About the faction troops cap:
Wouldnt it be better to involve fiefs in this - I mean:
Faction A owns 3 villages
Faction B owns one village
Faction C owns one village
Faction D owns one village
FActions B,C,D together make a pact to take down faction A - together they have the same faction troop cap as Faction A so the war would be even in numbers.
Every fief - adds to faction troop cap
*Villages adds to faction troops cap
*Castles adds more
*Towns add most
Ofc, every clan should have an initial troop cap even without fiefs
This would add:
1. Possibility to take down larger factions even if they have huge amounts of ticket grinders - take away their fiefs and they cant grind as much
2. Villages - more reason to defend them
3. Makes it profitable to attack fiefs, not just gaining a stronghold and trade, but actually making the clan bigger in number of tickets over time.
4. No more troopstacking since when u reach the limit you need to either expand or sit on your ass while others expand around you and get bigger
5. More counter attacks and a more flexible war situation - if you loose feifs you then need to gain new ones to be able to keep your troops cap
This couldnt ofc set in as soon as you loose a fief, there would need to be a delay of some time, and if you gain another fief or if you got the fief you just lost back there is now worries of loosing troops. If you dont howerer, your troops will "starve" if you have to many.