Author Topic: Buff Swashbuckling?  (Read 5789 times)

0 Members and 3 Guests are viewing this topic.

Offline Bobthehero

  • Duke
  • *******
  • Renown: 515
  • Infamy: 195
  • cRPG Player
  • Grandmaster Ultimate God Of Swashbucklin'
    • View Profile
  • Faction: Bridgeburners
  • Game nicks: Bobthehero_Whals and I am totally not all the Not_Bobthehero alts ever.
  • IRC nick: Buff Swashbuckling
Buff Swashbuckling?
« on: May 10, 2013, 07:15:13 am »
+2
Boom!

Its back, yay, contain your orgasms gents, for it'll get dirty.

So, so, so, swashbuckling, terrible terrible thing, all the bad sides of 1h offense with the defense of 2h, but hey, you look just dashing (like the color yellow, ever told you I liked that color, yeah, I do!).

So how'd you make it better?!

Well the only thing you can bump its offense, because the point is to go screw defense, I am looking mighty dashing! (and useless, lets no go there please :( ), there's two ways, imo, to do that.

1) Straight up stats buff if: You have no shield skill and no other proficencies than 1h choosen.

2) Dedicated swashbuckling weapons: X slot (so that those fucking archers cannot put their grubby paws on it, assholes) 1h weapons that cannot be used with a shield, pretty sure you can cook something with WSE 2. We could totally use the espada's/side sword weapons and create a duplicate item that can't be used with a shield, while leaving the

Now the first one is fine and dandy, imo but I feel I'd wonky ot implement, while the second one would probably force me to retire my guy to get the loom points to re-loom a dedicated swashbuckling weapon and probably leave the possibility for other classes to get a better than average 1h weapon.

If anyone else have ideas, shoot.

If you're going to hate, I have this to say to you: Your mother asshole, I tragedy.

visitors can't see pics , please register or login


On an unrelated subject, carriable tables should be a thing.

Good night.
visitors can't see pics , please register or login
The Narwhals, dedicated swashbuckler part of FCC


Stabbing is my speciality and one hitting people, my art

Offline Canuck

  • Earl
  • ******
  • Renown: 482
  • Infamy: 50
  • cRPG Player
    • View Profile
  • Game nicks: Canuck
Re: Buff Swashbuckling?
« Reply #1 on: May 10, 2013, 07:41:37 am »
+1
1h duelist is my favourite playstyle thus far.
BUFF!

Offline Zlisch_The_Butcher

  • King
  • **********
  • Renown: 1272
  • Infamy: 971
  • cRPG Player
    • View Profile
  • Faction: Faction: Frisian Church of Mork The Goat God
  • Game nicks: Zlisch
  • IRC nick: IRC nick: Tears
Re: Buff Swashbuckling?
« Reply #2 on: May 10, 2013, 08:39:07 am »
-1
Add nudges and make them exclusive to Swshbucklers/2h that can be used with a shield, damage and shit based of 1h wpf.
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.

Offline Macropus

  • King
  • **********
  • Renown: 1668
  • Infamy: 296
  • cRPG Player Sir Black Knight
    • View Profile
  • Game nicks: Macropus
Re: Buff Swashbuckling?
« Reply #3 on: May 10, 2013, 08:45:01 am »
-2
A typical "buff my class even if it's ridiculous" thread.
1h without shield isn't a class. It's a shielder without shield.

Offline Zlisch_The_Butcher

  • King
  • **********
  • Renown: 1272
  • Infamy: 971
  • cRPG Player
    • View Profile
  • Faction: Faction: Frisian Church of Mork The Goat God
  • Game nicks: Zlisch
  • IRC nick: IRC nick: Tears
Re: Buff Swashbuckling?
« Reply #4 on: May 10, 2013, 09:09:19 am »
0
A typical "buff my class even if it's ridiculous" thread.
1h without shield isn't a class. It's a shielder without shield.
Nudges should still be added and be strongest with 1h with no shield.
Shieldbashes should be added as well though.
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.

Offline Kafein

  • King
  • **********
  • Renown: 2203
  • Infamy: 808
  • cRPG Player Sir White Rook A Gentleman and a Scholar
    • View Profile
Re: Buff Swashbuckling?
« Reply #5 on: May 10, 2013, 10:21:06 am »
+3
Keep it weak. I want to be unique !

Offline Ulter

  • Baron
  • ****
  • Renown: 123
  • Infamy: 25
  • cRPG Player
    • View Profile
  • Faction: HRE
  • Game nicks: Duke_Henry_HRE
Re: Buff Swashbuckling?
« Reply #6 on: May 10, 2013, 10:35:57 am »
0
This makes just as much sense as buffing lances used on foot.

Offline Teeth

  • King
  • **********
  • Renown: 2550
  • Infamy: 1057
  • cRPG Player Sir Black Bishop A Gentleman and a Scholar
    • View Profile
Re: Buff Swashbuckling?
« Reply #7 on: May 10, 2013, 11:04:51 am »
+2
Swashbuckling is fine balance wise, on siege it is even one of the strongest classes. If you need a buff, stop playing in 1st person. You play a class that is designed to be used with a shield and refuse to use a shield. You really expect the devs to go way out of their way to encourage people doing that?

When I played it, it was maybe a little less strong than a longsworder, but it was still strong enough to compete at a very respectable level. Now with the tweaking of the turn rate nerf, 1h no shield gets its sweet overhead surprise turning back. Fun fact, people suck at blocking 1h overheads. The class can barely be called underpowered, and if it got a buff, you wouldn't be an exquisite, exclusive gentleman anymore for playing it.

Offline Tydeus

  • King
  • **********
  • Renown: 1422
  • Infamy: 351
  • cRPG Player A Gentleman and a Scholar
  • Item re-unbalance guy
    • View Profile
  • Game nicks: Tydeus
  • IRC nick: Tydeus
Re: Buff Swashbuckling?
« Reply #8 on: May 10, 2013, 03:54:49 pm »
0
and if it got a buff, you wouldn't be an exquisite, exclusive gentleman anymore for playing it.
Pretty much this. /thread

On a side note, I'd take 1h animations over 2h if I could have identical weapon stats both ways and I believe it's clear most people would as well. 2h thrust is nice, but I'd argue that in all other cases, the 1h animations are (when ignoring weapon stats), easily superior.
chadz> i wouldnt mind seeing some penis on my character

Offline Vodner

  • Duke
  • *******
  • Renown: 526
  • Infamy: 73
  • cRPG Player
  • SaulCanner
    • View Profile
  • Game nicks: SaulCanner
Re: Buff Swashbuckling?
« Reply #9 on: May 10, 2013, 03:59:18 pm »
+5
The only thing I would like is a two slot one-handed weapon that isn't usable with a shield, with stats comparable to a short two-handed weapon.

Offline Bobthehero

  • Duke
  • *******
  • Renown: 515
  • Infamy: 195
  • cRPG Player
  • Grandmaster Ultimate God Of Swashbucklin'
    • View Profile
  • Faction: Bridgeburners
  • Game nicks: Bobthehero_Whals and I am totally not all the Not_Bobthehero alts ever.
  • IRC nick: Buff Swashbuckling
Re: Buff Swashbuckling?
« Reply #10 on: May 10, 2013, 05:13:00 pm »
0
A typical "buff my class even if it's ridiculous" thread.
1h without shield isn't a class. It's a shielder without shield.

Should be class, this would make it a class, so it makes sense.

Keep it weak. I want to be unique !

You're not unique

This makes just as much sense as buffing lances used on foot.

Nope
Swashbuckling is fine balance wise, on siege it is even one of the strongest classes. If you need a buff, stop playing in 1st person.


I actually do worst in 3rd person, tried it, hated it.

Pretty much this. /thread

On a side note, I'd take 1h animations over 2h if I could have identical weapon stats both ways and I believe it's clear most people would as well. 2h thrust is nice, but I'd argue that in all other cases, the 1h animations are (when ignoring weapon stats), easily superior.
I disagree

The only thing I would like is a two slot one-handed weapon that isn't usable with a shield, with stats comparable to a short two-handed weapon.

Yeah, that'd be nice, I suggest the Long Espada because noone uses it.
visitors can't see pics , please register or login
The Narwhals, dedicated swashbuckler part of FCC


Stabbing is my speciality and one hitting people, my art

Offline Kafein

  • King
  • **********
  • Renown: 2203
  • Infamy: 808
  • cRPG Player Sir White Rook A Gentleman and a Scholar
    • View Profile
Re: Buff Swashbuckling?
« Reply #11 on: May 10, 2013, 05:31:50 pm »
+1
Pretty much this. /thread

On a side note, I'd take 1h animations over 2h if I could have identical weapon stats both ways and I believe it's clear most people would as well. 2h thrust is nice, but I'd argue that in all other cases, the 1h animations are (when ignoring weapon stats), easily superior.

The weakness of the 1h right swing is easily abusable by your enemy. Even with a 40c 1h axe, you get early glances way more often than with a 40c longsword (and yes I played both personally). It is also very wide in early stages, and anything on your right will block it. The overhead is hard to land when you need to turn on your left, because it hits slightly on your right. It is also lacking the incredibly misleading late active delay of the 2h overhead (toe hitting syndrome). The stab glances at long range when it shouldn't, but I'm not 100% sure that's not a weapon length problem.

That leaves you with a fast, reliable, accurate, easily head hitting but relatively short left swing. Which is why everybody blocks left by default against 1h.

A good ol' right swing-stab 2h feint is better than anything you can do with 1h. Fast 2h and pole sideswing feints can visually imitate real swings going through the enemy which is very misleading too.

Offline San

  • Developer
  • ******
  • Renown: 1456
  • Infamy: 143
  • cRPG Player A Gentleman and a Scholar
  • 1/Sympathy = Divide By Zero
    • View Profile
    • My youtube Brawl videos
  • Faction: Chaos
  • Game nicks: San_of_Chaos
  • IRC nick: San
Re: Buff Swashbuckling?
« Reply #12 on: May 10, 2013, 06:42:53 pm »
0
There are polearms and 2h usable with and without shield, so I don't know why 1h should be an exception.

Offline Gurnisson

  • King
  • **********
  • Renown: 1750
  • Infamy: 362
  • cRPG Player Sir Black Bishop A Gentleman and a Scholar
    • View Profile
  • Faction: Nordmen
  • Game nicks: SeaRaider_Gurnisson
Re: Buff Swashbuckling?
« Reply #13 on: May 10, 2013, 06:55:49 pm »
+2
There are polearms and 2h usable with and without shield, so I don't know why 1h should be an exception.

What kind of argument is that? You can use 1h with and without shield... Using a 2h with a shield uses 1h wpf and is complete garbage as well.
I voted Gurnisson cause of his fucking bendy pike, I swear noone can roflcopter stab like he can.

Offline Falka

  • King
  • **********
  • Renown: 1257
  • Infamy: 423
  • cRPG Player Sir Black Bishop A Gentleman and a Scholar
    • View Profile
Re: Buff Swashbuckling?
« Reply #14 on: May 10, 2013, 07:32:37 pm »
0
Yeah, that'd be nice, I suggest the Long Espada because noone uses it.

I do, it's great weapon, don't touch it.

The overhead is hard to land

That leaves you with left swing.

Lulz, that's why 3/4 of my hits are overheads :rolleyes: As Teeth said already people suck at blocking 1h overheads, so stop spamming left and "everybody who blocks left by default" will be screwed.
visitors can't see pics , please register or login