cant take 4 axes and a sheild because throwing takes 2 slots.. and your sheild takes a slot...
Throwing axes are 2 for 1 slot. They are actually still semi effective, unlike Darts, Javs, Jarids or Spears.
(I hope no devs read this or Throwing Axes will get nerfed again)
![Sad :(](https://forum.c-rpg.net/Smileys/default/icon_sad.gif)
If you are kitted for 1h then you could take 6 axes and a 1slot shield and use the 6th axe as your melee weapon or just drop 2 axes and take a good 1 slot weapon.
Today I've been playing on my dedicated thrower with Quarterstaff (1 slot) and 6 axes (3 slots) it's far from brilliant but like I said better than the other "top" end weapons.
With pure thrower certainly that risk of having to get close, pick your targets, and retrieve missed throws all while having very poor accuracy even with high wpf, and very little spare wpf to put into a melee weapon for protection if someone goes for you all makes for a rediculously difficult class to do much with.
And that was before half the weapons got turned to scrap.