Author Topic: Map-making and Siege Beta Guide, Submitting and Maintaining maps  (Read 23612 times)

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Offline Fips

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Re: Map-making and Siege Beta Guide, Submitting and Maintaining maps
« Reply #15 on: July 23, 2013, 11:36:02 pm »
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Is there some way to get new ground textures into the mod? For some reason I see on certian maps different looking ground textures. Even blood on some.

It's basically just ground colour paint on top of the textures to make it look different.

Offline Jarold

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Re: Map-making and Siege Beta Guide, Submitting and Maintaining maps
« Reply #16 on: July 24, 2013, 12:20:29 am »
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I've never seen ground color paint before....then again the bottom portion of my menu is cut off.

Offline Thranduil

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Re: Map-making and Siege Beta Guide, Submitting and Maintaining maps
« Reply #17 on: July 24, 2013, 12:26:54 am »
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I've never seen ground color paint before....then again the bottom portion of my menu is cut off.
Try using windowed mode. You can then move the second edit window around. Even then, the color scales are hard to reach at the bottom. Well, the last one is anyways.
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Offline Teeth

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Re: Map-making and Siege Beta Guide, Submitting and Maintaining maps
« Reply #18 on: July 24, 2013, 02:24:20 pm »
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I've never seen ground color paint before....then again the bottom portion of my menu is cut off.
Wow that sucks, man. Small screen or something? I can access the entire menu no problem with a 24 inch and ground paint is a very useful tool. I guess the editor is kinda small screen unfriendly. Can't change the height either.

Offline Elindor

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Re: Map-making and Siege Beta Guide, Submitting and Maintaining maps
« Reply #19 on: July 24, 2013, 04:34:25 pm »
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I wonder if there is ANY way for the devs to introduce a mapping tool for cRPG that basically reduces all this mumbo jumbo into something more like "Open cRPG client, Select Map Editor in menu, Start New Map or Select Existing Map, Edit, Save" :)

Probably not, but it would be nice...right now map making feels like trying to rig together a flight ready spaceship out of aluminum foil, an old toaster, and some umbrellas.
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Offline Fips

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Re: Map-making and Siege Beta Guide, Submitting and Maintaining maps
« Reply #20 on: July 24, 2013, 04:51:07 pm »
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I wonder if there is ANY way for the devs to introduce a mapping tool for cRPG that basically reduces all this mumbo jumbo into something more like "Open cRPG client, Select Map Editor in menu, Start New Map or Select Existing Map, Edit, Save" :)

Probably not, but it would be nice...right now map making feels like trying to rig together a flight ready spaceship out of aluminum foil, an old toaster, and some umbrellas.

That will most likely never happen. I would be satisfied if Conquest ever gets fixed. It has so much to offer for map makers =D =(

Offline Jarold

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Re: Map-making and Siege Beta Guide, Submitting and Maintaining maps
« Reply #21 on: August 18, 2013, 03:12:56 am »
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Are you guys looking at the DTV map submissions?

Offline Fips

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Re: Map-making and Siege Beta Guide, Submitting and Maintaining maps
« Reply #22 on: August 18, 2013, 03:54:03 am »
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Are you guys looking at the DTV map submissions?

I'm kind of busy right now and will get to do some stuff like next week. I'm hoping teeth and me can discuss the manual cycles then and try to rework dtv a little. But yeah, it's not forgotten yet, it just wasn't a top priority when we started.