I don't get the complaints about 1h facehug stabs. Those always existed and they are 100% about wiggling, armor and damage, just like 2h and pole facehug stabs. This patch made 1h facehug stabs harder by making the arm extend earlier and therefore more likely to connect before the sweetspot. What was increased is the effective range of 1h stabs by changing the animation. Also all this talk of "speed of 1h" makes me laugh. Unless hiltslashing was fixed somehow, a glaive (89 speed) will always hit faster than a nordic broad short sword (103 speed), time of release and everything else being the same.
What I think is happening is people clad with +3 armor seeing a 1h guy starting a stab further away than 1 meter are so used to how it has been for ages, they don't think they need to block.