Author Topic: 0.3.0.1  (Read 36548 times)

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Offline Harald

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Re: 0.3.0.1
« Reply #210 on: July 01, 2013, 04:34:00 pm »
+1
Question to devs : does the strategus hero (whoever you chose it to be) is the only one that will be able to merc in strat battles ?
Yes, only the current hero can fight as merc. When the hero is changed it will also change any open merc jobs from the previous to the current hero.

Offline slimpyman

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Re: 0.3.0.1
« Reply #211 on: July 01, 2013, 05:03:41 pm »
0
throwing knives shouldnt have any difficulty. they are for the lols with 0 power throw.    they are butter knives by definition and will only hurt peasants. im sure you changed it just because you thought the best piker with o power throw should not be able to carry a rondel dagger and butter knives.  thanks.

Offline GRANDMOM

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Re: 0.3.0.1
« Reply #212 on: July 01, 2013, 05:07:17 pm »
+2
Would be fun to be able to have one hero in each class for battles, and let he commander doing the rollcall decide which of them should be accepted. Guys making armies would be able to field all cav armies, or whatever they would want for a battle, depending on what gear they would have bought in advance.

HA mongol style? No problem
30 english longbowmen in the same team - no problem
All piker army to counter an army known to be all cavalry

And if u definately wouldnt want to play as HA for instance u wouldnt lvl that charactr and the commander doing the rollcall just wouldnt chose him.
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Offline elvandin

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Re: 0.3.0.1
« Reply #213 on: July 01, 2013, 05:21:05 pm »
+2
I loomed my rus bow right before the patch. now the +1 damage is removed and it gains no damage from my looming of it. I feel a little bit cheated.

Offline Gravoth_iii

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Re: 0.3.0.1
« Reply #214 on: July 01, 2013, 07:43:56 pm »
0
HT stills benefits from HA, big difference between 0 to 3 HA. Please fix this i wish to abuse the 0 slot throwing daggers in combination with 2h on horseback.
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Offline HappyPhantom

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Re: 0.3.0.1
« Reply #215 on: July 02, 2013, 01:57:35 am »
0
Yes, only the current hero can fight as merc. When the hero is changed it will also change any open merc jobs from the previous to the current hero.
So basically you are saying, we can switch an "alt" to a "main" with approx a weeks stand-down period?

e.g. My main is currently my strat "hero", if I switch my strat "hero" to my alt, he in all sense and purposes becomes my main?

(basically, what is the different between a main and alt these days... lol)??
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Offline HappyPhantom

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Re: 0.3.0.1
« Reply #216 on: July 02, 2013, 05:36:07 am »
0
FUCKING NUDGES!!! Teammates nudge all the time for no reason, I got nudged and fell off a wall and I couldn't even report the guy. Every spwan is a nudge rape fest, everyone is nudging everyone for no reason, it made me quit the fucking game cause I was pissed. Can you at least turn friendly fire OFF for nudges please?
Agree. Yah, had that problem in DTV when they first introduced nudges. They turned off friendly-nudge in that right.
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Offline Teeth

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Re: 0.3.0.1
« Reply #217 on: July 02, 2013, 04:11:22 pm »
+2
|
  • English Bill                                   | old                            | new                           |

|----------------------------------------------------|--------------------------------|-------------------------------|
| weight                                             | 4                              | 3                             |
|____________________________________________________|________________________________|_______________________________|
Glorious victory. Might seem like a small change but it propelled the weapon from turd to awesome. Looking to trade a MW German Poleaxe for a MW English Bill.

Offline Uumdi

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Re: 0.3.0.1
« Reply #218 on: July 02, 2013, 10:29:17 pm »
0
Glorious victory. Might seem like a small change but it propelled the weapon from turd to awesome. Looking to trade a MW German Poleaxe for a MW English Bill.

Serious +++ to that.  Makes all the difference.
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Offline Zlisch_The_Butcher

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Re: 0.3.0.1
« Reply #219 on: July 02, 2013, 11:10:45 pm »
-2
Glorious victory. Might seem like a small change but it propelled the weapon from turd to awesome. Looking to trade a MW German Poleaxe for a MW English Bill.
Meh, now it'll require some form of skill to weapon stun with it :cry:
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.

Offline rufio

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Re: 0.3.0.1
« Reply #220 on: July 03, 2013, 01:01:12 am »
0
skill? you mean hold like always?
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Offline karasu

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Re: 0.3.0.1
« Reply #221 on: July 03, 2013, 03:14:03 am »
+1
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Offline Kafein

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Re: 0.3.0.1
« Reply #222 on: July 10, 2013, 07:26:14 pm »
0
Glorious victory. Might seem like a small change but it propelled the weapon from turd to awesome. Looking to trade a MW German Poleaxe for a MW English Bill.

That might just be the novelty effect.

"look at that poor idiot with his terrible weapon"

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Offline owens

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Re: 0.3.0.1
« Reply #223 on: July 12, 2013, 08:01:43 am »
-1
^In my opinion that is a nerf

4 weight will stun a lot, 3 wont.

Turnspeed is not a problem for the slowpokes that use such a disastrously bad weapon. Its the kind of weapon dickheads buy thinking it has 4 attack directions.
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Offline CaveSquirrel

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Re: 0.3.0.1
« Reply #224 on: July 15, 2013, 07:30:59 pm »
0
Question: When you're changing your Strat-Char, can you still play Strat-Battles with the current Char or do you need to wait 7 days until the new one gets chosen?