Author Topic: Dark Souls II  (Read 89006 times)

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Offline SeQuel

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Re: Dark Souls II
« Reply #570 on: May 07, 2014, 10:08:27 pm »
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I'm making a Faith build what weapon should I pick up? Thinking Lightning Claymore until I get Defender Greatsword.

Offline Nehvar

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Re: Dark Souls II
« Reply #571 on: May 08, 2014, 04:23:36 am »
0
What do you guys who have this game already think of this?


I was a big fan of Demon's Souls and I played quite a bit of Dark Souls...but I don't think I'll be buying DS2.  Looks like they failed big time.

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>>This<< has me interested though.  Demon's Souls 2, yeah!  It would be really cool if they didn't botch it.
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Offline Tennenoth

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Re: Dark Souls II
« Reply #572 on: May 08, 2014, 04:45:47 am »
0
I'm making a Faith build what weapon should I pick up? Thinking Lightning Claymore until I get Defender Greatsword.

My personal build uses a Lightning Claymore, since I prefer the move set. The wide sweep makes it for me. Other than that, I use an estoc, but I use that mostly situationally, particularly for when fighting in corridors, for fighting invaders or for targeting more effectively, also, the dashing stab is wonderful for catching people.

At the moment, since I've managed to finish my first run through, I'm at liberty to swap out different weapons, I really want to find a spear/lance that I like to use, besides Santier's spear, which is just silly. :)

I wouldn't take my advice too much though, I'm terrible at the game! ^^
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Offline Joseph Porta

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Re: Dark Souls II
« Reply #573 on: May 08, 2014, 07:46:33 am »
0
If you use wiki with moderation it shouldn't feel like cheating, imo (no boss lookups, no zone walkthroughs, etc). I use it for stuff that I'd probably never figure in 10 years without wiki, like for example what to do with "Petrified something"
yeah you are right, I also want to avoid things like "get this weapon here" etc.
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Offline IR_Kuoin

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Re: Dark Souls II
« Reply #574 on: May 08, 2014, 08:57:16 am »
0
What do you guys who have this game already think of this?


I was a big fan of Demon's Souls and I played quite a bit of Dark Souls...but I don't think I'll be buying DS2.  Looks like they failed big time.

--

>>This<< has me interested though.  Demon's Souls 2, yeah!  It would be really cool if they didn't botch it.

(click to show/hide)

Maybe a little NPC spoiler? Try opening carefully.
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Offline Vibe

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Re: Dark Souls II
« Reply #575 on: May 08, 2014, 09:43:05 am »
+3
Visions of Anor Londo archers


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« Last Edit: May 08, 2014, 10:22:49 am by Vibe »

Offline Vibe

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Re: Dark Souls II
« Reply #576 on: May 08, 2014, 01:08:21 pm »
+2
Quote
As of 4 hours ago, a representative of Bandai Namco posted a Q&A on the steam forums that answers a lot of questions such as those with VAC, crashes, KB&M controls, respawning enemies, item durability, and so on. You can find the full thread here. It seems that Bandai Namco is dealing directly with FromSoft which explains why all the fixes/tweaks, etc are taking so long. You can find find the full Q&A below. (I have edited many questions to be easier to read)



Now that Dark Souls II is out on PC we (Bandai Namco Games) would like to field any on-going or outstanding questions you have about the game. We see comments, concerns, bug reports, rants, and raves all over. And it's quite difficult to keep up with all the different conversations happening in different places. But we'd like to help you get answers to some of your questions regarding the game. Bear in mind that we are not the developers, that honor still sits with FromSoftware, but we are constantly sending feedback their way. We're committed to making sure your opinions are heard and you have a great Dark Souls II experience.

We'll do our best to answer any questions posted in this thread. If there's a question that we don't know the answer to or can't answer at this time, we'll try to notate that.

If you have questions about ongoing bug reports, cheaters, bans, game functionality, leave them in this thread and we'll update over the next few days with as many answers as possible.

What is the status on the VAC ban issue?

Progress on this issue has been slow-going. FromSoftware and our Bandai Namco Games office in Japan are in contact with Valve and are working through this currently. We hope to have a resolution soon and we'll let you know as soon as we hear more information.

What does Bandai Namco Games or FromSoftware plan to do with potential cheating/hacking in Dark Souls II?

The Dark Souls II server team is constantly monitoring player activity. If a player has stats or weapons that they shouldn't, the server team is tracking that. It is up to the Dark Souls II server team to submit to Valve what they would like to ban, in terms of hacks and cheats, and then VAC will take care of the bans. As we progress, we'll do our best to share what information is provided to us by FromSoftware, but any cheat, hack, or player bans are up to the discretion of the Dark Souls II server team. If you have specific questions about this - You can reach out to our game support: North/South America: http://support.bandainamcogames.com/ Other Territories: http://www.bandainamcogames.co.uk/support

You can read more about how VAC works (and how to report a cheat) here: https://support.steampowered.com/kb_article.php?p_faqid=370

Any official word on whether or not [insert any of the popular mods here] will trigger VAC on Dark Souls 2?

No official word yet. As FromSoftware starts to define more and more cheats, we have communicated and detailed the harmless mods that some users have been using. In the end we can't say for sure, since that is up to the Dark Souls II server team, but we'll let everyone know what we learn as these conversations progress. Although if there is a thread or an information hub somewhere that has a list of all these mods and how they actually affect game files, that will help as we supply more information to FromSoftware. Thanks for the info - I think we have all the info we need.

We know the consoles couldn't handle the lightning that was shown in the trailers, so why was it removed from the PC?

The only comment that we have made on this is sharing FromSoftware's response: Throughout the game development process, a game is constantly being balanced not only in game playability, but also in the realm of resource management.

A developer is always challenged with creating the most rewarding gaming experience while delivering continuity in graphical quality, gameplay dynamics, and balance within the game. The final version of Dark Souls II displays the culmination of this delicate balance and we’re very proud of the positive media and fan reception for the game."

What is the situation with the PC servers?? Are the conection problems solved or are you still working on it??

We had a hiccup May 2nd and 6th. Servers are currently up and running now, if you are still experiencing more connectivity issues, make sure to get in touch with support so we can help troubleshoot. We hope that everything will be more stable moving forward.

I am still having this crash, any word on when this will be fixed? Frustrating paying $50 for a game and not being able to play it for 2 weeks.

If you are still experiencing a crash at startup (and your system meets the minimum requirements) be sure to get in touch with our support team and they'll walk you through next-steps from there.

Do you have any insight as to why the LGK bosses lightning sword attacks are about a billion decibels louder then anything else in the game?

We do not know why that seems to be the case. We'll follow up with our QA team today though. Thanks for the heads-up!

Is there any chance you could add option to remove mouse delay on attacks? Will you ever fix UI showing pad buttons while playing on mouse/keyboard?

We've read through almost all player feedback on Keyboard and Mouse controls and have passed them along to the developer. If we hear of any changes coming to the controls, we'll let you know.

I have Internet connectivity problems that cause me to connect and disconnect randomly. This creates scenarios where I am restricted in online gameplay. This is one of the biggest problems I have with the game

If the Dark Souls II servers detect multiple disconnections or failed connections, you will be temporarily limited from joining multiplayer sessions. You can also try using the 'Bone of Order' item, which will attempt to restore links to other worlds.

Does From Software consider changing some of the not so popular gameplay elements?

This is always possible in the future. We have gathered feedback, read forums, and talked with many community members regarding limited respawns, Soul Memory, etc. In the end these are design choices that are made by FromSoftware, but we are definitely discussing your feedback with them.

Why is there no offline mode ingame?


The integration of offline/on-line gameplay is how FromSoftware has designed the game. If you would like to play completely offline, you can always disable your internet connection.

From what I understand then FromSoftware are monitoring things such as stats. So what (if anything) happens if a save gets corrupted and someone is forced to use an earlier save where the stats are much lower?

When we say FromSoftware are monitoring stats, they are monitoring things like if a character is Soul Level 50, but has 99 Vitality. That can't be accomplished through normal gameplay.

Are there still server issues? Messages are rare for me, and summon signs are literally non existent. My roommate has the same SM as my main character, and there's nothing we can to do even see each other. We've tried the name ring too, and nothing works. This has only been a problem since yesterday's server outage

From what we understand, servers should be working properly. If you are seeing weird issues like this and everything was fine before the last server outage, get in touch with our support so we can document the issue and troubleshoot. North/South America: http://support.bandainamcogames.com/ Other Territories: http://www.bandainamcogames.co.uk/support

Is there anything being done about weapon durability degrading so quickly when hitting corpses?

From what we understand, this functionality is intentional. We've passed along feedback to the developer and it is always possible that this updated in future calibrations.

Offline Overdriven

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Re: Dark Souls II
« Reply #577 on: May 08, 2014, 01:38:52 pm »
0
yeah you are right, I also want to avoid things like "get this weapon here" etc.

After I gimped my first two builds on DS I used wiki just for builds after that. But I think using it for anything other that would feel cheap for a game like this.

Offline IR_Kuoin

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Re: Dark Souls II
« Reply #578 on: May 08, 2014, 02:16:01 pm »
+1
Once i realized there might be more lore and backstory on certain bosses than i'd initially thought, my opinion of Dark Souls 2 improved 500% they arent all just randomers

True, but Dark Souls managed to give a lot of lore regarding bosses even before you fought them, like Sif or Artorias. Here it is more like I said with the Royal Aegis, you only really find out about him after you killed him.
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Offline Vibe

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Re: Dark Souls II
« Reply #579 on: May 08, 2014, 02:29:34 pm »
+1
Yeah, I think the story of Dark Souls was more "grand" and full than Dark Souls 2. There was an ancient battle, the fire age has begun, you are the chosen undead, you must end the fire age and begin the dark age by doing this, this, this, this.

All I got from Dark Souls 2 is:
a) you are cursed and you don't want to be, thus you must kill shit
b) everybody has Alzheimer's
c) Kingdoms have risen and fallen here over and over again, you keep hearing this
d) those ladies at start were rood to me ;_;

BUT.. for some reason I still like the DS2 story, it feels more mystic/dark to me.

Offline IR_Kuoin

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Re: Dark Souls II
« Reply #580 on: May 08, 2014, 03:06:32 pm »
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Guess we'll wait for ENB and his confirmed lore from FromSoft and Vita's videos.
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Offline SixThumbs

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Re: Dark Souls II
« Reply #581 on: May 08, 2014, 04:19:28 pm »
+1
I was invaded for the first time lastnight! It was a naked man and he beat me to death in 3 hits with his fists while I was decked out in semi-heavy armor!
And how!

Offline Gravoth_iii

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Re: Dark Souls II
« Reply #582 on: May 08, 2014, 05:26:14 pm »
+1
http://www.twitch.tv/siking517 Streaming some pvp with my dual dagger char, leaving the stream on mute afk is appreciated ;)
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Offline Logen

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Re: Dark Souls II
« Reply #583 on: May 08, 2014, 05:43:55 pm »
+1
stop chatting with vibe and  kill more pplz omg

Offline Nightmare798

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Re: Dark Souls II
« Reply #584 on: May 08, 2014, 05:49:03 pm »
+1
Finally managed to beat old dragonslayer. God that guy was a cunt...
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