there was a reason 1 handed stabs were nerfed to glance alot way back
So tell me what was this good reason to make an attack direction for a whole weapon type suck so much all the good players just switched to pole, 2h or no-stab 1h ? Don't you love it when tiny 1h hammers knock you down ? That's the precise reason so many people use 1h hammers and picks.
, this is because they are fuckin op if they dont have the glance chance,
And neverglancing 2h or pole stabs at any distance are just fine
huge damage and eazy to spam.
Just like 2h and polearms except if you get a 1h sword with "huge" stab damage, you don't get 39c swings like a GGS. In fact the swing damage on these swords is so bad even held attacks will glance on armor, and that didn't change.
i dont even dare to ride into 1handers nomore on a loomed heavy horse because they just get 1 shot to the face by the stabs.
Well IMO cav needs more maneuver so that playing properly would mean not getting your horse hit at all.
It is ok. that 1H have better animation stab. But on the other side if animation stay like this, devs need to think about lowering pierce for some 1H swords.
Because with this fast animation - thrust over 30 and speed over 100 (some swords) - this is too deadly.
5-hitting people is too deadly ? How many hits should be necessary in your opinion ?