I thought we got rid of you... Whatevs, you are a good guy on the forums and you only play siege. I don't care
naaaah - this shit is faaaar too addictive, could not stand quitting for long ;-)
Claymore now decorates the wall of my virtual eremitage, well oiled and waiting for better times, I redistributed my heirloom points to a girlie bow (for scenarios where I want to have at least a 1-slot melee weapon), arrows and a real bow (longbow, it is not THAT slow once it is triple heirloomed and you have 160+ in archery... ;-) ), and I start getting melee kills with my 0-slot hammer as well, LOL.
Oh, - about siege only: that might change... so: CU and make sure the colors of your armor match those of my feathers...
to the rest of the thread: "pure" archers are fiction, just as c-rpg. As are melee guys in full armor that do not die of exhaustion after a few minutes of fighting, but still can run as fast as an unarmored archer... (ok, I have 0 athletics, need my points for converting... )
Archers have become better archers on average after the patch, and they have become 1 hit killfood in melee (after being 2 hit killfood before with a 10% chance of survival).
In scenarios where archers can be archers for more than 20 seconds it is indeed easier now - yesterday I was among the top 3 several times.
In maps where it would need some sort of teamplay/strategy, like pikes/melee/ranged really playing together and watching each other's back, we are now completely fucked and get 0/14 KD or so...
So usually I drop ma bow, grab some spammer-bec or other still OP shit from the floor, and annoy my teammates with 0 WPF, PS1 totally uncontrolled melee swings... ;-)