Author Topic: Re-add Blocking and Kicking  (Read 4752 times)

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Offline Require

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Re-add Blocking and Kicking
« on: May 28, 2013, 04:53:10 am »
-20
« Last Edit: May 29, 2013, 11:59:59 pm by Kalam »

Offline FrugFrug

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Re: Re-add Blocking and Kicking
« Reply #1 on: May 28, 2013, 05:10:56 am »
+7
You can still chamber while kicking.

Offline Matey

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Re: Re-add Blocking and Kicking
« Reply #2 on: May 28, 2013, 05:11:20 am »
+4
I honestly don't know why it was removed. Every class could do it, it was a more "elite" fighting style. Fighting was so much better when you could do this. Even though some people spammed it.. all you had to do was stab.. It seemed like a pretty balanced mechanic. Why was it taken out?

shielders couldnt do it and people without stab weapons couldnt stab.

Offline Legs

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Re: Re-add Blocking and Kicking
« Reply #3 on: May 28, 2013, 05:19:23 am »
-8
Why was it taken out?

It made shielders cry because skilled players were able to defeat their omni-block turtle shell.
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Offline Duster

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Re: Re-add Blocking and Kicking
« Reply #4 on: May 28, 2013, 05:21:04 am »
+32
It was a broken mechanic allowing the backpedal-er to throw out kicks without consequences, which is (bad)
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Offline Kaoklai

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Re: Re-add Blocking and Kicking
« Reply #5 on: May 28, 2013, 06:24:53 am »
+15
You can still use kicks to great effect, you just can't throw them out thoughtlessly after every single attack anymore.  Also, lol @ calling old kicks "elite." 
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Offline Strudog

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Re: Re-add Blocking and Kicking
« Reply #6 on: May 28, 2013, 08:47:15 am »
+3
The kicks were a little OP, but they are fine now, shielders are still as stupid as they used to be
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Offline Herkkutatti666

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Re: Re-add Blocking and Kicking
« Reply #7 on: May 28, 2013, 08:53:14 am »
+4
Kick and block would be a lot better than this OP nudge shit.
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Offline Smoothrich

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Re: Re-add Blocking and Kicking
« Reply #8 on: May 28, 2013, 09:23:32 am »
+4
I never block and always spammed kicks anyways, if anything they are more OP since I almost always connected with them regardless of having to block, and now the kick radius is super large and stupid. Only good players dip them and punish me, as it should be.
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Offline peter_afca7

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Re: Re-add Blocking and Kicking
« Reply #9 on: May 28, 2013, 11:22:39 am »
+5
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i lol'd at the +1 kick spammer #1

kick range should be the same as before just no blocking

Offline Legs

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Re: Re-add Blocking and Kicking
« Reply #10 on: May 28, 2013, 11:50:37 am »
-4
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i lol'd at the +1 kick spammer #1

kick range should be the same as before just no blocking

QQ nerf skill.

It's a sad day when the cRPG devs start pandering to less skilled players.
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Offline Corsair831

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Re: Re-add Blocking and Kicking
« Reply #11 on: May 28, 2013, 01:13:22 pm »
+2
and add jump kicking pls, you should also be able to block whilst jump kicking
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Offline peter_afca7

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Re: Re-add Blocking and Kicking
« Reply #12 on: May 28, 2013, 01:23:43 pm »
+4
QQ nerf skill.

It's a sad day when the cRPG devs start pandering to less skilled players.
well it aint skill if you can just spam E while blocking just wait till you finnaly hit then slash WAUW high skill lvl reached

Offline dreadnok

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Re: Re-add Blocking and Kicking
« Reply #13 on: May 28, 2013, 02:22:47 pm »
+3
It made shielders cry because skilled players were able to defeat their omni-block turtle shell.

What the fuck makes you elite? All you do is non stop side swing. Shielder is def harder than 2h by far. You get hit every time you try and swing as a Shielder.  Just spec 2h and long pole arm users and you will see " elite skillz"
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Offline dreadnok

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Re: Re-add Blocking and Kicking
« Reply #14 on: May 28, 2013, 02:24:31 pm »
+1
I got kicked by a guy who had his back to me and kicked forward. They are beyond fucked right now
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