Author Topic: Remove flamming katana  (Read 9367 times)

0 Members and 1 Guest are viewing this topic.

Offline CrazyCracka420

  • Minute Valuable Contributor
  • Strategus Councillor
  • **
  • Renown: 1950
  • Infamy: 794
  • cRPG Player Sir White Pawn A Gentleman and a Scholar
  • Welp
    • View Profile
  • Faction: Vaegirs
  • Game nicks: Huseby
  • IRC nick: Steam name: crazycracka420
Re: Remove flamming katana
« Reply #105 on: July 30, 2013, 09:37:53 pm »
+1
Cheers

visitors can't see pics , please register or login
visitors can't see pics , please register or login
 - Stolen from Macropussy

Offline Apsod

  • Duke
  • *******
  • Renown: 698
  • Infamy: 98
  • cRPG Player Sir Black Knight A Gentleman and a Scholar
  • Donate a few denari to the farmers of Calradia!
    • View Profile
  • Game nicks: Apsod
Re: Remove flamming katana
« Reply #106 on: July 30, 2013, 10:44:06 pm »
0
To clearify, no one gave me the sword. I exploited an oversight made by the devs when they added the sword. The transaction on the marketplace had nothing to do with me.

Offline CrazyCracka420

  • Minute Valuable Contributor
  • Strategus Councillor
  • **
  • Renown: 1950
  • Infamy: 794
  • cRPG Player Sir White Pawn A Gentleman and a Scholar
  • Welp
    • View Profile
  • Faction: Vaegirs
  • Game nicks: Huseby
  • IRC nick: Steam name: crazycracka420
Re: Remove flamming katana
« Reply #107 on: July 30, 2013, 10:49:11 pm »
+4
Would you be a chap, and like, not use it?

Thanks, the c-rpg community.
visitors can't see pics , please register or login
 - Stolen from Macropussy

Offline Apsod

  • Duke
  • *******
  • Renown: 698
  • Infamy: 98
  • cRPG Player Sir Black Knight A Gentleman and a Scholar
  • Donate a few denari to the farmers of Calradia!
    • View Profile
  • Game nicks: Apsod
Re: Remove flamming katana
« Reply #108 on: July 30, 2013, 10:59:28 pm »
0
Well I haven`t used it for ca 24 hours. It also got removed earlier today.

Offline Bulzur

  • Earl
  • ******
  • Renown: 465
  • Infamy: 102
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: Caravan Guild.
  • Game nicks: Guard_Bulzur
Re: Remove flamming katana
« Reply #109 on: July 30, 2013, 11:14:40 pm »
+3
Well, at least this whole story gives a lot of credit to our beloved devs.

Give them flying carpets, they'll use them on one battle.
Give a flaming sword to one cRPG player. He'll abuse the shit out of it, not caring about all the other people, and will "innocently" ask : "i don't know how i got it, how did i got it ?".

Shows our devs are at least most mature than other little children playing with the new toy the other kids left behind. And not safekeeping it, but definitely using it till it breaks.
[14:36] <@chadz> when you login there is a message "your life as horse archer was too depressing for you. you decided to commit suicide. please create a new char"
[19:32] <@chadz> if(dave_ukr_is_in_server) then rain_chance = 98%;

Offline Panos_

  • იოსებ ბესარიონის ძე სტალინი
  • King
  • **********
  • Renown: 2006
  • Infamy: 885
  • cRPG Player Sir White Bishop
  • Come and get couched, Turk!
    • View Profile
  • Faction: Vyzantion (Palaiologos Era)
  • Game nicks: Panos_the_TurkSlayer
  • IRC nick: THE_PANOS
Re: Remove flamming katana
« Reply #110 on: July 30, 2013, 11:18:04 pm »
+3
make flaming katana available for all for 1 day just for the lols :)
visitors can't see pics , please register or login

Offline Apsod

  • Duke
  • *******
  • Renown: 698
  • Infamy: 98
  • cRPG Player Sir Black Knight A Gentleman and a Scholar
  • Donate a few denari to the farmers of Calradia!
    • View Profile
  • Game nicks: Apsod
Re: Remove flamming katana
« Reply #111 on: July 30, 2013, 11:32:27 pm »
+1
Give them flying carpets, they'll use them on one battle.
Devs didn`t use the flying carpets for one battle. I saw Al_Adin and Ja_Far several different times on EU1 and I don`t blame them for it. It was just good fun whenever they appeared.

Give a flaming sword to one cRPG player. He'll abuse the shit out of it, not caring about all the other people, and will "innocently" ask : "i don't know how i got it, how did i got it ?".
If the sword is MW then the burn effect doesn`t even work (its shit without the burn effect, so if anything it made me worse), and most of the times when I used it, it was MW. In the end I let it get broken and I had some fun with it, but I doubt I got more than 50 kills with the burn effect. I wouldn`t say that 50 kills is abusing the shit out of it.

and will "innocently" ask : "i don't know how i got it, how did i got it ?".
Whenever I was using the sword people kept asking how I got it, but did you really expect me to explain to people how I got it?

Offline Casimir

  • King
  • **********
  • Renown: 1756
  • Infamy: 271
  • cRPG Player Sir White Bishop A Gentleman and a Scholar
  • The Dashing Templar
    • View Profile
  • Faction: Knights Templar
  • Game nicks: Templar_Casimir
  • IRC nick: Casimir
Re: Remove flamming katana
« Reply #112 on: July 30, 2013, 11:45:51 pm »
+7
Devs used flying carpets and fire staffs in strat to punish the fallen brigade after they attacked their own fief to delay an enemy attack.  This had been explicitly outlined as against the rules, as such the devs stepped in and destroyed the army with balls of fire from the sky.
Turtles

Offline Tibe

  • King
  • **********
  • Renown: 1335
  • Infamy: 287
  • cRPG Player Sir Black Bishop
    • View Profile
Re: Remove flamming katana
« Reply #113 on: July 31, 2013, 05:28:20 am »
+2
See, the man even barely used the damn thing. This was my point. Uses it a bit and 100 threads pop up and people start crying their eyes out. 50 kills really isnt a lot for a instakill weapon. So your way of running between these 100 threads and yelling INJUSTICE! in all of em is really uncalled for. Loosen up, you are being pathetic.  Especially when its being fixed as we speak and it was said to be a bug. Id personally like it if Thomek rarely hunted the server with it on special occasions.

Moral of the story: you simply dont screw with a C-rpgnerds game. :rolleyes:

Offline Panos_

  • იოსებ ბესარიონის ძე სტალინი
  • King
  • **********
  • Renown: 2006
  • Infamy: 885
  • cRPG Player Sir White Bishop
  • Come and get couched, Turk!
    • View Profile
  • Faction: Vyzantion (Palaiologos Era)
  • Game nicks: Panos_the_TurkSlayer
  • IRC nick: THE_PANOS
Re: Remove flamming katana
« Reply #114 on: July 31, 2013, 07:50:54 am »
-1
See, the man even barely used the damn thing. This was my point. Uses it a bit and 100 threads pop up and people start crying their eyes out. 50 kills really isnt a lot for a instakill weapon. So your way of running between these 100 threads and yelling INJUSTICE! in all of em is really uncalled for. Loosen up, you are being pathetic.  Especially when its being fixed as we speak and it was said to be a bug. Id personally like it if Thomek rarely hunted the server with it on special occasions.

Moral of the story: you simply dont screw with a C-rpgnerds game. :rolleyes:

One more time.


The problem ain`t the weapon, but the availability of the weapon, make it available to anyone.
visitors can't see pics , please register or login

Offline Tibe

  • King
  • **********
  • Renown: 1335
  • Infamy: 287
  • cRPG Player Sir Black Bishop
    • View Profile
Re: Remove flamming katana
« Reply #115 on: July 31, 2013, 12:39:39 pm »
+2
One more time.


The problem ain`t the weapon, but the availability of the weapon, make it available to anyone.
Everybody else considered different things as a problem. The thing you considered as a problem I didnt even reply too... But okay.
And we would achive what with giving everybody the weapon? Everybody 1 hitting everyone for like 1 hour or something straight. Where is the fun in that? Atleast this way like 1 person has this. Everybody hunts that single person before he kills the whole team.

Offline Grumpy_Nic

  • King
  • **********
  • Renown: 1023
  • Infamy: 306
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: Burg Krems
  • Game nicks: Hermann_von_Krems
Re: Remove flamming katana
« Reply #116 on: July 31, 2013, 01:39:32 pm »
+1
Everybody else considered different things as a problem. The thing you considered as a problem I didnt even reply too... But okay.
And we would achive what with giving everybody the weapon? Everybody 1 hitting everyone for like 1 hour or something straight. Where is the fun in that? Atleast this way like 1 person has this. Everybody hunts that single person before he kills the whole team.

No

Offline Jarl_Hangus

  • Noble
  • **
  • Renown: 24
  • Infamy: 5
  • cRPG Player
    • View Profile
Re: Remove flamming katana
« Reply #117 on: July 31, 2013, 07:08:47 pm »
0
See, the man even barely used the damn thing. This was my point. Uses it a bit and 100 threads pop up and people start crying their eyes out. 50 kills really isnt a lot for a instakill weapon. So your way of running between these 100 threads and yelling INJUSTICE! in all of em is really uncalled for. Loosen up, you are being pathetic.  Especially when its being fixed as we speak and it was said to be a bug. Id personally like it if Thomek rarely hunted the server with it on special occasions.

Moral of the story: you simply dont screw with a C-rpgnerds game. :rolleyes:

If u don t like the c-rpgnerds community go play pong. lolilol.

Ps : sry i can t resist ! kiss titi !

Offline Razzer

  • Earl
  • ******
  • Renown: 366
  • Infamy: 92
  • cRPG Player
    • View Profile
  • Game nicks: Intermezzo
Re: Remove flamming katana
« Reply #118 on: July 31, 2013, 11:48:06 pm »
0

Offline Zlisch_The_Butcher

  • King
  • **********
  • Renown: 1272
  • Infamy: 971
  • cRPG Player
    • View Profile
  • Faction: Faction: Frisian Church of Mork The Goat God
  • Game nicks: Zlisch
  • IRC nick: IRC nick: Tears
Re: Remove flamming katana
« Reply #119 on: August 01, 2013, 12:10:33 am »
+1
One more time.


The problem ain`t the weapon, but the availability of the weapon, make it available to anyone.
Panos - The supporter of an overpowered 2h weapon that can onehit kill anyone no matter what being used by 90% of cRPG
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.