Poll

If you had to choose one, which would it be?

Iron Flesh
Weapon Mastery

Author Topic: A Great Debate: IF vs. WM -- What's your pick?  (Read 4140 times)

0 Members and 1 Guest are viewing this topic.

Offline Dezilagel

  • Marshall
  • ********
  • Renown: 722
  • Infamy: 209
  • cRPG Player
  • (X) probably goes well with Nutella
    • View Profile
  • Faction: Guards, Guards!
  • Game nicks: Dezi_the_Bagel
  • IRC nick: Dezilagel
Re: A Great Debate: IF vs. WM -- What's your pick?
« Reply #60 on: April 28, 2013, 10:33:54 am »
+1
Never had a single point in IF.

I like hybridizing, as well as having high WPF so WM is a natural pick.

Any spare points i put into shield, for utility.
visitors can't see pics , please register or login

Quote from: Rumblood
You fuck, or you get fucked.
Valour Multghulis - All Krems Must Die

Offline WITCHCRAFT

  • Highborn
  • King
  • **********
  • Renown: 2174
  • Infamy: 227
  • cRPG Player Madam Black Queen
  • get hexed
    • View Profile
  • Game nicks: WITCHCRAFT, A_Hot_Elf_Princess, Yurnero_of_the_High_Plains, and secret alts
Re: A Great Debate: IF vs. WM -- What's your pick?
« Reply #61 on: April 28, 2013, 10:37:44 am »
0
This topic is about dedicated melee only.

Dedicated class. You can play dedicated ranged too you know...
visitors can't see pics , please register or login


irl something shorted on the shuttle and laika overheated and died within a few hours of liftoff and for a brief while one could look up to the stars and see a light shooting across the sky that was actually a warm dog corpse slingshoting about the earth at thousands of miles per hour which was arguably humanity's greatest achievement so far

Offline Kafein

  • King
  • **********
  • Renown: 2203
  • Infamy: 808
  • cRPG Player Sir White Rook A Gentleman and a Scholar
    • View Profile
Re: A Great Debate: IF vs. WM -- What's your pick?
« Reply #62 on: April 28, 2013, 10:40:39 am »
0
I think you need to cast another poll, separating NA and EU + separating ranged and melee

Offline Rhaelys

  • Duke
  • *******
  • Renown: 509
  • Infamy: 47
  • cRPG Player
    • View Profile
  • Faction: Chaos
  • Game nicks: Rhaelys_BlockLeft_of_Chaos
Re: A Great Debate: IF vs. WM -- What's your pick?
« Reply #63 on: April 28, 2013, 10:41:39 am »
0
Dedicated class. You can play dedicated ranged too you know...

Yes, I thought about that right around the 2nd page's time of arrival Tank. And I believe if I had specified then yes, the voting would probably be slightly different...but I gather from posts here that most players realize it is in reference to Melee. Perhaps just the looky-lous may bump WM's votes because they are ranged
visitors can't see pics , please register or login

Quote from: Uumdi
sweet of you guys to celebrate my birthday
wait you're talking about that devils lettuce arent you, god damnit
Quote from: Kreczor
yo you want to burn some sweet romaine tonight?
Quote from: Uumdi
yeah i smoke that dirty green shit fuck iceberg

Offline Cyclopsided

  • Duke
  • *******
  • Renown: 513
  • Infamy: 51
  • cRPG Player A Gentleman and a Scholar
  • Formerly "Marathon". #sluttiestAdmin
    • View Profile
  • Faction: CHAOS
  • Game nicks: Cyclopsided_of_Chaos, CYBD, Brunchlady
  • IRC nick: Cyclopsided
Re: A Great Debate: IF vs. WM -- What's your pick?
« Reply #64 on: April 28, 2013, 11:14:46 pm »
+3
The amounts of times I have been called a high-agi spammer when I have 0 WM on most of my melee characters should note to you how little it effects gameplay.
footwork effects weapon speed a billion times more than WM does.
90% of your increased speed will come from moving the right directions at the right times
an additional 15% will come from athletics making those movements faster
and 5%ish will be form wm making your weapon swing faster.

it is just so marginal. The damage bonus can be worth it though: I would choose 7 WM over an additional PS. So don't do any dumb conversions that way lol.


IF on the other hand is amazingly useful, especially to lower-mid armored characters. This is the biggest misunderstanding people have of IF characters, they assume they are all being used for heavy armored players. Which is fine if you want to be a slug, but they completely discount the much better reasons to use IF for medium and light armor. I play almost exclusively in dresses. IF makes me go from being able to survive 2-3 hits to being able to survive 5-6 hits. I can get shot by an arbalest and survive vs dying to a body shot. I can survive 4 more arrows than not. I can survive teamwounds.
I can make Mistakes in the heat of battle two or more times than if I was an agility build.
And thus, KDR raises. I have fun. None of the small balance changes make you angry. You survive all the petty shit that makes WM-stacking players go apeshit over. IF makes the game more fun since you don't need to rage at it over dumb deaths

(click to show/hide)
And that is why My characters usually have plenty of IF.
« Last Edit: April 28, 2013, 11:36:35 pm by Marathon »
Also, I have declared myself #1 NA hybrid thrower
Formerly known as Marathon.
As an NA admin, I am the most laid back and concerned with the ~fun of the game~ above all other factors. I've also been super inactive since Summer 2012. University takes most of my time, but I still find some time to play when i can.

Offline oohillac

  • Marshall
  • ********
  • Renown: 724
  • Infamy: 146
  • cRPG Player
  • boys don't cry
    • View Profile
Re: A Great Debate: IF vs. WM -- What's your pick?
« Reply #65 on: April 28, 2013, 11:22:17 pm »
0
I notice a huge difference between 1 WM and 6 WM, and prefer the higher WM if I have the option.

Currently a 30/10 (level 31), so IF-heavy.

Offline Gurnisson

  • King
  • **********
  • Renown: 1750
  • Infamy: 362
  • cRPG Player Sir Black Bishop A Gentleman and a Scholar
    • View Profile
  • Faction: Nordmen
  • Game nicks: SeaRaider_Gurnisson
Re: A Great Debate: IF vs. WM -- What's your pick?
« Reply #66 on: April 28, 2013, 11:40:20 pm »
+1
snip

What's your opinion of a 0 wm pikeman/mauler? I would definitely get WM as those classes myself, and being a piker on my main, I pick WM over IF.

WM is an offensive skill, adding a bit of damage, compared to the defensive skill ironflesh. I always feel bad when I survive a lot of hits in melee because of high hp, since I believe making mistakes should be fatal. Knowing that I won't survive too much made my overall play and decision making on the battlefield better.
I voted Gurnisson cause of his fucking bendy pike, I swear noone can roflcopter stab like he can.

Offline Cyclopsided

  • Duke
  • *******
  • Renown: 513
  • Infamy: 51
  • cRPG Player A Gentleman and a Scholar
  • Formerly "Marathon". #sluttiestAdmin
    • View Profile
  • Faction: CHAOS
  • Game nicks: Cyclopsided_of_Chaos, CYBD, Brunchlady
  • IRC nick: Cyclopsided
Re: A Great Debate: IF vs. WM -- What's your pick?
« Reply #67 on: April 28, 2013, 11:45:14 pm »
0
What's your opinion of a 0 wm pikeman/mauler? I would definitely get WM as those classes myself, and being a piker on my main, I pick WM over IF.

WM is an offensive skill, adding a bit of damage, compared to the defensive skill ironflesh. I always feel bad when I survive a lot of hits in melee because of high hp, since I believe making mistakes should be fatal. Knowing that I won't survive too much made my overall play and decision making on the battlefield better.
I played a high IF pikeman for well over a year as my main melee character. Definitely the most effective pikeman build I ever used was 24-15 with maxing my PS, IF, ath, and leftovers for wm. [Light/medium armor]
I believe people's views on IF are completely wrong as seeing it as a defensive skill. IF lets you play more aggressively and do stuff that would otherwise be suicidal.
In the case of a pikeman, it lets you survive several more arrows as you assist your teammates on the front lines. It lets you survive that stray hit or two that sneaks past your teammates. It lets you risk those chambers when that 2h stabs at you.

0 WM mauler is stupid don't do it. WM has increasingly more effect on weapon speed the slower the weapon, stack WM for a mauler don't be dumb. It can be the difference between being interrupted right before a crushthrough or not.

But I definitely agree that having good decision making is essential -- don't let being able to survive a few more mistakes on the battlefield   MAKE you make more mistakes. Does that make sense?
« Last Edit: April 28, 2013, 11:49:48 pm by Marathon »
Also, I have declared myself #1 NA hybrid thrower
Formerly known as Marathon.
As an NA admin, I am the most laid back and concerned with the ~fun of the game~ above all other factors. I've also been super inactive since Summer 2012. University takes most of my time, but I still find some time to play when i can.

Offline Gurnisson

  • King
  • **********
  • Renown: 1750
  • Infamy: 362
  • cRPG Player Sir Black Bishop A Gentleman and a Scholar
    • View Profile
  • Faction: Nordmen
  • Game nicks: SeaRaider_Gurnisson
Re: A Great Debate: IF vs. WM -- What's your pick?
« Reply #68 on: April 28, 2013, 11:49:41 pm »
0
I guess you wouldn't use the build I'm going for then. At 33 it'll be 24/21 with 8 ps, 7 ath and 5 wm. All wpf in polearms
 
I usually had 2-4 IF points before, but I don't really notice much of a difference between a couple of points or no points. It would either be full investment or no investment for me, and I usually do the latter.
I voted Gurnisson cause of his fucking bendy pike, I swear noone can roflcopter stab like he can.

Offline Cyclopsided

  • Duke
  • *******
  • Renown: 513
  • Infamy: 51
  • cRPG Player A Gentleman and a Scholar
  • Formerly "Marathon". #sluttiestAdmin
    • View Profile
  • Faction: CHAOS
  • Game nicks: Cyclopsided_of_Chaos, CYBD, Brunchlady
  • IRC nick: Cyclopsided
Re: A Great Debate: IF vs. WM -- What's your pick?
« Reply #69 on: April 28, 2013, 11:50:38 pm »
0
I guess you wouldn't use the build I'm going for then. At 33 it'll be 24/21 with 8 ps, 7 ath and 5 wm. All wpf in polearms
 
I usually had 2-4 IF points before, but I don't really notice much of a difference between a couple of points or no points. It would either be full investment or no investment for me, and I usually do the latter.
You are right, I would have done 21/21 in favor of maxing more skill points instead of one more PS.
(click to show/hide)
« Last Edit: April 28, 2013, 11:55:15 pm by Marathon »
Also, I have declared myself #1 NA hybrid thrower
Formerly known as Marathon.
As an NA admin, I am the most laid back and concerned with the ~fun of the game~ above all other factors. I've also been super inactive since Summer 2012. University takes most of my time, but I still find some time to play when i can.

Offline Tydeus

  • King
  • **********
  • Renown: 1422
  • Infamy: 351
  • cRPG Player A Gentleman and a Scholar
  • Item re-unbalance guy
    • View Profile
  • Game nicks: Tydeus
  • IRC nick: Tydeus
Re: A Great Debate: IF vs. WM -- What's your pick?
« Reply #70 on: April 29, 2013, 01:01:39 am »
0
IF on the other hand is amazingly useful, especially to lower-mid armored characters. This is the biggest misunderstanding people have of IF characters, they assume they are all being used for heavy armored players. Which is fine if you want to be a slug, but they completely discount the much better reasons to use IF for medium and light armor. I play almost exclusively in dresses. IF makes me go from being able to survive 2-3 hits to being able to survive 5-6 hits. I can get shot by an arbalest and survive vs dying to a body shot. I can survive 4 more arrows than not. I can survive teamwounds.
I can make Mistakes in the heat of battle two or more times than if I was an agility build.
And thus, KDR raises. I have fun. None of the small balance changes make you angry. You survive all the petty shit that makes WM-stacking players go apeshit over. IF makes the game more fun since you don't need to rage at it over dumb deaths

The reason why people say IF is so much more effective for high str builds, isn't due to a lack of usefulness for low to medium armored or lowish to medium str characters, it's that your effective health pool increase per point of IF rises with an increase in armor. Clearly you get more survivability out of stacking hp with armor, than only doing one of the two. So I think stating that IF is "especially useful to lower-mid armored characters" is incorrect due to what you're suggesting. That's not to say getting IF on a low-medium armored target is a poor decision, it's just that there is clearly a very good reason to get it with a highly armored character.

I do the opposite of you on my STF characters, I don't get IF and instead I get extra athletics and wear heavy armor. Two builds I run are 12/30 and 15/27. My 12 str build has the highest possible armor value in all slots other than boots that you can get with 12 str, and my 15 str(sometimes 14) character uses plate armor. Sometimes I do an extra conversion and get 1 extra athletics for the hell of it (20 point conversion build). It's certainly not the most effective build overall, but the survivability you are capable of is really quite amusing. My 12 str, 62 body armor character can consistently force bounces on 1h swords and completely nullify damage entirely from certain archers. Armor is without a doubt, the single most effective tool for increasing one's survivability.

Similarly, your weapon has more of an effect on your damage than your character build. Why's this matter? Because nearly everyone chooses equipment after they have their build created and what you should actually be doing, is creating your build around specific weapons/armors. The player > the equipment > the build.

Sorry for seemingly being off topic, but even if you narrow it to a melee only discussion, you're still left with many things to think about.
chadz> i wouldnt mind seeing some penis on my character

Offline Cyclopsided

  • Duke
  • *******
  • Renown: 513
  • Infamy: 51
  • cRPG Player A Gentleman and a Scholar
  • Formerly "Marathon". #sluttiestAdmin
    • View Profile
  • Faction: CHAOS
  • Game nicks: Cyclopsided_of_Chaos, CYBD, Brunchlady
  • IRC nick: Cyclopsided
Re: A Great Debate: IF vs. WM -- What's your pick?
« Reply #71 on: April 29, 2013, 01:30:56 am »
0
yes tydeus, I agree with your points -- But I am just pointing out that people completely neglect the idea of IF + light/medium armor because they ONLY think about the synergy of heavy armor and IF.

"oh look at that guy in a leather coat , he will die easily" But the leathercoat is +3 with +3 heavy gauntlets and they have something like 37 body armor for 3.5 weight, and with all that IF they can take a lot of hits while being fast on foot.
That is nothing to ever neglect, the value of NOT being seen as a threat, or alternatively as being seen as an easy target.
« Last Edit: April 29, 2013, 01:40:07 am by Marathon »
Also, I have declared myself #1 NA hybrid thrower
Formerly known as Marathon.
As an NA admin, I am the most laid back and concerned with the ~fun of the game~ above all other factors. I've also been super inactive since Summer 2012. University takes most of my time, but I still find some time to play when i can.

Offline owens

  • Earl
  • ******
  • Renown: 436
  • Infamy: 389
  • cRPG Player
  • PK_BALLA
    • View Profile
    • Our Website
  • Faction: Persian Kittens
  • Game nicks: PK's nice guy
  • IRC nick: PK world tour pm to donate
Re: A Great Debate: IF vs. WM -- What's your pick?
« Reply #72 on: April 29, 2013, 08:03:06 am »
0
21/15

always every gen all day every class
PK is back

PK is a collection of elites from throughout modern and ancient history. Giants of Calradia individually, as a group these gods of combat shatter all expectations and ascend to a higher plain of victory that only a few have seen before.

Offline Cyclopsided

  • Duke
  • *******
  • Renown: 513
  • Infamy: 51
  • cRPG Player A Gentleman and a Scholar
  • Formerly "Marathon". #sluttiestAdmin
    • View Profile
  • Faction: CHAOS
  • Game nicks: Cyclopsided_of_Chaos, CYBD, Brunchlady
  • IRC nick: Cyclopsided
Re: A Great Debate: IF vs. WM -- What's your pick?
« Reply #73 on: April 29, 2013, 09:41:25 am »
0
21/15

always every gen all day every class
21/15 (lvl 30) (1h/shield) is one of very few perfect builds. Every stat it uses is maxed. It is balanced perfectly.
Also, I have declared myself #1 NA hybrid thrower
Formerly known as Marathon.
As an NA admin, I am the most laid back and concerned with the ~fun of the game~ above all other factors. I've also been super inactive since Summer 2012. University takes most of my time, but I still find some time to play when i can.

Offline Muki

  • Earl
  • ******
  • Renown: 455
  • Infamy: 78
  • cRPG Player
  • 偽善正義
    • View Profile
  • Faction: Exile
  • Game nicks: Muki
  • IRC nick: Muki, Muki39
Re: A Great Debate: IF vs. WM -- What's your pick?
« Reply #74 on: April 29, 2013, 11:11:57 am »
0
Ill go with WM since the weapon speed you get from wpf will always be more useful to me than IF; than again I'm a 18/18 build so I get the best from both I guess.
visitors can't see pics , please register or login

As a volunteer admin I clearly have no life and live only to eradicate all fun and enjoyment from the game. Your tears of rage are all the payment I need.
Yes I drew most of my avatars