Author Topic: Dark Souls II  (Read 89386 times)

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Offline Tennenoth

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Re: Dark Souls II
« Reply #615 on: May 10, 2014, 09:46:23 pm »
+1
I was just killed by the covetous demon on NG+... It's bad enough to have died from him but he killed me AFTER I dealt the final blow too... The shame. :(

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Offline Gravoth_iii

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Re: Dark Souls II
« Reply #616 on: May 10, 2014, 10:12:36 pm »
0
yeah no judgement, i'm just saying, I completed some parts by using only bow and it was just too easy (mobs only follow you so far), the dragon aerie area was too ez with bows, and I kind of felt bad for doing that :D
That's how you play the game though, you adapt to the situation and win.

I am not dying that much. It is more like I am bored with the repetitiveness of the game. It is like playing an mmo offline. And honestly 2 guys 4 times taller than me swinging giant polehammers around like madmen with me not even having a chance to approach feels kinda cheap. I am yet to see a human sized boss, outside invasions.

Also, Story would not be needed if the gameplay was fun, but it isnt. It is a constant fight for survival with AI throwing cheapest stuff they can against you.

And I still dont understand what makes combat so awesome. I mean, most enemies dont even block! This game is based around inverted combat mechanics of typical action games, where instead of you mashing buttons like madman, enemies are those on constant offensive while you are trying to capitalize on their mistakes.



The survival is the fun part though. The combat is so great because of the massive variety on weapons, and builds, and just learning enemy patterns and then stomping them when you learn how to fight em.

How is this anything like an mmo? are you sitting and grinding souls or what?
« Last Edit: May 10, 2014, 10:17:38 pm by Gravoth_iii »
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Offline Nightmare798

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Re: Dark Souls II
« Reply #617 on: May 10, 2014, 10:52:41 pm »
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That's how you play the game though, you adapt to the situation and win.

The survival is the fun part though. The combat is so great because of the massive variety on weapons, and builds, and just learning enemy patterns and then stomping them when you learn how to fight em.

How is this anything like an mmo? are you sitting and grinding souls or what?

Well this game IS mostly about grinding souls. Most of the time it goes like : Bonfire-)grinding grounds)-grind-)bonfire.

Barely any feel of progress at all. I am not saying this game is deliberately bad, but it has some great flaws for sure.
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Offline Gravoth_iii

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Re: Dark Souls II
« Reply #618 on: May 10, 2014, 11:03:30 pm »
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I didnt grind a single time on my first playthrough, killing bosses provide more than enough souls to continue..

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Offline Nightmare798

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Re: Dark Souls II
« Reply #619 on: May 10, 2014, 11:11:10 pm »
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I didnt grind a single time on my first playthrough, killing bosses provide more than enough souls to continue..

Stream is up btw twitch.tv/siking517 for anyone who wants to watch me die vs havels.

That is debatable. I find it hard to believe you did not return few times to the same location to get more souls, and went directly for the bosses right off the bat, killing only necessary mooks in your way. Not on the first playthrough anyway.
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Offline Gravoth_iii

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Re: Dark Souls II
« Reply #620 on: May 10, 2014, 11:26:26 pm »
+2
Staying to farm is not very rewarding, you get what, one or two levels from it? Its just not worth it, while pushing for a boss will grant you a bunch once you defeat it.
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Offline Nightmare798

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Re: Dark Souls II
« Reply #621 on: May 10, 2014, 11:55:38 pm »
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Staying to farm is not very rewarding, you get what, one or two levels from it? Its just not worth it, while pushing for a boss will grant you a bunch once you defeat it.

Two levels? Sure at 90th level, but 20k of souls will get you at least 10 levels early game.

Of course, I do not grind that much now, but I have been for the greater part of my playthrough.
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Offline Tor!

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Re: Dark Souls II
« Reply #622 on: May 11, 2014, 12:01:32 am »
+2
Nightmare, from your posts it really sounds like you are just bad. Most of us never grinded, I have just gone place to place on both my characters, even NG+'ing a zone with ascetic.
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Offline Joseph Porta

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Re: Dark Souls II
« Reply #623 on: May 11, 2014, 12:20:07 am »
+1
I didnt grind a single time on my first playthrough, killing bosses provide more than enough souls to continue..

Stream is up btw twitch.tv/siking517 for anyone who wants to watch me die vs havels.

me neither, I am level 31 now and I have the last giant soul + other big souls and little souls in my item box, because I dont know what I will be spending the points on. I did not feel like I needed to grind more souls in order to be able to progress in the game.. the only reason i need to redo things is because I die because of my own mistakes.. but thats more of a challenge then a grind imo, as you want to beat the npcs rather then grind for a stat requirement.
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Offline Tot.

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Re: Dark Souls II
« Reply #624 on: May 11, 2014, 12:31:17 am »
+2
Well this game IS mostly about grinding souls. Most of the time it goes like : Bonfire-)grinding grounds)-grind-)bonfire.

To grind more? No point.. To get new gear? There seems to be very little difference in how much damage you receive when wearing heavy or light armor. To uncover story? What story?

So far I've been doing my best to ignore the dumbfuckery pouring out of his posts but this is just golden. :lol: 

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Offline IR_Kuoin

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Re: Dark Souls II
« Reply #625 on: May 11, 2014, 12:47:42 am »
0
I've gotten to 120+ at the end of the game from doing my own bosses and maybe 10 player bosses for others when I needed to refill my items without going back to bonfire, same goes with Bell invasions.
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Offline Tennenoth

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Re: Dark Souls II
« Reply #626 on: May 11, 2014, 01:00:22 am »
+1
I've only done one bit of grind, and that was simply to see if it would be worth doing for my brother, who has a thing for Katanas.

It's not a grind, I haven't found that increasing my levels has helped me through any battle, just learning what the enemies were doing, which ones I could take down without doing anything special and which ones really needed my attention. Prioritising targets, avoiding traps & luring enemies to areas where I'm not going fall off the edge of the world.

I'm a bad player, Tor can tell you of my grievances that I whined at him about, but there isn't a grind, unless you count the time spent learning the enemies.
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Offline SixThumbs

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Re: Dark Souls II
« Reply #627 on: May 11, 2014, 04:51:54 am »
+2
"Grinding" has happened to me because an area was too hard and it took me a few attempts to get it down or I decided to drop my white soapstone sign while making my way through the area (also helped me learn it a bit before hand and restock items on the way). This I did for up to the second "main" boss and thereafter I used the small white soapstone or blue cracked eye orbs to refill when I was running low on regen.

I'm just about finished but if after an attempt or two on dying to the boss I just run past everything to the fog gate. I was decent at the first Dark Souls and this time around I can "feel" out the invincibility frames better on the rolls, and I'm wearing semi-heavy armor, so the last half of bosses I've faced have actually gone down on the first try, third or fourth at the most.

In terms of stats it vaguely reminds me of DoTA where a marginal increase, ala something like iron branches, will make the difference between surviving an encounter and healing; or starting at the bonfire again.
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Offline IR_Kuoin

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Re: Dark Souls II
« Reply #628 on: May 11, 2014, 04:54:59 am »
+1
Man this fucking soul memory. A little farming run and a few invasions and boom 0.2 mill more SM ... This SM is just making PvP in arena so slow.
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Offline SixThumbs

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Re: Dark Souls II
« Reply #629 on: May 11, 2014, 04:57:24 am »
+1
I keep hearing NG+ is the way to go.

I got lost about halfway through the game though from so much invading/dueling/co-op though.
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