen to have shittier combat.

Offline [ptx]

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Re: Mount&Blade II: Bannerlord [Screenshots]
« Reply #118 on: November 10, 2013, 11:50:34 am »
+1
/facepalm

Most of the gamers that overlook these games have no idea about historical accuracy anyway. M&B looks messier than WotR or Chivalry, because more diversity and less budget towards presentation (shiny visuals, etc).

Offline Adamar

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Re: Mount&Blade II: Bannerlord [Screenshots]
« Reply #119 on: November 10, 2013, 01:17:52 pm »
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And because the devs went through the trouble of designing a bunch of models without taking technological consistency into account. Either they didn't care or they dont know, but the game does suffer from it.