Author Topic: Horses have no natural predators  (Read 30614 times)

0 Members and 2 Guests are viewing this topic.

Offline Rumblood

  • King
  • **********
  • Renown: 1199
  • Infamy: 420
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Game nicks: GrannPappy
Re: Horses have no natural predators
« Reply #315 on: May 31, 2011, 12:43:51 am »
0
Notice the dead footmen underneath the cavalry, I think cavalry is well enough realistic as is and should be given speed and maneuverability bonuses if anything.

And all this talk of dropping your lance when you hit someone with it is silly.

You're right. It should shatter and disappear with no chance to be picked back up again!  :wink:
"I don't think much of a man who is not wiser today than he was yesterday" – Abraham Lincoln

visitors can't see pics , please register or login

Offline PhantomZero

  • Earl
  • ******
  • Renown: 384
  • Infamy: 53
  • cRPG Player
  • I'm going to need you playing at 6AM on Saturday..
    • View Profile
  • Faction: BIRD CLAN
  • Game nicks: POSTMASTER_PHANTOM0_OF_BIRD
  • IRC nick: PhantomZero
Re: Horses have no natural predators
« Reply #316 on: May 31, 2011, 01:12:01 am »
0
You're right. It should shatter and disappear with no chance to be picked back up again!  :wink:

Then so should every other weapon, lances aren't the only weapon that can break or get stuck in a person, and if you try and block using a wooden weapon the game should just uninstall itself for how much of an idiot you are.

The heavy horses go far too slow to get any damage out of couching anyway, the maneuverability of most footmen is too great and they can cartwheel out of the way, and a pike now can keep horses further away than ever before.

2H weapons are used far more in game than they ever did in actual battle and should be nerfed appropriately to reflect this.
visitors can't see pics , please register or login

Offline Gorath

  • Count
  • *****
  • Renown: 226
  • Infamy: 168
  • cRPG Player
  • Why the hell did I do anything other than ranged?
    • View Profile
  • Faction: Chaos
  • Game nicks: The threat of physical violence should be present in all things
  • IRC nick: Otherwise we get a swarm of faggot children like the majority of the cRPG/Internet population
Re: Horses have no natural predators
« Reply #317 on: May 31, 2011, 07:33:38 am »
0
and if you try and block using a wooden weapon the game should just uninstall itself for how much of an idiot you are.

Yup.  Because spears and polearms were NEVER ever used on the battlefield due to their tendency to disintigrate upon contact with anything metal......

owait

*blocking is about deflection, not taking the brunt force impact of the attack.  hurrr durrrr*
And I should be nice or polite to anyone.... why exactly?

Offline Lech

  • Permanently Banned
  • **
  • Renown: 123
  • Infamy: 348
  • cRPG Player
    • View Profile
Re: Horses have no natural predators
« Reply #318 on: May 31, 2011, 12:21:43 pm »
0
Yup.  Because spears and polearms were NEVER ever used on the battlefield due to their tendency to disintigrate upon contact with anything metal......

owait

*blocking is about deflection, not taking the brunt force impact of the attack.  hurrr durrrr*

Even if you take the force, most of it ends up transfer into your hands.

Offline Overdriven

  • Marshall
  • ********
  • Renown: 828
  • Infamy: 223
  • cRPG Player Sir Black Pawn
    • View Profile
  • Faction: Great Khans
  • Game nicks: GK_Overdriven
Re: Horses have no natural predators
« Reply #319 on: May 31, 2011, 01:18:01 pm »
0
Even if you take the force, most of it ends up transfer into your hands.

Which hurts like a bitch and makes you drop the weapon.

Yeah swords were very commonly stuck in people. The suction of the flesh onto a sizeable blade entering it means it's incredible hard to draw out once it's in. Swordsmen were taught to twist the blade as they stabbed into someone in order to prevent the flesh taking a grip of their weapon and making them useless for the fight.

So if you give lances that chance, give every weapon that chance :P
« Last Edit: May 31, 2011, 01:21:15 pm by Overdriven »

Offline PhantomZero

  • Earl
  • ******
  • Renown: 384
  • Infamy: 53
  • cRPG Player
  • I'm going to need you playing at 6AM on Saturday..
    • View Profile
  • Faction: BIRD CLAN
  • Game nicks: POSTMASTER_PHANTOM0_OF_BIRD
  • IRC nick: PhantomZero
Re: Horses have no natural predators
« Reply #320 on: June 02, 2011, 10:16:05 am »
0
Yup.  Because spears and polearms were NEVER ever used on the battlefield due to their tendency to disintigrate upon contact with anything metal......

Spears and polearms generally werent used by a single soldier running around trying to defeat the entire enemy army by himself. I don't think many spearmen were in a very good position to block with their spears.

My point is trying to balance this game based on real-life shenanigans is dumb.

Before every round roll a die, if the die is less than 3, you fail your check and have died of dysentery.
visitors can't see pics , please register or login

Offline Duster

  • Marshall
  • ********
  • Renown: 730
  • Infamy: 89
  • cRPG Player Sir White Knight A Gentleman and a Scholar
    • View Profile
  • Game nicks: Mr_Pibb, Mellow_Yellowtf
Re: Horses have no natural predators
« Reply #321 on: June 02, 2011, 10:03:48 pm »
0

Before every round roll a die, if the die is less than 3, you fail your check and have died of dysentery.

One of the best quotes i've seen in awhile
visitors can't see pics , please register or login

Offline Gorath

  • Count
  • *****
  • Renown: 226
  • Infamy: 168
  • cRPG Player
  • Why the hell did I do anything other than ranged?
    • View Profile
  • Faction: Chaos
  • Game nicks: The threat of physical violence should be present in all things
  • IRC nick: Otherwise we get a swarm of faggot children like the majority of the cRPG/Internet population
Re: Horses have no natural predators
« Reply #322 on: June 03, 2011, 07:23:30 am »
0
Spears and polearms generally werent used by a single soldier running around trying to defeat the entire enemy army by himself.

Ok.... which weapon was?   :rolleyes:
And I should be nice or polite to anyone.... why exactly?

Offline Seawied

  • Knight
  • ***
  • Renown: 45
  • Infamy: 21
  • cRPG Player
  • Climbing in yo window, snatching yo people up!
    • View Profile
Re: Horses have no natural predators
« Reply #323 on: June 03, 2011, 08:26:25 am »
0
Ok.... which weapon was?   :rolleyes:

Flambergs! Duh! Its true, I saw it in an anime once!
So with PT >10 stones become simple too effective
:lol:

Offline Darkkarma

  • Duke
  • *******
  • Renown: 573
  • Infamy: 106
  • cRPG Player
  • Slow your roll
    • View Profile
  • Faction: Chaos
  • Game nicks: DarkKarma
Re: Horses have no natural predators
« Reply #324 on: June 03, 2011, 08:30:07 am »
0
Flambergs! Duh! Its true, I saw it in an anime once!

http://www.youtube.com/watch?v=Qacgb2b8LVU


EAT YOUR HEART OUT GORATH
This community hurts my brains, a lot.

Offline Diavolo

  • Peasant
  • *
  • Renown: 2
  • Infamy: 0
  • cRPG Player
  • Engineering student - Will pwn your ass in physics
    • View Profile
  • Faction: Knights Templars
  • Game nicks: Templar_Diavolo, Aleta
Re: Horses have no natural predators
« Reply #325 on: June 03, 2011, 11:30:54 am »
0
the thing with spears and polearms is that the game mechanics doesnt account for the fact that a spearman doesnt have to strike once, strike twice, etc. One can just keep the spear infront of oneself, and if the enemy tries to get closer, they get impaled. However, if one in real life manages to push the spear away and get within range to attack with a short weapon, the spearman can never block or attack again. but then again blocking a sprea thrust is a lot harder than it is in M&B. In real life its not just to hold a sword horisontal in front of ones belly, and then you're immortal from all stab attacks. Imo there should atleast be an upwards block for stabs that are high up, and a down block for the stabs that go to the belly. Dont know if that would be possible, but that would make polearms more balanced.

As a conclusion I guess how spears work now is probably the best.
visitors can't see pics , please register or login

Offline Casimir

  • King
  • **********
  • Renown: 1756
  • Infamy: 271
  • cRPG Player Sir White Bishop A Gentleman and a Scholar
  • The Dashing Templar
    • View Profile
  • Faction: Knights Templar
  • Game nicks: Templar_Casimir
  • IRC nick: Casimir
Re: Horses have no natural predators
« Reply #326 on: June 04, 2011, 12:36:45 am »
0
No natural predator?

Pike?

Long Spear?

Long Bow?
Turtles

Offline Malaclypse

  • King
  • **********
  • Renown: 1299
  • Infamy: 146
  • cRPG Player A Gentleman and a Scholar
  • In girum imus nocte et consumimur igni.
    • View Profile
Re: Horses have no natural predators
« Reply #327 on: June 04, 2011, 02:32:21 am »
0
No natural predator?

Pike?

Long Spear?

Long Bow?

+

Other lancers?

Horse archers?

Upkeep?
You think you're pretty smart with your dago mustache and your greasy hair.

Offline Seawied

  • Knight
  • ***
  • Renown: 45
  • Infamy: 21
  • cRPG Player
  • Climbing in yo window, snatching yo people up!
    • View Profile
Re: Horses have no natural predators
« Reply #328 on: June 04, 2011, 06:49:46 am »
0
No natural predator?

Pike?

Long Spear?

Long Bow?

Pike? Rarely seen

Long spear? Yes

Long bow? more of a major annoyance really.
So with PT >10 stones become simple too effective
:lol:

Offline Duster

  • Marshall
  • ********
  • Renown: 730
  • Infamy: 89
  • cRPG Player Sir White Knight A Gentleman and a Scholar
    • View Profile
  • Game nicks: Mr_Pibb, Mellow_Yellowtf
Re: Horses have no natural predators
« Reply #329 on: June 04, 2011, 06:53:57 am »
0
Pike? Rarely seen

Long spear? Yes

Long bow? more of a major annoyance really.

Ahem? How about them fallen archers, that's a two shot for both my horse and I, 3 if I realize I'm horribly fucked and try and go the other way.
visitors can't see pics , please register or login