Author Topic: Possible reason to buff archery  (Read 1523 times)

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Offline Archivus

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Re: Possible reason to buff archery
« Reply #15 on: June 11, 2013, 07:32:04 pm »
0
Thanks everybody for the discussion. I want to rectify some things about my post because I've thought over the matter some more.

Buffing archers won't do any good here, I realised.

I meant to say something along the lines of: The objective in battle is too unclear, many people do not necessarily think for the good of the team but for themselves first and it would be  much more interesting if players play for the win rather than having a good killing spree before dying.

Yes, I am a hypocrite

Offline BlindGuy

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Re: Possible reason to buff archery
« Reply #16 on: June 11, 2013, 07:34:10 pm »
+1
An admin pls close this thread untill OP downloads and plays the game he is writing about.


1: Archers shoot what they can hit. This means: any enemy who is not taking evasive, and some that are evading a different archer, making their dodges linear to the archer they are unaware of, making them easy targets.

2. Archers shoot other archers when they CAN: this means when other archer is targetting someone ina different tangent and therefor are not dodging laterally to the shooter. Notice that archers (not noobs, but archers) will dodge between shots even when there is noone shooting at them: ones who dont do this are not archers, they are casualties.

3. 2handers, large polespammers, 1handers (no shield) are only too aware that they are archer targets, they have felt the sting of the feathered death before: They continuesly move in lateral angles and try to time their changes of direction to not coincide with when the arrows are zipping past (ones who dont do this are not fighters, they are casualties).

4. Archers main target of opportunity is cav: easy to hit, and very dangerous if ignored...


SO: Archers shoot what they can hit because their ammo is not unlimited, they dont tend to prioritise targets, but take targets of opportunity. Usually I get 1 or 2 points per hit, so if I landed every shot of 30, thats a max of 60 points, but since a combination of hitboxes being tweakable by spastic mouse spam and shots not being accurate with anything less than 150-160 wpf, your not going to land every shot. So valour for pure archer: rare.
I don't know enough

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Offline Gurnisson

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Re: Possible reason to buff archery
« Reply #17 on: June 11, 2013, 07:45:16 pm »
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This misses the point. The point is that the valour system exists to reward exceptionally good players with some xtra xp and gold.
I don't see why a good ranged shouldn't be rewarded but a 2H who STR crutches and goes full plate spamming zerg should be.

You make it sound like it's impossible. It's a bit harder, but not that much.
I voted Gurnisson cause of his fucking bendy pike, I swear noone can roflcopter stab like he can.

Offline Archivus

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Re: Possible reason to buff archery
« Reply #18 on: June 11, 2013, 08:21:37 pm »
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OK, I will stop shitposting now.

Reading all of your replies makes me realise that the problem here is me. I guess the game doesn't interest me enough anymore as it has evolved into what it is and I shouldn't try to change it. Sorry for wasting your time. Time for me to move on to another game. Thanks, bye.

Also, close this thread or rather remove it.
« Last Edit: June 11, 2013, 09:05:48 pm by Archivus »

Offline BlueKnight

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Re: Possible reason to buff archery
« Reply #19 on: June 11, 2013, 09:35:12 pm »
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OK, I will stop shitposting now.

Reading all of your replies makes me realise that the problem here is me. I guess the game doesn't interest me enough anymore as it has evolved into what it is and I shouldn't try to change it. Sorry for wasting your time. Time for me to move on to another game. Thanks, bye.

Also, close this thread or rather remove it.
Bro, you just need +3 bow and arrows. I could borrow you some through armoury if you applied to Nordmen. Just so you can borrow items and try the game from other perspective. If you want to know any details or anything just PM me, also people on crpg forum are stubborn&hard like dicksteeldonkey. We have similar topics for over 2 years all the time based on the same shit. Anyway, this mod is pretty much addictive so I guess leaving it may be better for your health but you may also miss a lot of fun, especially once you meet some 'cewl' guys, the game becomes good.
« Last Edit: June 11, 2013, 10:43:27 pm by BlueKnight »
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Offline sF_Guardian

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Re: Possible reason to buff archery
« Reply #20 on: June 11, 2013, 09:50:58 pm »
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You make it sound like it's impossible. It's a bit harder, but not that much.

Actually its not the point that its too hard for archtards but too easy for plate crutching zergmode spammers, at least on Siege.
I don't want to give a feedback to molly neither i want to ban him,I wanted to give advise high authorities to take his admin rights.Panos you monkey wrench where would u put this topic enlighten me you cancer fuck.

Offline Archivus

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Re: Possible reason to buff archery
« Reply #21 on: June 12, 2013, 06:38:18 am »
+1
Bro, you just need +3 bow and arrows. I could borrow you some through armoury if you applied to Nordmen. Just so you can borrow items and try the game from other perspective. If you want to know any details or anything just PM me, also people on crpg forum are stubborn&hard like dicksteeldonkey. We have similar topics for over 2 years all the time based on the same shit. Anyway, this mod is pretty much addictive so I guess leaving it may be better for your health but you may also miss a lot of fun, especially once you meet some 'cewl' guys, the game becomes good.

You are right. When somebody sais 'I'm quitting the mod' that most likely means 'I'll be back after a couple of days'.

cRPG is a curse  :cry: